2992 lines
76 KiB
C++
2992 lines
76 KiB
C++
/*************************************************************************/
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/* canvas_item_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "canvas_item_editor_plugin.h"
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#include "print_string.h"
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#include "tools/editor/editor_node.h"
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#include "os/keyboard.h"
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#include "scene/main/viewport.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/2d/node_2d.h"
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#include "globals.h"
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#include "os/input.h"
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#include "tools/editor/editor_settings.h"
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void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
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if (!is_visible())
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return;
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if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
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_tool_select(TOOL_SELECT);
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if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)
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_tool_select(TOOL_MOVE);
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if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_E)
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_tool_select(TOOL_ROTATE);
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if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_ALL && can_move_pivot)
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drag=DRAG_PIVOT;
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}
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void CanvasItemEditor::_tool_select(int p_index) {
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ToolButton *tb[TOOL_MAX]={select_button,move_button,rotate_button,pan_button};
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for(int i=0;i<TOOL_MAX;i++) {
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tb[i]->set_pressed(i==p_index);
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}
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viewport->update();
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tool=(Tool)p_index;
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}
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Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
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CanvasItem *ci = p_what->cast_to<CanvasItem>();
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if (!ci)
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return NULL;
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return memnew( CanvasItemEditorSelectedItem );
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}
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bool CanvasItemEditor::is_snap_active() const {
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return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE));
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}
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Dictionary CanvasItemEditor::get_state() const {
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Dictionary state;
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state["zoom"]=zoom;
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state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val());
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// state["ofs"]=-transform.get_origin();
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state["use_snap"]=is_snap_active();
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state["snap"]=snap;
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state["pixel_snap"]=pixel_snap;
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return state;
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}
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void CanvasItemEditor::set_state(const Dictionary& p_state){
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Dictionary state=p_state;
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if (state.has("zoom")) {
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zoom=p_state["zoom"];
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}
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if (state.has("ofs")) {
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_update_scrollbars(); // i wonder how safe is calling this here..
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Point2 ofs=p_state["ofs"];
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h_scroll->set_val(ofs.x);
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v_scroll->set_val(ofs.y);
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}
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if (state.has("use_snap")) {
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int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
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edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]);
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}
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if (state.has("snap")) {
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snap=state["snap"];
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}
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if (state.has("pixel_snap")) {
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pixel_snap=state["pixel_snap"];
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int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
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edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
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}
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}
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void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
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editor_selection->add_node(p_canvas_item);
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#if 0
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if (canvas_items.has(p_canvas_item))
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return;
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canvas_items.insert(p_canvas_item,p_info);
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p_canvas_item->connect("hide",this,"_visibility_changed",varray(p_canvas_item->get_instance_ID()),CONNECT_ONESHOT);
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#endif
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}
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void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) {
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editor_selection->remove_node(p_canvas_item);
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#if 0
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p_canvas_item->disconnect("hide",this,"_visibility_changed");
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canvas_items.erase(p_canvas_item);
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#endif
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}
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void CanvasItemEditor::_clear_canvas_items() {
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editor_selection->clear();;
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#if 0
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while(canvas_items.size())
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_remove_canvas_item(canvas_items.front()->key());
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#endif
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}
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void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) {
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#if 0
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Object *c = ObjectDB::get_instance(p_canvas_item);
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if (!c)
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return;
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CanvasItem *ct = c->cast_to<CanvasItem>();
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if (!ct)
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return;
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canvas_items.erase(ct);
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//_remove_canvas_item(ct);
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update();
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#endif
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}
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void CanvasItemEditor::_node_removed(Node *p_node) {
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#if 0
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CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe
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if (canvas_items.has(canvas_item))
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_remove_canvas_item(canvas_item);
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update();
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#endif
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}
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void CanvasItemEditor::_keying_changed(bool p_changed) {
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if (p_changed)
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animation_hb->show();
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else
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animation_hb->hide();
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}
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// slow but modern computers should have no problem
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CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform) {
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if (!p_node)
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return NULL;
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if (p_node->cast_to<Viewport>())
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return NULL;
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CanvasItem *c=p_node->cast_to<CanvasItem>();
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for (int i=p_node->get_child_count()-1;i>=0;i--) {
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CanvasItem *r=NULL;
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if (c && !c->is_set_as_toplevel())
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r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform);
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else {
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CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
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if (cl)
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return NULL;
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r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform
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}
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if (r)
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return r;
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}
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if (c && c->is_visible() && !c->has_meta("_edit_lock_")) {
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Rect2 rect = c->get_item_rect();
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Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
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if (rect.has_point(local_pos))
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return c;
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}
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return NULL;
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}
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void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items) {
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if (!p_node)
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return;
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if (p_node->cast_to<Viewport>())
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return;
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CanvasItem *c=p_node->cast_to<CanvasItem>();
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for (int i=p_node->get_child_count()-1;i>=0;i--) {
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if (c && !c->is_set_as_toplevel())
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_find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items);
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else {
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CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
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if (cl)
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return;
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_find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items);
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}
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}
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if (c && c->is_visible() && !c->has_meta("_edit_lock_")) {
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Rect2 rect = c->get_item_rect();
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Matrix32 xform = p_parent_xform * p_canvas_xform * c->get_transform();
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if ( p_rect.has_point( xform.xform( rect.pos ) ) &&
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p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) &&
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p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) &&
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p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) {
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r_items->push_back(c);
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}
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}
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}
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void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
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if (drag!=DRAG_NONE)
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return;
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if (editor_selection->get_selected_node_list().empty())
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return;
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undo_redo->create_action("Move Action",true);
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List<Node*> &selection = editor_selection->get_selected_node_list();
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
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if (!canvas_item)
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continue;
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if (!canvas_item->is_visible())
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continue;
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CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
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if (!se)
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continue;
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if (canvas_item->has_meta("_edit_lock_"))
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continue;
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Vector2 drag = p_dir;
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if (p_snap)
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drag*=snap;
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undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
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if (p_move_mode == MOVE_VIEW_BASE) {
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// drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
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drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
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Rect2 local_rect = canvas_item->get_item_rect();
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local_rect.pos+=drag;
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undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect);
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} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
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if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) {
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if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
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Matrix32 m;
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m.rotate( node_2d->get_rot() );
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drag = m.xform(drag);
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}
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node_2d->set_pos(node_2d->get_pos() + drag);
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} else if (Control *control = canvas_item->cast_to<Control>()) {
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control->set_pos(control->get_pos()+drag);
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}
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}
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}
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undo_redo->commit_action();
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}
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Point2 CanvasItemEditor::_find_topleftmost_point() {
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Vector2 tl=Point2(1e10,1e10);
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Rect2 r2;
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r2.pos=tl;
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List<Node*> &selection = editor_selection->get_selected_node_list();
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
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if (!canvas_item)
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continue;
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if (!canvas_item->is_visible())
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continue;
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Rect2 rect=canvas_item->get_item_rect();
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Matrix32 xform=canvas_item->get_global_transform_with_canvas();
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r2.expand_to(xform.xform(rect.pos));
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r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0)));
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r2.expand_to(xform.xform(rect.pos+rect.size));
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r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y)));
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}
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return r2.pos;
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}
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int CanvasItemEditor::get_item_count() {
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List<Node*> &selection = editor_selection->get_selected_node_list();
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int ic=0;
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
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if (!canvas_item)
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continue;
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if (!canvas_item->is_visible())
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continue;
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ic++;
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};
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return ic;
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}
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CanvasItem *CanvasItemEditor::get_single_item() {
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Map<Node*,Object*> &selection = editor_selection->get_selection();
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CanvasItem *single_item=NULL;
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for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
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if (!canvas_item)
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continue;
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if (!canvas_item->is_visible())
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continue;
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if (single_item)
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return NULL; //morethan one
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single_item=canvas_item;
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};
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return single_item;
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}
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CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) {
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CanvasItem *canvas_item = get_single_item();
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ERR_FAIL_COND_V(!canvas_item,DRAG_NONE);
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Rect2 rect=canvas_item->get_item_rect();
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Matrix32 xforml=canvas_item->get_global_transform_with_canvas();
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Matrix32 xform=transform * xforml;
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Vector2 endpoints[4]={
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xform.xform(rect.pos),
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xform.xform(rect.pos+Vector2(rect.size.x,0)),
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xform.xform(rect.pos+rect.size),
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xform.xform(rect.pos+Vector2(0,rect.size.y))
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};
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Vector2 endpointsl[4]={
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xforml.xform(rect.pos),
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xforml.xform(rect.pos+Vector2(rect.size.x,0)),
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xforml.xform(rect.pos+rect.size),
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xforml.xform(rect.pos+Vector2(0,rect.size.y))
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};
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DragType dragger[]={
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DRAG_TOP_LEFT,
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DRAG_TOP,
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DRAG_TOP_RIGHT,
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DRAG_RIGHT,
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DRAG_BOTTOM_RIGHT,
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DRAG_BOTTOM,
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DRAG_BOTTOM_LEFT,
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DRAG_LEFT
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};
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float radius = (select_handle->get_size().width/2)*1.5;
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//try draggers
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for(int i=0;i<4;i++) {
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int prev = (i+3)%4;
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int next = (i+1)%4;
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r_point=endpointsl[i];
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Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
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ofs*=1.4144*(select_handle->get_size().width/2);
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ofs+=endpoints[i];
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if (ofs.distance_to(p_click)<radius)
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return dragger[i*2];
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ofs = (endpoints[i]+endpoints[next])/2;
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ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
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r_point=(endpointsl[i]+endpointsl[next])/2;
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if (ofs.distance_to(p_click)<radius)
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return dragger[i*2+1];
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}
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/*
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if (rect.has_point(xform.affine_inverse().xform(p_click))) {
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r_point=_find_topleftmost_point();
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return DRAG_ALL;
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}*/
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//try draggers
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return DRAG_NONE;
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}
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void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) {
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if (minsize<0) {
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beg+=inc;
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if (p_symmetric)
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end-=inc;
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} else {
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if (p_symmetric) {
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beg+=inc;
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end-=inc;
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if (end-beg < minsize) {
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float center = (beg+end)/2.0;
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beg=center-minsize/2.0;
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end=center+minsize/2.0;
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}
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} else {
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if (end-(beg+inc) < minsize)
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beg=end-minsize;
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else
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beg+=inc;
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}
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}
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}
|
|
|
|
void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) {
|
|
|
|
if (minsize<0) {
|
|
|
|
end+=inc;
|
|
if (p_symmetric)
|
|
beg-=inc;
|
|
} else {
|
|
|
|
if (p_symmetric) {
|
|
|
|
end+=inc;
|
|
beg-=inc;
|
|
if (end-beg < minsize) {
|
|
float center = (beg+end)/2.0;
|
|
beg=center-minsize/2.0;
|
|
end=center+minsize/2.0;
|
|
}
|
|
|
|
} else {
|
|
if ((end+inc)-beg < minsize)
|
|
end=beg+minsize;
|
|
else
|
|
end+=inc;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
|
|
|
|
editor_selection->add_node(c);
|
|
|
|
}
|
|
|
|
|
|
void CanvasItemEditor::_dialog_value_changed(double) {
|
|
|
|
if (updating_value_dialog)
|
|
return;
|
|
|
|
switch(last_option) {
|
|
|
|
case SNAP_CONFIGURE: {
|
|
|
|
snap=dialog_val->get_val();
|
|
viewport->update();
|
|
} break;
|
|
case ZOOM_SET: {
|
|
|
|
zoom=dialog_val->get_val()/100.0;
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
|
|
} break;
|
|
default:{}
|
|
}
|
|
}
|
|
|
|
bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) {
|
|
|
|
|
|
return false;//!p_list->empty();
|
|
}
|
|
|
|
|
|
void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
|
|
|
|
{
|
|
|
|
EditorNode *en = editor;
|
|
EditorPlugin *over_plugin = en->get_editor_plugin_over();
|
|
|
|
if (over_plugin) {
|
|
bool discard = over_plugin->forward_input_event(p_event);
|
|
if (discard) {
|
|
accept_event();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (p_event.type==InputEvent::MOUSE_BUTTON) {
|
|
|
|
const InputEventMouseButton &b=p_event.mouse_button;
|
|
|
|
|
|
if (b.button_index==BUTTON_WHEEL_DOWN) {
|
|
|
|
float prev_zoom=zoom;
|
|
zoom=zoom*0.95;
|
|
{
|
|
Point2 ofs(b.x,b.y);
|
|
ofs = ofs/prev_zoom - ofs/zoom;
|
|
h_scroll->set_val( h_scroll->get_val() + ofs.x );
|
|
v_scroll->set_val( v_scroll->get_val() + ofs.y );
|
|
}
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
return;
|
|
}
|
|
|
|
if (b.button_index==BUTTON_WHEEL_UP) {
|
|
|
|
float prev_zoom=zoom;
|
|
zoom=zoom*(1.0/0.95);
|
|
{
|
|
Point2 ofs(b.x,b.y);
|
|
ofs = ofs/prev_zoom - ofs/zoom;
|
|
h_scroll->set_val( h_scroll->get_val() + ofs.x );
|
|
v_scroll->set_val( v_scroll->get_val() + ofs.y );
|
|
}
|
|
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
return;
|
|
}
|
|
|
|
if (b.button_index==BUTTON_RIGHT) {
|
|
|
|
|
|
|
|
if (get_item_count() > 0 && drag!=DRAG_NONE) {
|
|
//cancel drag
|
|
|
|
if (bone_ik_list.size()) {
|
|
|
|
for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
|
|
|
|
E->get().node->edit_set_state(E->get().orig_state);
|
|
}
|
|
|
|
bone_ik_list.clear();
|
|
|
|
} else {
|
|
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
canvas_item->edit_set_state(se->undo_state);
|
|
if (canvas_item->cast_to<Node2D>())
|
|
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
|
|
|
|
}
|
|
}
|
|
|
|
drag=DRAG_NONE;
|
|
viewport->update();
|
|
can_move_pivot=false;
|
|
|
|
} else if (box_selecting) {
|
|
box_selecting=false;
|
|
viewport->update();
|
|
} else if (b.pressed) {
|
|
#if 0
|
|
ref_item = NULL;
|
|
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
|
|
if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform );
|
|
#endif
|
|
//popup->set_pos(Point2(b.x,b.y));
|
|
//popup->popup();
|
|
}
|
|
return;
|
|
}
|
|
//if (!canvas_items.size())
|
|
// return;
|
|
|
|
if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
|
|
return;
|
|
|
|
if (!b.pressed) {
|
|
|
|
if (drag!=DRAG_NONE) {
|
|
|
|
if (undo_redo) {
|
|
|
|
|
|
if (bone_ik_list.size()) {
|
|
|
|
|
|
undo_redo->create_action("Edit IK Chain");
|
|
|
|
for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
|
|
|
|
undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state());
|
|
undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state);
|
|
}
|
|
|
|
undo_redo->add_do_method(viewport,"update");
|
|
undo_redo->add_undo_method(viewport,"update");
|
|
|
|
bone_ik_list.clear();
|
|
|
|
undo_redo->commit_action();
|
|
} else {
|
|
|
|
undo_redo->create_action("Edit CanvasItem");
|
|
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
Variant state=canvas_item->edit_get_state();
|
|
undo_redo->add_do_method(canvas_item,"edit_set_state",state);
|
|
undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
Node2D *pvt = canvas_item->cast_to<Node2D>();
|
|
if (pvt->edit_has_pivot()) {
|
|
undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
|
|
undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
|
|
}
|
|
}
|
|
}
|
|
undo_redo->commit_action();
|
|
}
|
|
}
|
|
|
|
drag=DRAG_NONE;
|
|
viewport->update();
|
|
can_move_pivot=false;
|
|
|
|
}
|
|
|
|
if (box_selecting) {
|
|
#if 0
|
|
if ( ! b.mod.shift ) _clear_canvas_items();
|
|
if ( box_selection_end() ) return;
|
|
#endif
|
|
|
|
Node* scene = editor->get_edited_scene();
|
|
if (scene) {
|
|
|
|
List<CanvasItem*> selitems;
|
|
|
|
Point2 bsfrom = transform.xform(drag_from);
|
|
Point2 bsto= transform.xform(box_selecting_to);
|
|
if (bsfrom.x>bsto.x)
|
|
SWAP(bsfrom.x,bsto.x);
|
|
if (bsfrom.y>bsto.y)
|
|
SWAP(bsfrom.y,bsto.y);
|
|
|
|
_find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Matrix32(),&selitems);
|
|
|
|
for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
|
|
|
|
_append_canvas_item(E->get());
|
|
}
|
|
|
|
}
|
|
|
|
box_selecting=false;
|
|
viewport->update();
|
|
|
|
}
|
|
return;
|
|
}
|
|
|
|
|
|
List<BoneList>::Element *Cbone=NULL; //closest
|
|
|
|
{
|
|
bone_ik_list.clear();
|
|
float closest_dist=1e20;
|
|
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
|
|
for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) {
|
|
|
|
if (E->get().from == E->get().to)
|
|
continue;
|
|
Vector2 s[2]={
|
|
E->get().from,
|
|
E->get().to
|
|
};
|
|
|
|
Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s);
|
|
float d = p.distance_to(Vector2(b.x,b.y));
|
|
if (d<bone_width && d<closest_dist) {
|
|
Cbone=E;
|
|
closest_dist=d;
|
|
}
|
|
}
|
|
|
|
if (Cbone) {
|
|
Node2D *b=NULL;
|
|
Object* obj=ObjectDB::get_instance(Cbone->get().bone);
|
|
if (obj)
|
|
b=obj->cast_to<Node2D>();
|
|
|
|
if (b) {
|
|
|
|
|
|
bool ik_found=false;
|
|
bool first=true;
|
|
|
|
|
|
|
|
while(b) {
|
|
|
|
CanvasItem *pi=b->get_parent_item();
|
|
if (!pi)
|
|
break;
|
|
|
|
float len=pi->get_global_transform().get_origin().distance_to(b->get_global_pos());
|
|
b=pi->cast_to<Node2D>();
|
|
if (!b)
|
|
break;
|
|
|
|
if (first) {
|
|
|
|
bone_orig_xform=b->get_global_transform();
|
|
first=false;
|
|
}
|
|
|
|
BoneIK bik;
|
|
bik.node=b;
|
|
bik.len=len;
|
|
bik.orig_state=b->edit_get_state();
|
|
|
|
bone_ik_list.push_back(bik);
|
|
|
|
if (b->has_meta("_edit_ik_")) {
|
|
|
|
ik_found=bone_ik_list.size()>1;
|
|
break;
|
|
}
|
|
|
|
if (!pi->has_meta("_edit_bone_"))
|
|
break;
|
|
|
|
}
|
|
|
|
if (!ik_found)
|
|
bone_ik_list.clear();
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
CanvasItem *single_item = get_single_item();
|
|
|
|
if (single_item) {
|
|
//try single canvas_item edit
|
|
|
|
CanvasItem *canvas_item = single_item;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
ERR_FAIL_COND(!se);
|
|
|
|
|
|
Point2 click(b.x,b.y);
|
|
|
|
if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) {
|
|
|
|
drag=DRAG_ROTATE;
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
se->undo_state=canvas_item->edit_get_state();
|
|
if (canvas_item->cast_to<Node2D>())
|
|
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
|
return;
|
|
}
|
|
|
|
Matrix32 xform = transform * canvas_item->get_global_transform_with_canvas();
|
|
Rect2 rect=canvas_item->get_item_rect();
|
|
// float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
|
|
|
|
if (tool==TOOL_SELECT) {
|
|
drag = _find_drag_type(xform,rect,click,drag_point_from);
|
|
|
|
if (b.doubleclick) {
|
|
|
|
if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) {
|
|
|
|
editor->open_request(canvas_item->get_filename());
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) {
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
se->undo_state=canvas_item->edit_get_state();
|
|
if (canvas_item->cast_to<Node2D>())
|
|
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
|
|
|
return;
|
|
}
|
|
} else {
|
|
|
|
drag=DRAG_NONE;
|
|
}
|
|
}
|
|
|
|
//multi canvas_item edit
|
|
|
|
|
|
Point2 click=Point2(b.x,b.y);
|
|
|
|
if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) {
|
|
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
se->undo_state=canvas_item->edit_get_state();
|
|
if (canvas_item->cast_to<Node2D>())
|
|
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
|
|
|
}
|
|
|
|
|
|
drag=DRAG_ALL;
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
drag_point_from=_find_topleftmost_point();
|
|
viewport->update();
|
|
return;
|
|
|
|
}
|
|
|
|
Node* scene = editor->get_edited_scene();
|
|
if (!scene)
|
|
return;
|
|
|
|
/*
|
|
if (current_window) {
|
|
//no window.... ?
|
|
click-=current_window->get_scroll();
|
|
}*/
|
|
CanvasItem *c=NULL;
|
|
|
|
if (Cbone) {
|
|
|
|
Object* obj=ObjectDB::get_instance(Cbone->get().bone);
|
|
if (obj)
|
|
c=obj->cast_to<CanvasItem>();
|
|
if (c)
|
|
c=c->get_parent_item();
|
|
|
|
|
|
}
|
|
if (!c) {
|
|
c =_select_canvas_item_at_pos(click, scene,transform,Matrix32());
|
|
|
|
|
|
CanvasItem* cn = c;
|
|
|
|
while(cn) {
|
|
if (cn->has_meta("_edit_group_")) {
|
|
c=cn;
|
|
}
|
|
cn=cn->get_parent_item();
|
|
}
|
|
}
|
|
|
|
Node* n = c;
|
|
|
|
while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_type("CanvasItem"))) {
|
|
n = n->get_parent();
|
|
};
|
|
c = n->cast_to<CanvasItem>();
|
|
#if 0
|
|
if ( b.pressed ) box_selection_start( click );
|
|
#endif
|
|
if (b.mod.shift) { //additive selection
|
|
|
|
if (!c) {
|
|
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
|
|
box_selecting=true;
|
|
box_selecting_to=drag_from;
|
|
|
|
return; //nothing to add
|
|
}
|
|
|
|
if (editor_selection->is_selected(c)) {
|
|
//already in here, erase it
|
|
editor_selection->remove_node(c);
|
|
//_remove_canvas_item(c);
|
|
|
|
viewport->update();
|
|
return;
|
|
|
|
}
|
|
_append_canvas_item(c);
|
|
viewport->update();
|
|
} else {
|
|
//regular selection
|
|
|
|
|
|
|
|
if (!c) {
|
|
//clear because nothing clicked
|
|
editor_selection->clear();;
|
|
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
|
|
box_selecting=true;
|
|
box_selecting_to=drag_from;
|
|
viewport->update();
|
|
return;
|
|
}
|
|
|
|
if (!editor_selection->is_selected(c)) {
|
|
//select a new one and clear previous selection
|
|
editor_selection->clear();
|
|
editor_selection->add_node(c);
|
|
//reselect
|
|
if (get_tree()->is_editor_hint()) {
|
|
editor->call("edit_node",c);
|
|
}
|
|
|
|
}
|
|
|
|
//prepare to move!
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
se->undo_state=canvas_item->edit_get_state();
|
|
if (canvas_item->cast_to<Node2D>())
|
|
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
|
|
|
}
|
|
|
|
drag=DRAG_ALL;
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
drag_point_from=_find_topleftmost_point();
|
|
viewport->update();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (p_event.type==InputEvent::MOUSE_MOTION) {
|
|
|
|
if (!viewport->has_focus())
|
|
viewport->call_deferred("grab_focus");
|
|
|
|
const InputEventMouseMotion &m=p_event.mouse_motion;
|
|
|
|
if (box_selecting) {
|
|
|
|
box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y));
|
|
viewport->update();
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
if (drag==DRAG_NONE) {
|
|
|
|
|
|
if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
|
|
|
|
h_scroll->set_val( h_scroll->get_val() - m.relative_x/zoom);
|
|
v_scroll->set_val( v_scroll->get_val() - m.relative_y/zoom);
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size();
|
|
|
|
|
|
if (!dragging_bone) {
|
|
canvas_item->edit_set_state(se->undo_state); //reset state and reapply
|
|
if (canvas_item->cast_to<Node2D>())
|
|
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
|
|
}
|
|
|
|
|
|
Vector2 dfrom = drag_from;
|
|
Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y));
|
|
if (canvas_item->has_meta("_edit_lock_"))
|
|
continue;
|
|
|
|
|
|
if (drag==DRAG_ROTATE) {
|
|
|
|
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
|
|
|
|
Matrix32 rot;
|
|
rot.elements[1] = (dfrom - center).normalized();
|
|
rot.elements[0] = rot.elements[1].tangent();
|
|
float ang = rot.xform_inv(dto-center).atan2();
|
|
canvas_item->edit_rotate(ang);
|
|
display_rotate_to = dto;
|
|
display_rotate_from = center;
|
|
|
|
continue;
|
|
}
|
|
|
|
if (pixel_snap || (is_snap_active() && snap>0)) {
|
|
|
|
if (drag!=DRAG_ALL) {
|
|
dfrom=drag_point_from;
|
|
dto=snapify(dto);
|
|
} else {
|
|
|
|
Vector2 newpos = drag_point_from + (dto-dfrom);
|
|
Vector2 disp;
|
|
if (!is_snap_active() || snap<1) {
|
|
|
|
disp.x = Math::fposmod(newpos.x,1);
|
|
disp.y = Math::fposmod(newpos.y,1);
|
|
|
|
} else {
|
|
disp.x = Math::fposmod(newpos.x,snap);
|
|
disp.y = Math::fposmod(newpos.y,snap);
|
|
}
|
|
dto-=disp;
|
|
}
|
|
}
|
|
|
|
Vector2 drag_vector =
|
|
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
|
|
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
|
|
|
|
|
|
Rect2 local_rect = canvas_item->get_item_rect();
|
|
|
|
if (false && drag!=DRAG_ALL && m.mod.alt) {
|
|
float aspect = local_rect.size.get_aspect();
|
|
if (aspect!=0) {
|
|
if (ABS(drag_vector.x) > ABS(drag_vector.y)) {
|
|
|
|
drag_vector.y = ABS(drag_vector.x)/aspect * SGN(drag_vector.y);
|
|
} else {
|
|
|
|
drag_vector.x = ABS(drag_vector.y)*aspect * SGN(drag_vector.x);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
Vector2 begin=local_rect.pos;
|
|
Vector2 end=local_rect.pos+local_rect.size;
|
|
Vector2 minsize = canvas_item->edit_get_minimum_size();
|
|
bool uniform = m.mod.shift;
|
|
bool symmetric=m.mod.alt;
|
|
|
|
|
|
switch(drag) {
|
|
case DRAG_ALL: {
|
|
begin+=drag_vector;
|
|
end+=drag_vector;
|
|
} break;
|
|
case DRAG_RIGHT: {
|
|
|
|
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
|
|
} break;
|
|
case DRAG_BOTTOM: {
|
|
|
|
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
|
|
} break;
|
|
case DRAG_BOTTOM_RIGHT: {
|
|
|
|
if (uniform) {
|
|
drag_vector.y=drag_vector.x;
|
|
minsize.y=minsize.x;
|
|
}
|
|
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
} break;
|
|
case DRAG_TOP_LEFT: {
|
|
|
|
if (uniform) {
|
|
drag_vector.y=drag_vector.x;
|
|
minsize.y=minsize.x;
|
|
}
|
|
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
} break;
|
|
case DRAG_TOP: {
|
|
|
|
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
|
|
} break;
|
|
case DRAG_LEFT: {
|
|
|
|
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
|
|
} break;
|
|
case DRAG_TOP_RIGHT: {
|
|
|
|
if (uniform) {
|
|
drag_vector.x=-drag_vector.y;
|
|
minsize.x=minsize.y;
|
|
}
|
|
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
|
|
} break;
|
|
case DRAG_BOTTOM_LEFT: {
|
|
|
|
if (uniform) {
|
|
drag_vector.x=-drag_vector.y;
|
|
minsize.x=minsize.y;
|
|
}
|
|
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
|
|
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
|
|
} break;
|
|
case DRAG_PIVOT: {
|
|
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
Node2D *n2d =canvas_item->cast_to<Node2D>();
|
|
n2d->edit_set_pivot(se->undo_pivot+drag_vector);
|
|
|
|
}
|
|
continue;
|
|
} break;
|
|
|
|
default:{}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (!dragging_bone) {
|
|
|
|
local_rect.pos=begin;
|
|
local_rect.size=end-begin;
|
|
canvas_item->edit_set_rect(local_rect);
|
|
|
|
} else {
|
|
//ok, all that had to be done was done, now solve IK
|
|
|
|
|
|
|
|
|
|
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
|
Matrix32 final_xform = bone_orig_xform;
|
|
|
|
|
|
|
|
if (n2d) {
|
|
|
|
float total_len = 0;
|
|
for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
|
|
if (E->prev())
|
|
total_len+=E->get().len;
|
|
E->get().pos = E->get().node->get_global_transform().get_origin();
|
|
}
|
|
|
|
{
|
|
|
|
final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector);
|
|
//n2d->set_global_transform(final_xform);
|
|
|
|
}
|
|
|
|
|
|
CanvasItem *last = bone_ik_list.back()->get().node;
|
|
if (!last)
|
|
break;
|
|
|
|
Vector2 root_pos = last->get_global_transform().get_origin();
|
|
Vector2 leaf_pos = final_xform.get_origin();
|
|
|
|
if ((leaf_pos.distance_to(root_pos)) > total_len) {
|
|
//oops dude you went too far
|
|
//print_line("TOO FAR!");
|
|
Vector2 rel = leaf_pos - root_pos;
|
|
rel = rel.normalized() * total_len;
|
|
leaf_pos=root_pos+rel;
|
|
|
|
}
|
|
|
|
bone_ik_list.front()->get().pos=leaf_pos;
|
|
|
|
//print_line("BONE IK LIST "+itos(bone_ik_list.size()));
|
|
|
|
|
|
if (bone_ik_list.size()>2) {
|
|
int solver_iterations=64;
|
|
float solver_k=0.3;
|
|
|
|
for(int i=0;i<solver_iterations;i++) {
|
|
|
|
for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
|
|
|
|
|
|
|
|
if (E==bone_ik_list.back()) {
|
|
|
|
break;
|
|
}
|
|
|
|
float len = E->next()->get().len;
|
|
|
|
if (E->next()==bone_ik_list.back()) {
|
|
|
|
//print_line("back");
|
|
|
|
Vector2 rel = E->get().pos - E->next()->get().pos;
|
|
//print_line("PREV "+E->get().pos);
|
|
Vector2 desired = E->next()->get().pos+rel.normalized()*len;
|
|
//print_line("DESIRED "+desired);
|
|
E->get().pos=E->get().pos.linear_interpolate(desired,solver_k);
|
|
//print_line("POST "+E->get().pos);
|
|
|
|
|
|
} else if (E==bone_ik_list.front()) {
|
|
//only adjust parent
|
|
//print_line("front");
|
|
Vector2 rel = E->next()->get().pos - E->get().pos;
|
|
//print_line("PREV "+E->next()->get().pos);
|
|
Vector2 desired = E->get().pos+rel.normalized()*len;
|
|
//print_line("DESIRED "+desired);
|
|
E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k);
|
|
//print_line("POST "+E->next()->get().pos);
|
|
} else {
|
|
|
|
Vector2 rel = E->next()->get().pos - E->get().pos;
|
|
Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5;
|
|
rel=rel.linear_interpolate(rel.normalized()*len,solver_k);
|
|
rel*=0.5;
|
|
E->next()->get().pos=cen+rel;
|
|
E->get().pos=cen-rel;
|
|
//print_line("mid");
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
|
|
|
|
Node2D *n = E->get().node;
|
|
|
|
if (!E->prev()) {
|
|
//last goes to what it was
|
|
final_xform.set_origin(n->get_global_pos());
|
|
n->set_global_transform(final_xform);
|
|
|
|
} else {
|
|
Vector2 rel = (E->prev()->get().node->get_global_pos() - n->get_global_pos()).normalized();
|
|
Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
|
|
float rot = rel.angle_to(rel2);
|
|
if (n->get_global_transform().basis_determinant()<0) {
|
|
//mirrored, rotate the other way
|
|
rot=-rot;
|
|
}
|
|
|
|
n->rotate(rot);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_event.type==InputEvent::KEY) {
|
|
|
|
const InputEventKey &k=p_event.key;
|
|
|
|
if (k.pressed && drag==DRAG_NONE) {
|
|
|
|
KeyMoveMODE move_mode = MOVE_VIEW_BASE;
|
|
if (k.mod.alt) move_mode = MOVE_LOCAL_BASE;
|
|
if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT;
|
|
|
|
if (k.scancode==KEY_UP)
|
|
_key_move( Vector2(0,-1), k.mod.shift, move_mode );
|
|
else if (k.scancode==KEY_DOWN)
|
|
_key_move( Vector2(0,1), k.mod.shift, move_mode );
|
|
else if (k.scancode==KEY_LEFT)
|
|
_key_move( Vector2(-1,0), k.mod.shift, move_mode );
|
|
else if (k.scancode==KEY_RIGHT)
|
|
_key_move( Vector2(1,0), k.mod.shift, move_mode );
|
|
else if (k.scancode==KEY_ESCAPE) {
|
|
editor_selection->clear();
|
|
viewport->update();
|
|
}
|
|
else
|
|
return;
|
|
|
|
accept_event();
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
void CanvasItemEditor::_viewport_draw() {
|
|
|
|
// TODO fetch the viewport?
|
|
|
|
Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons");
|
|
_update_scrollbars();
|
|
RID ci=viewport->get_canvas_item();
|
|
|
|
if (snap>0 && is_snap_active() && true ) {
|
|
|
|
Size2 s = viewport->get_size();
|
|
|
|
int last_cell;
|
|
Matrix32 xform = transform.affine_inverse();
|
|
for(int i=0;i<s.width;i++) {
|
|
|
|
int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(i,0)).x/snap));
|
|
if (i==0)
|
|
last_cell=cell;
|
|
if (last_cell!=cell)
|
|
viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
|
|
last_cell=cell;
|
|
}
|
|
|
|
for(int i=0;i<s.height;i++) {
|
|
|
|
int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(0,i)).y/snap));
|
|
if (i==0)
|
|
last_cell=cell;
|
|
if (last_cell!=cell)
|
|
viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
|
|
last_cell=cell;
|
|
}
|
|
|
|
}
|
|
|
|
if (viewport->has_focus()) {
|
|
Size2 size = viewport->get_size();
|
|
if (v_scroll->is_visible())
|
|
size.width-=v_scroll->get_size().width;
|
|
if (h_scroll->is_visible())
|
|
size.height-=h_scroll->get_size().height;
|
|
|
|
get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size));
|
|
}
|
|
|
|
Ref<Texture> lock = get_icon("Lock","EditorIcons");
|
|
Ref<Texture> group = get_icon("Group","EditorIcons");
|
|
|
|
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
|
|
|
|
bool single = get_single_item()!=NULL;
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
CanvasItem *single_item=NULL;
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
|
|
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
|
|
Rect2 rect=canvas_item->get_item_rect();
|
|
|
|
Matrix32 xform=transform * canvas_item->get_global_transform_with_canvas();
|
|
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform);
|
|
Point2 ofs=Point2();//get_global_pos();
|
|
Rect2 draw_rect=rect;
|
|
Color light_edit_color=Color(1.0,0.8,0.8);
|
|
Color dark_edit_color=Color(0.4,0.1,0.1);
|
|
Size2 handle_size=Size2(handle_len,handle_len);
|
|
|
|
//select_sb->draw(ci,draw_rect.grow(2));
|
|
//DRAW_EMPTY_RECT( draw_rect.grow(2), light_edit_color );
|
|
//DRAW_EMPTY_RECT( draw_rect.grow(1), dark_edit_color );
|
|
|
|
Vector2 endpoints[4]={
|
|
|
|
xform.xform(rect.pos),
|
|
xform.xform(rect.pos+Vector2(rect.size.x,0)),
|
|
xform.xform(rect.pos+rect.size),
|
|
xform.xform(rect.pos+Vector2(0,rect.size.y))
|
|
};
|
|
|
|
Color c = Color(1,0.6,0.4,0.7);
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Matrix32());
|
|
|
|
for(int i=0;i<4;i++) {
|
|
viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2);
|
|
}
|
|
|
|
if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE)) { //kind of sucks
|
|
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
|
|
|
|
if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) {
|
|
viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor());
|
|
can_move_pivot=true;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
if (tool==TOOL_SELECT) {
|
|
|
|
|
|
for(int i=0;i<4;i++) {
|
|
|
|
int prev = (i+3)%4;
|
|
int next = (i+1)%4;
|
|
|
|
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
|
|
ofs*=1.4144*(select_handle->get_size().width/2);
|
|
|
|
select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor());
|
|
|
|
ofs = (endpoints[i]+endpoints[next])/2;
|
|
ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
|
|
|
|
select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor());
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
|
|
//E->get().last_rect = rect;
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Matrix32());
|
|
|
|
|
|
|
|
Color x_axis_color(1.0,0.4,0.4,0.6);
|
|
Color y_axis_color(0.4,1.0,0.4,0.6);
|
|
Color area_axis_color(0.4,0.4,1.0,0.4);
|
|
Color rotate_color(0.4,0.7,1.0,0.8);
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color);
|
|
VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color);
|
|
|
|
|
|
if (box_selecting) {
|
|
|
|
Point2 bsfrom = transform.xform(drag_from);
|
|
Point2 bsto= transform.xform(box_selecting_to);
|
|
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3));
|
|
}
|
|
|
|
if (drag==DRAG_ROTATE) {
|
|
VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color);
|
|
}
|
|
|
|
Size2 screen_size = Size2( Globals::get_singleton()->get("display/width"), Globals::get_singleton()->get("display/height") );
|
|
|
|
Vector2 screen_endpoints[4]= {
|
|
transform.xform(Vector2(0,0)),
|
|
transform.xform(Vector2(screen_size.width,0)),
|
|
transform.xform(Vector2(screen_size.width,screen_size.height)),
|
|
transform.xform(Vector2(0,screen_size.height))
|
|
};
|
|
|
|
for(int i=0;i<4;i++) {
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color);
|
|
|
|
}
|
|
|
|
for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) {
|
|
|
|
Vector2 ofs = transform.xform(E->get().pos);
|
|
if (E->get().lock) {
|
|
|
|
lock->draw(ci,ofs);
|
|
ofs.x+=lock->get_width();
|
|
}
|
|
if (E->get().group) {
|
|
|
|
group->draw(ci,ofs);
|
|
}
|
|
|
|
}
|
|
|
|
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
|
|
Color bone_color1 = EditorSettings::get_singleton()->get("2d_editor/bone_color1");
|
|
Color bone_color2 = EditorSettings::get_singleton()->get("2d_editor/bone_color2");
|
|
Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color");
|
|
Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color");
|
|
|
|
for(List<BoneList>::Element*E=bone_list.front();E;E=E->next()) {
|
|
|
|
E->get().from=Vector2();
|
|
E->get().to=Vector2();
|
|
|
|
Object *obj = ObjectDB::get_instance(E->get().bone);
|
|
if (!obj)
|
|
continue;
|
|
|
|
Node2D* n2d = obj->cast_to<Node2D>();
|
|
if (!n2d)
|
|
continue;
|
|
|
|
if (!n2d->get_parent())
|
|
continue;
|
|
|
|
CanvasItem *pi = n2d->get_parent_item();
|
|
|
|
|
|
Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>();
|
|
|
|
if (!pn2d)
|
|
continue;
|
|
|
|
Vector2 from = transform.xform(pn2d->get_global_pos());
|
|
Vector2 to = transform.xform(n2d->get_global_pos());
|
|
|
|
E->get().from=from;
|
|
E->get().to=to;
|
|
|
|
Vector2 rel = to-from;
|
|
Vector2 relt = rel.tangent().normalized()*bone_width;
|
|
|
|
|
|
|
|
Vector<Vector2> bone_shape;
|
|
bone_shape.push_back(from);
|
|
bone_shape.push_back(from+rel*0.2+relt);
|
|
bone_shape.push_back(to);
|
|
bone_shape.push_back(from+rel*0.2-relt);
|
|
Vector<Color> colors;
|
|
if (pi->has_meta("_edit_ik_")) {
|
|
|
|
colors.push_back(bone_ik_color);
|
|
colors.push_back(bone_ik_color);
|
|
colors.push_back(bone_ik_color);
|
|
colors.push_back(bone_ik_color);
|
|
} else {
|
|
colors.push_back(bone_color1);
|
|
colors.push_back(bone_color2);
|
|
colors.push_back(bone_color1);
|
|
colors.push_back(bone_color2);
|
|
}
|
|
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID());
|
|
|
|
if (editor_selection->is_selected(pi)) {
|
|
for(int i=0;i<bone_shape.size();i++) {
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void CanvasItemEditor::_notification(int p_what) {
|
|
|
|
if (p_what==NOTIFICATION_FIXED_PROCESS) {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
|
|
if (!se)
|
|
continue;
|
|
|
|
Rect2 r=canvas_item->get_item_rect();
|
|
|
|
Matrix32 xform = canvas_item->get_transform();
|
|
|
|
if (r != se->prev_rect || xform!=se->prev_xform) {
|
|
viewport->update();
|
|
se->prev_rect=r;
|
|
se->prev_xform=xform;
|
|
}
|
|
|
|
}
|
|
|
|
for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) {
|
|
|
|
Object *b = ObjectDB::get_instance(E->get().bone);
|
|
if (!b) {
|
|
viewport->update();
|
|
break;
|
|
}
|
|
|
|
Node2D *b2 = b->cast_to<Node2D>();
|
|
if (!b2) {
|
|
continue;
|
|
}
|
|
|
|
if (b2->get_global_transform()!=E->get().xform) {
|
|
|
|
E->get().xform=b2->get_global_transform();
|
|
viewport->update();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_what==NOTIFICATION_ENTER_TREE) {
|
|
|
|
select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") );
|
|
for(int i=0;i<4;i++) {
|
|
select_sb->set_margin_size(Margin(i),4);
|
|
select_sb->set_default_margin(Margin(i),4);
|
|
}
|
|
|
|
select_button->set_icon( get_icon("ToolSelect","EditorIcons"));
|
|
move_button->set_icon( get_icon("ToolMove","EditorIcons"));
|
|
rotate_button->set_icon( get_icon("ToolRotate","EditorIcons"));
|
|
pan_button->set_icon( get_icon("ToolPan", "EditorIcons"));
|
|
select_handle=get_icon("EditorHandle","EditorIcons");
|
|
lock_button->set_icon(get_icon("Lock","EditorIcons"));
|
|
unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
|
|
group_button->set_icon(get_icon("Group","EditorIcons"));
|
|
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
|
|
key_insert_button->set_icon(get_icon("Key","EditorIcons"));
|
|
|
|
}
|
|
|
|
if (p_what==NOTIFICATION_READY) {
|
|
|
|
get_tree()->connect("node_removed",this,"_node_removed");
|
|
}
|
|
|
|
if (p_what==NOTIFICATION_DRAW) {
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
|
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
|
|
|
|
drag=DRAG_NONE;
|
|
|
|
editor_selection->clear();//_clear_canvas_items();
|
|
editor_selection->add_node(p_canvas_item);
|
|
//_add_canvas_item(p_canvas_item);
|
|
viewport->update();
|
|
|
|
}
|
|
|
|
|
|
void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Matrix32& p_xform) {
|
|
|
|
|
|
|
|
if (!p_node)
|
|
return;
|
|
|
|
CanvasItem *c=p_node->cast_to<CanvasItem>();
|
|
|
|
|
|
for (int i=p_node->get_child_count()-1;i>=0;i--) {
|
|
|
|
// CanvasItem *r=NULL;
|
|
|
|
if (c && !c->is_set_as_toplevel())
|
|
_find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform());
|
|
else
|
|
_find_canvas_items_span(p_node->get_child(i),r_rect,Matrix32());
|
|
}
|
|
|
|
|
|
|
|
if (c) {
|
|
|
|
Rect2 rect = c->get_item_rect();
|
|
Matrix32 xform = p_xform * c->get_transform();
|
|
|
|
|
|
LockList lock;
|
|
lock.lock=c->has_meta("_edit_lock_");
|
|
lock.group=c->has_meta("_edit_group_");
|
|
|
|
if (lock.group || lock.lock) {
|
|
lock.pos=xform.xform(rect.pos);
|
|
lock_list.push_back(lock);
|
|
}
|
|
|
|
if (c->has_meta("_edit_bone_")) {
|
|
|
|
BoneList bone;
|
|
bone.bone=c->get_instance_ID();
|
|
bone_list.push_back(bone);
|
|
}
|
|
|
|
r_rect.expand_to( xform.xform(rect.pos) );
|
|
r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) );
|
|
r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) );
|
|
r_rect.expand_to( xform.xform(rect.pos+rect.size) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void CanvasItemEditor::_update_scrollbars() {
|
|
|
|
|
|
updating_scroll=true;
|
|
|
|
Size2 size = viewport->get_size();
|
|
Size2 hmin = h_scroll->get_minimum_size();
|
|
Size2 vmin = v_scroll->get_minimum_size();
|
|
|
|
v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
|
|
v_scroll->set_end( Point2(size.width, size.height) );
|
|
|
|
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
|
|
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
|
|
|
|
|
|
Size2 screen_rect = Size2( Globals::get_singleton()->get("display/width"), Globals::get_singleton()->get("display/height") );
|
|
|
|
Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height));
|
|
|
|
Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
|
|
|
|
lock_list.clear();;
|
|
bone_list.clear();;
|
|
|
|
if (editor->get_edited_scene())
|
|
_find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32());
|
|
|
|
|
|
//expand area so it's easier to do animations and stuff at 0,0
|
|
canvas_item_rect.size+=screen_rect*2;
|
|
canvas_item_rect.pos-=screen_rect;
|
|
|
|
Point2 ofs;
|
|
|
|
|
|
if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) {
|
|
|
|
v_scroll->hide();
|
|
ofs.y=canvas_item_rect.pos.y;
|
|
} else {
|
|
|
|
v_scroll->show();
|
|
v_scroll->set_min(canvas_item_rect.pos.y);
|
|
v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y);
|
|
v_scroll->set_page(local_rect.size.y/zoom);
|
|
if (first_update) {
|
|
//so 0,0 is visible
|
|
v_scroll->set_val(-10);
|
|
h_scroll->set_val(-10);
|
|
first_update=false;
|
|
|
|
}
|
|
|
|
ofs.y=v_scroll->get_val();
|
|
}
|
|
|
|
if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) {
|
|
|
|
h_scroll->hide();
|
|
ofs.x=canvas_item_rect.pos.x;
|
|
} else {
|
|
|
|
h_scroll->show();
|
|
h_scroll->set_min(canvas_item_rect.pos.x);
|
|
h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x);
|
|
h_scroll->set_page(local_rect.size.x/zoom);
|
|
ofs.x=h_scroll->get_val();
|
|
}
|
|
|
|
// transform=Matrix32();
|
|
transform.elements[2]=-ofs*zoom;
|
|
editor->get_scene_root()->set_global_canvas_transform(transform);
|
|
|
|
|
|
updating_scroll=false;
|
|
|
|
// transform.scale_basis(Vector2(zoom,zoom));
|
|
|
|
|
|
}
|
|
|
|
void CanvasItemEditor::_update_scroll(float) {
|
|
|
|
|
|
if (updating_scroll)
|
|
return;
|
|
|
|
Point2 ofs;
|
|
ofs.x=h_scroll->get_val();
|
|
ofs.y=v_scroll->get_val();
|
|
|
|
// current_window->set_scroll(-ofs);
|
|
|
|
transform=Matrix32();
|
|
|
|
transform.scale_basis(Size2(zoom,zoom));
|
|
transform.elements[2]=-ofs;
|
|
|
|
editor->get_scene_root()->set_global_canvas_transform(transform);
|
|
|
|
|
|
viewport->update();
|
|
|
|
}
|
|
|
|
|
|
Point2 CanvasItemEditor::snapify(const Point2& p_pos) const {
|
|
|
|
bool active=is_snap_active();
|
|
|
|
Vector2 pos = p_pos;
|
|
|
|
if (!active || snap<1) {
|
|
|
|
if (pixel_snap) {
|
|
|
|
pos.x=Math::stepify(pos.x,1);
|
|
pos.y=Math::stepify(pos.y,1);
|
|
}
|
|
|
|
return pos;
|
|
}
|
|
|
|
|
|
pos.x=Math::stepify(pos.x,snap);
|
|
pos.y=Math::stepify(pos.y,snap);
|
|
return pos;
|
|
|
|
|
|
}
|
|
|
|
|
|
void CanvasItemEditor::_popup_callback(int p_op) {
|
|
|
|
last_option=MenuOption(p_op);
|
|
switch(p_op) {
|
|
|
|
case SNAP_USE: {
|
|
|
|
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
|
|
edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0));
|
|
viewport->update();
|
|
} break;
|
|
case SNAP_USE_PIXEL: {
|
|
pixel_snap = ! pixel_snap;
|
|
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
|
|
edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
|
|
} break;
|
|
case SNAP_CONFIGURE: {
|
|
updating_value_dialog=true;
|
|
|
|
dialog_label->set_text("Snap (Pixels):");
|
|
dialog_val->set_min(1);
|
|
dialog_val->set_step(1);
|
|
dialog_val->set_max(4096);
|
|
dialog_val->set_val(snap);
|
|
value_dialog->popup_centered(Size2(200,85));
|
|
updating_value_dialog=false;
|
|
|
|
} break;
|
|
case ZOOM_IN: {
|
|
zoom=zoom*(1.0/0.5);
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
return;
|
|
} break;
|
|
case ZOOM_OUT: {
|
|
zoom=zoom*0.5;
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
return;
|
|
|
|
} break;
|
|
case ZOOM_RESET: {
|
|
|
|
zoom=1;
|
|
_update_scroll(0);
|
|
viewport->update();
|
|
return;
|
|
|
|
} break;
|
|
case ZOOM_SET: {
|
|
|
|
updating_value_dialog=true;
|
|
|
|
dialog_label->set_text("Zoom (%):");
|
|
dialog_val->set_min(0.1);
|
|
dialog_val->set_step(0.1);
|
|
dialog_val->set_max(800);
|
|
dialog_val->set_val(zoom*100);
|
|
value_dialog->popup_centered(Size2(200,85));
|
|
updating_value_dialog=false;
|
|
|
|
|
|
} break;
|
|
case LOCK_SELECTED: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
canvas_item->set_meta("_edit_lock_",true);
|
|
emit_signal("item_lock_status_changed");
|
|
}
|
|
viewport->update();
|
|
} break;
|
|
case UNLOCK_SELECTED: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
|
|
canvas_item->set_meta("_edit_lock_",Variant());
|
|
emit_signal("item_lock_status_changed");
|
|
}
|
|
|
|
viewport->update();
|
|
|
|
} break;
|
|
case GROUP_SELECTED: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
canvas_item->set_meta("_edit_group_",true);
|
|
emit_signal("item_group_status_changed");
|
|
}
|
|
viewport->update();
|
|
} break;
|
|
case UNGROUP_SELECTED: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
canvas_item->set_meta("_edit_group_",Variant());
|
|
emit_signal("item_group_status_changed");
|
|
}
|
|
|
|
viewport->update();
|
|
|
|
} break;
|
|
|
|
case EXPAND_TO_PARENT: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
|
|
Control *c = canvas_item->cast_to<Control>();
|
|
if (!c)
|
|
continue;
|
|
c->set_area_as_parent_rect();
|
|
|
|
}
|
|
|
|
viewport->update();
|
|
|
|
} break;
|
|
|
|
case ALIGN_VERTICAL: {
|
|
#if 0
|
|
if ( ref_item && canvas_items.size() > 1 ) {
|
|
Vector2 ref_pos = ref_item->get_global_transform().elements[2];
|
|
Rect2 ref_r = ref_item->get_item_rect();
|
|
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
|
|
CanvasItem *it_curr = E->key();
|
|
if ( it_curr == ref_item ) continue;
|
|
Vector2 v = it_curr->get_global_transform().elements[2];
|
|
Rect2 r = it_curr->get_item_rect();
|
|
r.pos.x = ( ref_pos.x + ref_r.size.x / 2 ) - ( v.x + r.size.x / 2 );
|
|
it_curr->edit_set_rect( r );
|
|
}
|
|
viewport->update();
|
|
}
|
|
#endif
|
|
} break;
|
|
|
|
case ALIGN_HORIZONTAL: {
|
|
#if 0
|
|
if ( ref_item && canvas_items.size() > 1 ) {
|
|
Vector2 ref_pos = ref_item->get_global_transform().elements[2];
|
|
Rect2 ref_r = ref_item->get_item_rect();
|
|
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
|
|
CanvasItem *it_curr = E->key();
|
|
if ( it_curr == ref_item ) continue;
|
|
Vector2 v = it_curr->get_global_transform().elements[2];
|
|
Rect2 r = it_curr->get_item_rect();
|
|
r.pos.y = ( ref_pos.y + ref_r.size.y / 2 ) - ( v.y + r.size.y / 2 );
|
|
it_curr->edit_set_rect( r );
|
|
}
|
|
viewport->update();
|
|
}
|
|
#endif
|
|
} break;
|
|
|
|
case SPACE_HORIZONTAL: {
|
|
//space_selected_items< proj_vector2_x, compare_items_x >();
|
|
} break;
|
|
|
|
case SPACE_VERTICAL: {
|
|
//space_selected_items< proj_vector2_y, compare_items_y >();
|
|
} break;
|
|
case ANIM_INSERT_KEY:
|
|
case ANIM_INSERT_KEY_EXISTING: {
|
|
|
|
bool existing = p_op==ANIM_INSERT_KEY_EXISTING;
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
|
|
|
if (key_pos)
|
|
editor->get_animation_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_pos(),existing);
|
|
if (key_rot)
|
|
editor->get_animation_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rot()),existing);
|
|
if (key_scale)
|
|
editor->get_animation_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing);
|
|
|
|
|
|
if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
|
|
//look for an IK chain
|
|
List<Node2D*> ik_chain;
|
|
|
|
Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
|
|
bool has_chain=false;
|
|
|
|
while(n) {
|
|
|
|
ik_chain.push_back(n);
|
|
if (n->has_meta("_edit_ik_")) {
|
|
has_chain=true;
|
|
break;
|
|
}
|
|
|
|
if (!n->get_parent_item())
|
|
break;
|
|
n=n->get_parent_item()->cast_to<Node2D>();
|
|
}
|
|
|
|
if (has_chain && ik_chain.size()) {
|
|
|
|
for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) {
|
|
|
|
if (key_pos)
|
|
editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_pos(),existing);
|
|
if (key_rot)
|
|
editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rot()),existing);
|
|
if (key_scale)
|
|
editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing);
|
|
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
} else if (canvas_item->cast_to<Control>()) {
|
|
|
|
Control *ctrl = canvas_item->cast_to<Control>();
|
|
|
|
if (key_pos)
|
|
editor->get_animation_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing);
|
|
if (key_scale)
|
|
editor->get_animation_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing);
|
|
}
|
|
|
|
}
|
|
|
|
} break;
|
|
case ANIM_INSERT_POS: {
|
|
|
|
key_pos = key_loc_button->is_pressed();
|
|
} break;
|
|
case ANIM_INSERT_ROT: {
|
|
|
|
key_rot = key_rot_button->is_pressed();
|
|
} break;
|
|
case ANIM_INSERT_SCALE: {
|
|
|
|
key_scale = key_scale_button->is_pressed();
|
|
} break;
|
|
/*
|
|
case ANIM_INSERT_POS_ROT
|
|
case ANIM_INSERT_POS_SCALE:
|
|
case ANIM_INSERT_ROT_SCALE:
|
|
case ANIM_INSERT_POS_ROT_SCALE: {
|
|
|
|
static const bool key_toggles[7][3]={
|
|
{true,false,false},
|
|
{false,true,false},
|
|
{false,false,true},
|
|
{true,true,false},
|
|
{true,false,true},
|
|
{false,true,true},
|
|
{true,true,true}
|
|
};
|
|
key_pos=key_toggles[p_op-ANIM_INSERT_POS][0];
|
|
key_rot=key_toggles[p_op-ANIM_INSERT_POS][1];
|
|
key_scale=key_toggles[p_op-ANIM_INSERT_POS][2];
|
|
|
|
for(int i=ANIM_INSERT_POS;i<=ANIM_INSERT_POS_ROT_SCALE;i++) {
|
|
int idx = animation_menu->get_popup()->get_item_index(i);
|
|
animation_menu->get_popup()->set_item_checked(idx,i==p_op);
|
|
}
|
|
|
|
} break;*/
|
|
case ANIM_COPY_POSE: {
|
|
|
|
pose_clipboard.clear();;
|
|
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
|
|
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
|
|
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
|
PoseClipboard pc;
|
|
pc.pos=n2d->get_pos();
|
|
pc.rot=n2d->get_rot();
|
|
pc.scale=n2d->get_scale();
|
|
pc.id=n2d->get_instance_ID();
|
|
pose_clipboard.push_back(pc);
|
|
}
|
|
}
|
|
|
|
|
|
} break;
|
|
case ANIM_PASTE_POSE: {
|
|
|
|
if (!pose_clipboard.size())
|
|
break;
|
|
|
|
undo_redo->create_action("Paste Pose");
|
|
for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) {
|
|
|
|
Object *o = ObjectDB::get_instance(E->get().id);
|
|
if (!o)
|
|
continue;
|
|
Node2D *n2d = o->cast_to<Node2D>();
|
|
if (!n2d)
|
|
continue;
|
|
undo_redo->add_do_method(n2d,"set_pos",E->get().pos);
|
|
undo_redo->add_do_method(n2d,"set_rot",E->get().rot);
|
|
undo_redo->add_do_method(n2d,"set_scale",E->get().scale);
|
|
undo_redo->add_undo_method(n2d,"set_pos",n2d->get_pos());
|
|
undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rot());
|
|
undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale());
|
|
}
|
|
undo_redo->commit_action();
|
|
|
|
} break;
|
|
case ANIM_CLEAR_POSE: {
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
if (canvas_item->cast_to<Node2D>()) {
|
|
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
|
|
|
if (key_pos)
|
|
n2d->set_pos(Vector2());
|
|
if (key_rot)
|
|
n2d->set_rot(0);
|
|
if (key_scale)
|
|
n2d->set_scale(Vector2(1,1));
|
|
} else if (canvas_item->cast_to<Control>()) {
|
|
|
|
Control *ctrl = canvas_item->cast_to<Control>();
|
|
|
|
if (key_pos)
|
|
ctrl->set_pos(Point2());
|
|
//if (key_scale)
|
|
// editor->get_animation_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
|
|
}
|
|
|
|
}
|
|
|
|
|
|
} break;
|
|
case VIEW_CENTER_TO_SELECTION:
|
|
case VIEW_FRAME_TO_SELECTION: {
|
|
|
|
Vector2 center(0.f, 0.f);
|
|
Rect2 rect;
|
|
int count = 0;
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
|
if (!canvas_item) continue;
|
|
|
|
// counting invisible items, for now
|
|
//if (!canvas_item->is_visible()) continue;
|
|
++count;
|
|
|
|
Rect2 item_rect = canvas_item->get_item_rect();
|
|
|
|
Vector2 pos = canvas_item->get_global_transform().get_origin();
|
|
Vector2 scale = canvas_item->get_global_transform().get_scale();
|
|
real_t angle = canvas_item->get_global_transform().get_rotation();
|
|
|
|
Matrix32 t(angle, Vector2(0.f,0.f));
|
|
item_rect = t.xform(item_rect);
|
|
Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
|
|
if (count == 1) {
|
|
rect = canvas_item_rect;
|
|
} else {
|
|
rect = rect.merge(canvas_item_rect);
|
|
}
|
|
};
|
|
if (count==0) break;
|
|
|
|
if (p_op == VIEW_CENTER_TO_SELECTION) {
|
|
|
|
center = rect.pos + rect.size/2;
|
|
Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
|
|
h_scroll->set_val(h_scroll->get_val() - offset.x/zoom);
|
|
v_scroll->set_val(v_scroll->get_val() - offset.y/zoom);
|
|
|
|
} else { // VIEW_FRAME_TO_SELECTION
|
|
|
|
if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
|
|
float scale_x = viewport->get_size().x/rect.size.x;
|
|
float scale_y = viewport->get_size().y/rect.size.y;
|
|
zoom = scale_x < scale_y? scale_x:scale_y;
|
|
zoom *= 0.90;
|
|
_update_scroll(0);
|
|
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case SKELETON_MAKE_BONES: {
|
|
|
|
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
Node2D *n2d = E->key()->cast_to<Node2D>();
|
|
if (!n2d)
|
|
continue;
|
|
if (!n2d->is_visible())
|
|
continue;
|
|
if (!n2d->get_parent_item())
|
|
continue;
|
|
|
|
n2d->set_meta("_edit_bone_",true);
|
|
|
|
}
|
|
viewport->update();
|
|
|
|
} break;
|
|
case SKELETON_CLEAR_BONES: {
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
Node2D *n2d = E->key()->cast_to<Node2D>();
|
|
if (!n2d)
|
|
continue;
|
|
if (!n2d->is_visible())
|
|
continue;
|
|
|
|
n2d->set_meta("_edit_bone_",Variant());
|
|
|
|
}
|
|
viewport->update();
|
|
|
|
} break;
|
|
case SKELETON_SET_IK_CHAIN: {
|
|
|
|
List<Node*> &selection = editor_selection->get_selected_node_list();
|
|
|
|
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
|
if (!canvas_item)
|
|
continue;
|
|
if (!canvas_item->is_visible())
|
|
continue;
|
|
|
|
|
|
canvas_item->set_meta("_edit_ik_",true);
|
|
|
|
}
|
|
|
|
viewport->update();
|
|
|
|
} break;
|
|
case SKELETON_CLEAR_IK_CHAIN: {
|
|
|
|
Map<Node*,Object*> &selection = editor_selection->get_selection();
|
|
|
|
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
|
|
|
|
CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
|
|
if (!n2d)
|
|
continue;
|
|
if (!n2d->is_visible())
|
|
continue;
|
|
|
|
n2d->set_meta("_edit_ik_",Variant());
|
|
|
|
}
|
|
viewport->update();
|
|
|
|
} break;
|
|
|
|
}
|
|
}
|
|
#if 0
|
|
template< class P, class C > void CanvasItemEditor::space_selected_items() {
|
|
P p;
|
|
if ( canvas_items.size() > 2 ) {
|
|
Vector< CanvasItem * > items;
|
|
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
|
|
CanvasItem *it_curr = E->key();
|
|
items.push_back( it_curr );
|
|
}
|
|
items.sort_custom< C >();
|
|
|
|
float width_s = p.get( items[0]->get_item_rect().size );
|
|
float width_e = p.get( items[ items.size() - 1 ]->get_item_rect().size );
|
|
float start_x = p.get( items[0]->get_global_transform().elements[2] ) + ( width_s / 2 );
|
|
float end_x = p.get( items[ items.size() - 1 ]->get_global_transform().elements[2] ) + ( width_e / 2 );
|
|
float sp = ( end_x - start_x ) / ( items.size() - 1 );
|
|
|
|
for ( int i = 0; i < items.size(); i++ ) {
|
|
CanvasItem *it_curr = items[i];
|
|
Vector2 v = it_curr->get_global_transform().elements[2];
|
|
Rect2 r = it_curr->get_item_rect();
|
|
p.set( r.pos, ( start_x + sp * i ) - ( p.get( v ) + p.get( r.size ) / 2 ) );
|
|
it_curr->edit_set_rect( r );
|
|
}
|
|
viewport->update();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CanvasItemEditor::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed);
|
|
ObjectTypeDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll);
|
|
ObjectTypeDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback);
|
|
ObjectTypeDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed);
|
|
ObjectTypeDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed);
|
|
ObjectTypeDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data);
|
|
ObjectTypeDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select);
|
|
ObjectTypeDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed);
|
|
ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
|
|
ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
|
|
ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event);
|
|
|
|
ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
|
|
ADD_SIGNAL( MethodInfo("item_group_status_changed") );
|
|
|
|
}
|
|
|
|
#if 0
|
|
void CanvasItemEditor::end_drag() {
|
|
print_line( "end drag" );
|
|
|
|
if (undo_redo) {
|
|
|
|
undo_redo->create_action("Edit CanvasItem");
|
|
for(CanvasItemMap::Element *E=canvas_items.front();E;E=E->next()) {
|
|
CanvasItem *canvas_item = E->key();
|
|
Variant state=canvas_item->edit_get_state();
|
|
undo_redo->add_do_method(canvas_item,"edit_set_state",state);
|
|
undo_redo->add_undo_method(canvas_item,"edit_set_state",E->get().undo_state);
|
|
}
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
drag=DRAG_NONE;
|
|
viewport->update();
|
|
}
|
|
|
|
void CanvasItemEditor::box_selection_start( Point2 &click ) {
|
|
print_line( "box selection start" );
|
|
|
|
drag_from=transform.affine_inverse().xform(click);
|
|
|
|
box_selecting=true;
|
|
box_selecting_to=drag_from;
|
|
viewport->update();
|
|
}
|
|
|
|
bool CanvasItemEditor::box_selection_end() {
|
|
print_line( "box selection end" );
|
|
|
|
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
|
|
if (scene) {
|
|
|
|
List<CanvasItem*> selitems;
|
|
|
|
Point2 bsfrom = transform.xform(drag_from);
|
|
Point2 bsto= transform.xform(box_selecting_to);
|
|
if (bsfrom.x>bsto.x)
|
|
SWAP(bsfrom.x,bsto.x);
|
|
if (bsfrom.y>bsto.y)
|
|
SWAP(bsfrom.y,bsto.y);
|
|
|
|
if ( bsfrom.distance_to( bsto ) < 3 ) {
|
|
print_line( "box selection too small" );
|
|
box_selecting=false;
|
|
viewport->update();
|
|
return false;
|
|
}
|
|
|
|
_find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,&selitems);
|
|
|
|
for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
|
|
|
|
_append_canvas_item(E->get());
|
|
}
|
|
|
|
}
|
|
|
|
box_selecting=false;
|
|
viewport->update();
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
|
|
|
|
hb->add_child(p_control);
|
|
}
|
|
|
|
HSplitContainer *CanvasItemEditor::get_palette_split() {
|
|
|
|
return palette_split;
|
|
}
|
|
|
|
VSplitContainer *CanvasItemEditor::get_bottom_split() {
|
|
|
|
return bottom_split;
|
|
}
|
|
|
|
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
|
|
|
|
tool = TOOL_SELECT;
|
|
undo_redo=p_editor->get_undo_redo();
|
|
editor=p_editor;
|
|
editor_selection=p_editor->get_editor_selection();
|
|
editor_selection->add_editor_plugin(this);
|
|
editor_selection->connect("selection_changed",this,"update");
|
|
|
|
|
|
hb = memnew( HBoxContainer );
|
|
add_child( hb );
|
|
hb->set_area_as_parent_rect();
|
|
|
|
bottom_split = memnew( VSplitContainer );
|
|
bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
add_child(bottom_split);
|
|
|
|
palette_split = memnew( HSplitContainer);
|
|
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
bottom_split->add_child(palette_split);
|
|
|
|
Control *vp_base = memnew (Control);
|
|
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
palette_split->add_child(vp_base);
|
|
|
|
Control *vp = memnew (Control);
|
|
vp_base->add_child(vp);
|
|
vp->set_area_as_parent_rect();
|
|
vp->add_child(p_editor->get_scene_root());
|
|
|
|
|
|
viewport = memnew( Control );
|
|
vp_base->add_child(viewport);
|
|
viewport->set_area_as_parent_rect();
|
|
|
|
h_scroll = memnew( HScrollBar );
|
|
v_scroll = memnew( VScrollBar );
|
|
|
|
viewport->add_child(h_scroll);
|
|
viewport->add_child(v_scroll);
|
|
viewport->connect("draw",this,"_viewport_draw");
|
|
viewport->connect("input_event",this,"_viewport_input_event");
|
|
|
|
|
|
h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
|
|
v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
|
|
|
|
h_scroll->hide();
|
|
v_scroll->hide();
|
|
updating_scroll=false;
|
|
viewport->set_focus_mode(FOCUS_ALL);
|
|
handle_len=10;
|
|
first_update=true;
|
|
|
|
|
|
select_button = memnew( ToolButton );
|
|
select_button->set_toggle_mode(true);
|
|
hb->add_child(select_button);
|
|
select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT));
|
|
select_button->set_pressed(true);
|
|
select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Move Pivot (while moving)");
|
|
|
|
move_button = memnew( ToolButton );
|
|
move_button->set_toggle_mode(true);
|
|
hb->add_child(move_button);
|
|
move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE));
|
|
move_button->set_tooltip("Move Mode (W)");
|
|
|
|
rotate_button = memnew( ToolButton );
|
|
rotate_button->set_toggle_mode(true);
|
|
hb->add_child(rotate_button);
|
|
rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE));
|
|
rotate_button->set_tooltip("Rotate Mode (E)");
|
|
|
|
hb->add_child(memnew(VSeparator));
|
|
|
|
pan_button = memnew( ToolButton );
|
|
pan_button->set_toggle_mode(true);
|
|
hb->add_child(pan_button);
|
|
pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN));
|
|
pan_button->set_tooltip("Pan Mode");
|
|
|
|
hb->add_child(memnew(VSeparator));
|
|
|
|
lock_button = memnew( ToolButton );
|
|
hb->add_child(lock_button);
|
|
|
|
lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED));
|
|
lock_button->set_tooltip("Lock the selected object in-place (can't be moved).");
|
|
|
|
unlock_button = memnew( ToolButton );
|
|
hb->add_child(unlock_button);
|
|
unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED));
|
|
unlock_button->set_tooltip("Unlock the selected object (can be moved).");
|
|
|
|
group_button = memnew( ToolButton );
|
|
hb->add_child(group_button);
|
|
group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED));
|
|
group_button->set_tooltip("Makes sure the object's' children are not selectable.");
|
|
|
|
ungroup_button = memnew( ToolButton );
|
|
hb->add_child(ungroup_button);
|
|
ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED));
|
|
ungroup_button->set_tooltip("Restores the object's' children ability to be selected.");
|
|
|
|
hb->add_child(memnew(VSeparator));
|
|
|
|
edit_menu = memnew( MenuButton );
|
|
edit_menu->set_text("Edit");
|
|
hb->add_child(edit_menu);
|
|
edit_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
|
|
|
|
PopupMenu *p;
|
|
p = edit_menu->get_popup();
|
|
p->add_check_item("Use Snap",SNAP_USE);
|
|
p->add_item("Configure Snap..",SNAP_CONFIGURE);
|
|
p->add_separator();
|
|
p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
|
|
p->add_separator();
|
|
p->add_item("Expand to Parent",EXPAND_TO_PARENT,KEY_MASK_CMD|KEY_P);
|
|
p->add_separator();
|
|
p->add_submenu_item("Skeleton..","skeleton");
|
|
PopupMenu *p2 = memnew(PopupMenu);
|
|
p->add_child(p2);
|
|
p2->set_name("skeleton");
|
|
p2->add_item("Make Bones",SKELETON_MAKE_BONES,KEY_MASK_CMD|KEY_SHIFT|KEY_B);
|
|
p2->add_item("Clear Bones",SKELETON_CLEAR_BONES);
|
|
p2->add_separator();
|
|
p2->add_item("Make IK Chain",SKELETON_SET_IK_CHAIN);
|
|
p2->add_item("Clear IK Chain",SKELETON_CLEAR_IK_CHAIN);
|
|
p2->connect("item_pressed", this,"_popup_callback");
|
|
|
|
|
|
/*
|
|
p->add_item("Align Horizontal",ALIGN_HORIZONTAL);
|
|
p->add_item("Align Vertical",ALIGN_VERTICAL);
|
|
p->add_item("Space Horizontal",SPACE_HORIZONTAL);
|
|
p->add_item("Space Vertical",SPACE_VERTICAL);*/
|
|
|
|
view_menu = memnew( MenuButton );
|
|
view_menu->set_text("View");
|
|
hb->add_child(view_menu);
|
|
view_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
|
|
|
|
p = view_menu->get_popup();
|
|
|
|
p->add_item("Zoom In",ZOOM_IN);
|
|
p->add_item("Zoom Out",ZOOM_OUT);
|
|
p->add_item("Zoom Reset",ZOOM_RESET);
|
|
p->add_item("Zoom Set..",ZOOM_SET);
|
|
p->add_separator();
|
|
p->add_item("Center Selection", VIEW_CENTER_TO_SELECTION, KEY_F);
|
|
p->add_item("Frame Selection", VIEW_FRAME_TO_SELECTION, KEY_MASK_CMD|KEY_F);
|
|
|
|
|
|
|
|
animation_hb = memnew( HBoxContainer );
|
|
hb->add_child(animation_hb);
|
|
animation_hb->add_child( memnew( VSeparator ));
|
|
animation_hb->hide();
|
|
|
|
key_loc_button = memnew( Button("loc"));
|
|
key_loc_button->set_toggle_mode(true);
|
|
key_loc_button->set_pressed(true);
|
|
key_loc_button->set_focus_mode(FOCUS_NONE);
|
|
key_loc_button->add_color_override("font_color",Color(1,0.6,0.6));
|
|
key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
|
|
key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS));
|
|
animation_hb->add_child(key_loc_button);
|
|
key_rot_button = memnew( Button("rot"));
|
|
key_rot_button->set_toggle_mode(true);
|
|
key_rot_button->set_pressed(true);
|
|
key_rot_button->set_focus_mode(FOCUS_NONE);
|
|
key_rot_button->add_color_override("font_color",Color(1,0.6,0.6));
|
|
key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
|
|
key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT));
|
|
animation_hb->add_child(key_rot_button);
|
|
key_scale_button = memnew( Button("scl"));
|
|
key_scale_button->set_toggle_mode(true);
|
|
key_scale_button->set_focus_mode(FOCUS_NONE);
|
|
key_scale_button->add_color_override("font_color",Color(1,0.6,0.6));
|
|
key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
|
|
key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE));
|
|
animation_hb->add_child(key_scale_button);
|
|
key_insert_button = memnew( Button );
|
|
key_insert_button->set_focus_mode(FOCUS_NONE);
|
|
key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY));
|
|
key_insert_button->set_tooltip("Insert Keys (Insert)");
|
|
|
|
animation_hb->add_child(key_insert_button);
|
|
|
|
animation_menu = memnew( MenuButton );
|
|
animation_menu->set_text("Animation");
|
|
animation_hb->add_child(animation_menu);
|
|
animation_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
|
|
|
|
p = animation_menu->get_popup();
|
|
|
|
p->add_item("Insert Key",ANIM_INSERT_KEY,KEY_INSERT);
|
|
p->add_item("Insert Key (Existing Tracks)",ANIM_INSERT_KEY_EXISTING,KEY_MASK_CMD+KEY_INSERT);
|
|
p->add_separator();
|
|
p->add_item("Copy Pose",ANIM_COPY_POSE);
|
|
p->add_item("Paste Pose",ANIM_PASTE_POSE);
|
|
p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K);
|
|
|
|
value_dialog = memnew( AcceptDialog );
|
|
value_dialog->set_title("Set a Value");
|
|
value_dialog->get_ok()->set_text("Close");
|
|
add_child(value_dialog);
|
|
|
|
Label *l = memnew(Label);
|
|
l->set_text("Snap (Pixels):");
|
|
l->set_pos(Point2(5,5));
|
|
value_dialog->add_child(l);
|
|
dialog_label=l;
|
|
|
|
dialog_val=memnew(SpinBox);
|
|
dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
|
|
dialog_val->set_begin(Point2(15,25));
|
|
dialog_val->set_end(Point2(10,25));
|
|
value_dialog->add_child(dialog_val);
|
|
dialog_val->connect("value_changed",this,"_dialog_value_changed");
|
|
select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
|
|
|
|
key_pos=true;
|
|
key_rot=true;
|
|
key_scale=false;
|
|
|
|
zoom=1;
|
|
snap=10;
|
|
updating_value_dialog=false;
|
|
box_selecting=false;
|
|
//zoom=0.5;
|
|
singleton=this;
|
|
editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed");
|
|
set_process_unhandled_key_input(true);
|
|
can_move_pivot=false;
|
|
pixel_snap=false;
|
|
drag=DRAG_NONE;
|
|
}
|
|
|
|
CanvasItemEditor *CanvasItemEditor::singleton=NULL;
|
|
|
|
void CanvasItemEditorPlugin::edit(Object *p_object) {
|
|
|
|
canvas_item_editor->set_undo_redo(&get_undo_redo());
|
|
canvas_item_editor->edit(p_object->cast_to<CanvasItem>());
|
|
}
|
|
|
|
bool CanvasItemEditorPlugin::handles(Object *p_object) const {
|
|
|
|
return p_object->is_type("CanvasItem");
|
|
}
|
|
|
|
void CanvasItemEditorPlugin::make_visible(bool p_visible) {
|
|
|
|
if (p_visible) {
|
|
canvas_item_editor->show();
|
|
canvas_item_editor->set_fixed_process(true);
|
|
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
|
|
canvas_item_editor->viewport->grab_focus();
|
|
|
|
} else {
|
|
|
|
canvas_item_editor->hide();
|
|
canvas_item_editor->set_fixed_process(false);
|
|
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),true);
|
|
}
|
|
|
|
}
|
|
|
|
Dictionary CanvasItemEditorPlugin::get_state() const {
|
|
|
|
return canvas_item_editor->get_state();
|
|
}
|
|
void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) {
|
|
|
|
canvas_item_editor->set_state(p_state);
|
|
}
|
|
|
|
CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
|
|
|
|
editor=p_node;
|
|
canvas_item_editor = memnew( CanvasItemEditor(editor) );
|
|
editor->get_viewport()->add_child(canvas_item_editor);
|
|
canvas_item_editor->set_area_as_parent_rect();
|
|
canvas_item_editor->hide();
|
|
|
|
}
|
|
|
|
|
|
CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
|
|
{
|
|
}
|
|
|
|
|