virtualx-engine/modules/mono
2021-12-07 12:54:24 +01:00
..
build_scripts Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
editor Rename "items_count" property to "item_count" 2021-12-06 22:02:27 -06:00
glue Various fixes to C# documentation 2021-12-07 12:54:24 +01:00
icons
mono_gd Fix get_all_delegates method for generic classes 2021-12-04 02:54:33 +01:00
utils Fix mono build after invalid rename of KEY_READ 2021-11-15 08:49:37 +01:00
.editorconfig
.gitignore
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
csharp_script.cpp Move logic for saving project features to ProjectSettings save_custom 2021-11-25 03:08:05 -06:00
csharp_script.h Keep order for C# exported members 2021-10-22 19:25:01 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
register_types.cpp
register_types.h
SCsub SCons: Fix missing mono .gen.cpp sources after #53860 2021-10-16 15:53:14 +02:00
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h