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codesign.cpp
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
codesign.h
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
editor_export.cpp
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Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
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2024-04-22 12:52:03 +02:00 |
editor_export.h
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Don't invoke adb with no runnable Android preset
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2024-02-15 22:37:32 +01:00 |
editor_export_platform.cpp
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[Scene] Add SceneStringNames::font(_size/_color)
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2024-06-18 17:24:27 +02:00 |
editor_export_platform.h
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
editor_export_platform_pc.cpp
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Revert pack trimming introduced by #82084
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2024-04-10 12:00:04 +02:00 |
editor_export_platform_pc.h
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Allow exporting release Android builds without a debug keystore
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2023-06-19 01:00:13 -03:00 |
editor_export_plugin.cpp
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
editor_export_plugin.h
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
editor_export_preset.cpp
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Merge pull request #88419 from m4gr3d/add_export_preset_advanced_options_toggle
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2024-02-19 00:08:22 +01:00 |
editor_export_preset.h
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Add an Advanced Options toggle to the editor export preset
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2024-02-18 10:43:58 -08:00 |
export_template_manager.cpp
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[Scene] Add SceneStringNames::confirmed
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2024-06-19 09:40:54 +02:00 |
export_template_manager.h
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Android: Allow using alternative Gradle build directory
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2024-02-16 15:20:47 -06:00 |
lipo.cpp
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
lipo.h
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
macho.cpp
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
macho.h
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[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
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2024-06-16 10:46:49 +03:00 |
project_export.cpp
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
project_export.h
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[Native File Dialog] Add support for using native dialogs in the editor.
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2024-03-28 11:53:03 +02:00 |
SCsub
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