101 lines
3.7 KiB
C++
101 lines
3.7 KiB
C++
/*************************************************************************/
|
|
/* broad_phase_basic.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef BROAD_PHASE_BASIC_H
|
|
#define BROAD_PHASE_BASIC_H
|
|
|
|
#include "broad_phase_sw.h"
|
|
#include "map.h"
|
|
|
|
class BroadPhaseBasic : public BroadPhaseSW {
|
|
|
|
struct Element {
|
|
|
|
CollisionObjectSW *owner;
|
|
bool _static;
|
|
AABB aabb;
|
|
int subindex;
|
|
};
|
|
|
|
|
|
Map<ID,Element> element_map;
|
|
|
|
ID current;
|
|
|
|
struct PairKey {
|
|
|
|
union {
|
|
struct {
|
|
ID a;
|
|
ID b;
|
|
};
|
|
uint64_t key;
|
|
};
|
|
|
|
_FORCE_INLINE_ bool operator<(const PairKey& p_key) const {
|
|
return key < p_key.key;
|
|
}
|
|
|
|
PairKey() { key=0; }
|
|
PairKey(ID p_a, ID p_b) { if (p_a>p_b) { a=p_b; b=p_a; } else { a=p_a; b=p_b; }}
|
|
|
|
};
|
|
|
|
Map<PairKey,void*> pair_map;
|
|
|
|
|
|
PairCallback pair_callback;
|
|
void *pair_userdata;
|
|
UnpairCallback unpair_callback;
|
|
void *unpair_userdata;
|
|
|
|
public:
|
|
|
|
// 0 is an invalid ID
|
|
virtual ID create(CollisionObjectSW *p_object_, int p_subindex=0);
|
|
virtual void move(ID p_id, const AABB& p_aabb);
|
|
virtual void set_static(ID p_id, bool p_static);
|
|
virtual void remove(ID p_id);
|
|
|
|
virtual CollisionObjectSW *get_object(ID p_id) const;
|
|
virtual bool is_static(ID p_id) const;
|
|
virtual int get_subindex(ID p_id) const;
|
|
|
|
virtual int cull_segment(const Vector3& p_from, const Vector3& p_to,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL);
|
|
virtual int cull_aabb(const AABB& p_aabb,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL);
|
|
|
|
virtual void set_pair_callback(PairCallback p_pair_callback,void *p_userdata);
|
|
virtual void set_unpair_callback(UnpairCallback p_unpair_callback,void *p_userdata);
|
|
|
|
virtual void update();
|
|
|
|
static BroadPhaseSW *_create();
|
|
BroadPhaseBasic();
|
|
};
|
|
|
|
#endif // BROAD_PHASE_BASIC_H
|