333 lines
No EOL
12 KiB
XML
333 lines
No EOL
12 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<resource_file type="PackedScene" subresource_count="6" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
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<ext_resource path="res://bullet.png" type="Texture" index="1"></ext_resource>
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<ext_resource path="res://bullet.gd" type="Script" index="0"></ext_resource>
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<resource type="CircleShape2D" path="local://1">
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<real name="custom_solver_bias"> 0 </real>
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<real name="radius"> 10 </real>
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</resource>
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<resource type="ColorRamp" path="local://3">
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<real_array name="offsets" len="2"> 0, 1 </real_array>
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<color_array name="colors" len="2"> 1, 1, 1, 1, 1, 0, 0, 0 </color_array>
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</resource>
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<resource type="Animation" path="local://2">
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<string name="resource/name"> "shutdown" </string>
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<real name="length"> 1.5 </real>
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<bool name="loop"> False </bool>
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<real name="step"> 0 </real>
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<string name="tracks/0/type"> "value" </string>
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<node_path name="tracks/0/path"> "particles:config/emitting" </node_path>
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<int name="tracks/0/interp"> 1 </int>
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<dictionary name="tracks/0/keys" shared="false">
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<string> "cont" </string>
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<bool> False </bool>
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<string> "times" </string>
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<real_array len="1"> 0 </real_array>
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<string> "transitions" </string>
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<real_array len="1"> 1 </real_array>
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<string> "values" </string>
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<array len="1" shared="false">
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<bool> False </bool>
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</array>
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</dictionary>
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<string name="tracks/1/type"> "value" </string>
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<node_path name="tracks/1/path"> "sprite:visibility/self_opacity" </node_path>
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<int name="tracks/1/interp"> 1 </int>
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<dictionary name="tracks/1/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<real_array len="2"> 0, 1.00394 </real_array>
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<string> "transitions" </string>
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<real_array len="2"> 1, 1 </real_array>
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<string> "values" </string>
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<array len="2" shared="false">
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<real> 1 </real>
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<real> 0 </real>
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</array>
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</dictionary>
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<string name="tracks/2/type"> "method" </string>
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<node_path name="tracks/2/path"> "." </node_path>
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<int name="tracks/2/interp"> 1 </int>
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<dictionary name="tracks/2/keys" shared="false">
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<string> "times" </string>
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<real_array len="1"> 1.31 </real_array>
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<string> "transitions" </string>
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<real_array len="1"> 1 </real_array>
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<string> "values" </string>
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<array len="1" shared="false">
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<dictionary shared="false">
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<string> "args" </string>
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<array len="0" shared="false">
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</array>
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<string> "method" </string>
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<string> "queue_free" </string>
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</dictionary>
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</array>
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</dictionary>
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</resource>
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<main_resource>
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<dictionary name="_bundled" shared="false">
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<string> "conn_count" </string>
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<int> 1 </int>
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<string> "conns" </string>
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<int_array len="6"> 4, 0, 73, 72, 2, 0 </int_array>
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<string> "editable_instances" </string>
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<array len="0" shared="false">
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</array>
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<string> "names" </string>
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<string_array len="74">
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<string> "bullet" </string>
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<string> "input/pickable" </string>
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<string> "shapes/0/shape" </string>
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<string> "shapes/0/transform" </string>
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<string> "shapes/0/trigger" </string>
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<string> "collision/layers" </string>
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<string> "collision/mask" </string>
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<string> "mode" </string>
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<string> "mass" </string>
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<string> "friction" </string>
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<string> "bounce" </string>
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<string> "gravity_scale" </string>
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<string> "custom_integrator" </string>
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<string> "continuous_cd" </string>
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<string> "contacts_reported" </string>
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<string> "contact_monitor" </string>
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<string> "sleeping" </string>
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<string> "can_sleep" </string>
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<string> "velocity/linear" </string>
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<string> "velocity/angular" </string>
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<string> "damp_override/linear" </string>
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<string> "damp_override/angular" </string>
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<string> "script/script" </string>
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<string> "__meta__" </string>
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<string> "RigidBody2D" </string>
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<string> "particles" </string>
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<string> "visibility/opacity" </string>
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<string> "visibility/blend_mode" </string>
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<string> "config/amount" </string>
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<string> "config/lifetime" </string>
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<string> "config/local_space" </string>
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<string> "config/texture" </string>
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<string> "params/direction" </string>
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<string> "params/spread" </string>
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<string> "params/linear_velocity" </string>
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<string> "params/spin_velocity" </string>
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<string> "params/orbit_velocity" </string>
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<string> "params/gravity_direction" </string>
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<string> "params/gravity_strength" </string>
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<string> "params/radial_accel" </string>
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<string> "params/tangential_accel" </string>
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<string> "params/damping" </string>
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<string> "params/initial_angle" </string>
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<string> "params/initial_size" </string>
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<string> "params/final_size" </string>
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<string> "params/hue_variation" </string>
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<string> "params/anim_speed_scale" </string>
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<string> "params/anim_initial_pos" </string>
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<string> "color/color_ramp" </string>
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<string> "Particles2D" </string>
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<string> "sprite" </string>
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<string> "texture" </string>
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<string> "Sprite" </string>
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<string> "CollisionShape2D" </string>
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<string> "shape" </string>
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<string> "trigger" </string>
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<string> "_update_shape_index" </string>
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<string> "Timer" </string>
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<string> "process_mode" </string>
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<string> "wait_time" </string>
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<string> "one_shot" </string>
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<string> "autostart" </string>
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<string> "anim" </string>
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<string> "playback/process_mode" </string>
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<string> "playback/default_blend_time" </string>
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<string> "root/root" </string>
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<string> "anims/shutdown" </string>
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<string> "playback/active" </string>
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<string> "playback/speed" </string>
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<string> "blend_times" </string>
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<string> "autoplay" </string>
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<string> "AnimationPlayer" </string>
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<string> "disable" </string>
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<string> "timeout" </string>
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</string_array>
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<string> "node_count" </string>
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<int> 6 </int>
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<string> "node_paths" </string>
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<array len="0" shared="false">
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</array>
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<string> "nodes" </string>
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<int_array len="166"> -1, -1, 24, 0, -1, 23, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 5, 10, 6, 11, 5, 12, 0, 13, 7, 14, 4, 15, 0, 16, 0, 17, 8, 18, 9, 19, 6, 20, 10, 21, 10, 22, 11, 23, 12, 0, 0, 0, 49, 25, -1, 23, 26, 13, 27, 3, 28, 14, 29, 15, 30, 0, 31, 16, 32, 6, 33, 17, 34, 6, 35, 6, 36, 6, 37, 6, 38, 6, 39, 6, 40, 6, 41, 6, 42, 6, 43, 5, 44, 6, 45, 6, 46, 5, 47, 6, 48, 18, 0, 0, 0, 52, 50, -1, 1, 51, 16, 0, 0, 0, 53, 53, -1, 3, 54, 1, 55, 0, 56, 19, 0, 0, 0, 57, 57, -1, 4, 58, 3, 59, 5, 60, 8, 61, 0, 0, 0, 0, 71, 62, -1, 8, 63, 3, 64, 6, 65, 20, 66, 21, 67, 8, 68, 5, 69, 22, 70, 23, 0 </int_array>
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<string> "variants" </string>
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<array len="24" shared="false">
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<bool> False </bool>
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<resource resource_type="Shape2D" path="local://1"> </resource>
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<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
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<int> 1 </int>
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<int> 0 </int>
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<real> 1 </real>
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<real> 0 </real>
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<int> 2 </int>
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<bool> True </bool>
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<vector2> 0, 0 </vector2>
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<real> -1 </real>
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<resource external="0"> </resource>
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<dictionary shared="false">
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<string> "__editor_plugin_screen__" </string>
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<string> "2D" </string>
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<string> "__editor_plugin_states__" </string>
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<dictionary shared="false">
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<string> "2D" </string>
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<dictionary shared="false">
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<string> "ofs" </string>
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<vector2> -74.7573, -35.9676 </vector2>
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<string> "snap_grid" </string>
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<bool> False </bool>
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<string> "snap_offset" </string>
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<vector2> 0, 0 </vector2>
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<string> "snap_pixel" </string>
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<bool> False </bool>
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<string> "snap_relative" </string>
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<bool> False </bool>
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<string> "snap_rotation" </string>
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<bool> False </bool>
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<string> "snap_rotation_offset" </string>
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<real> 0 </real>
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<string> "snap_rotation_step" </string>
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<real> 0.261799 </real>
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<string> "snap_show_grid" </string>
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<bool> False </bool>
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<string> "snap_step" </string>
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<vector2> 10, 10 </vector2>
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<string> "zoom" </string>
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<real> 3.424785 </real>
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</dictionary>
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<string> "3D" </string>
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<dictionary shared="false">
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<string> "ambient_light_color" </string>
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<color> 0.15, 0.15, 0.15, 1 </color>
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<string> "default_light" </string>
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<bool> True </bool>
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<string> "default_srgb" </string>
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<bool> False </bool>
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<string> "deflight_rot_x" </string>
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<real> 0.942478 </real>
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<string> "deflight_rot_y" </string>
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<real> 0.628319 </real>
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<string> "fov" </string>
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<real> 45 </real>
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<string> "show_grid" </string>
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<bool> True </bool>
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<string> "show_origin" </string>
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<bool> True </bool>
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<string> "viewport_mode" </string>
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<int> 1 </int>
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<string> "viewports" </string>
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<array len="4" shared="false">
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> True </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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</array>
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<string> "zfar" </string>
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<real> 500 </real>
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<string> "znear" </string>
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<real> 0.1 </real>
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</dictionary>
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<string> "Anim" </string>
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<dictionary shared="false">
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<string> "visible" </string>
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<bool> False </bool>
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</dictionary>
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</dictionary>
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<string> "__editor_run_settings__" </string>
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<dictionary shared="false">
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<string> "custom_args" </string>
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<string> "-l $scene" </string>
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<string> "run_mode" </string>
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<int> 0 </int>
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</dictionary>
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</dictionary>
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<real> 0.559322 </real>
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<int> 24 </int>
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<real> 0.1 </real>
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<resource external="1"> </resource>
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<real> 10 </real>
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<resource resource_type="ColorRamp" path="local://3"> </resource>
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<int> -1 </int>
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<node_path> ".." </node_path>
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<resource resource_type="Animation" path="local://2"> </resource>
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<array len="0" shared="false">
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</array>
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<string> "" </string>
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</array>
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<string> "version" </string>
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<int> 2 </int>
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</dictionary>
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</main_resource>
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</resource_file> |