b16c309f82
Happy new year to the wonderful Godot community!
67 lines
3.1 KiB
C++
67 lines
3.1 KiB
C++
/*************************************************************************/
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/* config_file.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CONFIG_FILE_H
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#define CONFIG_FILE_H
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#include "core/ordered_hash_map.h"
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#include "core/reference.h"
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class ConfigFile : public Reference {
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GDCLASS(ConfigFile, Reference);
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OrderedHashMap<String, OrderedHashMap<String, Variant> > values;
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PoolStringArray _get_sections() const;
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PoolStringArray _get_section_keys(const String &p_section) const;
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protected:
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static void _bind_methods();
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public:
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void set_value(const String &p_section, const String &p_key, const Variant &p_value);
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Variant get_value(const String &p_section, const String &p_key, Variant p_default = Variant()) const;
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bool has_section(const String &p_section) const;
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bool has_section_key(const String &p_section, const String &p_key) const;
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void get_sections(List<String> *r_sections) const;
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void get_section_keys(const String &p_section, List<String> *r_keys) const;
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void erase_section(const String &p_section);
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Error save(const String &p_path);
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Error load(const String &p_path);
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ConfigFile();
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};
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#endif // CONFIG_FILE_H
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