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shaders
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
effects_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
effects_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
light_cluster_builder.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
light_cluster_builder.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
pipeline_cache_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
pipeline_cache_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_canvas_render_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_canvas_render_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_compositor_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_compositor_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_render_forward.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_render_forward.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_render_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_render_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_storage_rd.cpp
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Typo correction
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2021-01-02 02:27:12 -03:00 |
renderer_storage_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
SCsub
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RenderingServer reorganization
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2020-12-04 18:39:46 -03:00 |
shader_compiler_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
shader_compiler_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
shader_rd.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
shader_rd.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |