..
build_scripts
Mono/C#: Use /restore instead of /t:restore when building
2020-06-25 23:50:05 +02:00
doc_classes
Document Mono-specific classes
2020-06-18 10:32:34 +02:00
editor
C#: Fix restore not called when building game projects
2020-07-22 14:28:47 +02:00
glue
Fix typos in GodotSharp code docs
2020-07-22 22:46:04 +02:00
icons
Fix missing module editor icons
2020-03-08 19:32:25 +02:00
mono_gd
Fix Mono PackedArray Marshalling
2020-07-05 14:54:31 -06:00
utils
[macOS, Mono] Fix "Wdeprecated-declarations" build error.
2020-07-10 18:45:12 +03:00
.gitignore
__init__.py
class_db_api_json.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
class_db_api_json.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
config.py
DocData: Skip language-specific ClassDoc without methods/constants
2020-06-17 15:09:07 +02:00
csharp_script.cpp
Remove multilevel calls
2020-07-24 14:13:58 -03:00
csharp_script.h
Remove multilevel calls
2020-07-24 14:13:58 -03:00
godotsharp_defs.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
godotsharp_dirs.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
managed_callable.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
managed_callable.h
Mono/C#: Optimize the way we store GC handles for scripts
2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
mono_gc_handle.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Add SCons option to not build C# solutions
2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h
Mono/C#: Optimize the way we store GC handles for scripts
2020-03-17 21:51:05 +01:00