virtualx-engine/doc
Hugo Locurcio 32973094f5
Add a Bake Mask property to GPUParticlesCollisionSDF3D
This allows not accounting for certain visible meshes during baking
(such as foliage and thin fixtures).

This also adds a clarification about transparent materials always
being excluded in the OccluderInstance3D documentation.
2022-06-30 23:12:40 +02:00
..
classes Add a Bake Mask property to GPUParticlesCollisionSDF3D 2022-06-30 23:12:40 +02:00
tools makerst: Fix file name not appearing in error message 2022-06-22 12:17:15 +02:00
translations i18n: Sync classref translations with Weblate 2022-06-29 12:12:48 +02:00
class.xsd
Doxyfile
Makefile