.. |
area_3d.cpp
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
area_3d.h
|
Merge pull request #42742 from madmiraal/fix-12215
|
2021-05-18 20:00:48 +02:00 |
audio_stream_player_3d.cpp
|
Organize methods in Viewport and explicitly name 3D methods with 3D
|
2021-08-10 09:10:34 -05:00 |
audio_stream_player_3d.h
|
Increase the default AudioStreamPlayer3D unit size to 10
|
2021-05-06 02:45:46 +02:00 |
bone_attachment_3d.cpp
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
bone_attachment_3d.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
camera_3d.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
camera_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
collision_object_3d.cpp
|
Support for 3D sync to physics
|
2021-07-15 10:15:13 -07:00 |
collision_object_3d.h
|
Support for 3D sync to physics
|
2021-07-15 10:15:13 -07:00 |
collision_polygon_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
collision_polygon_3d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
collision_shape_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
collision_shape_3d.h
|
Create CollisionObject3D debug shapes using RS
|
2021-05-05 09:12:50 +02:00 |
cpu_particles_3d.cpp
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
cpu_particles_3d.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
decal.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
decal.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
gpu_particles_3d.cpp
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
gpu_particles_3d.h
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
gpu_particles_collision_3d.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
gpu_particles_collision_3d.h
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
light_3d.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
light_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
lightmap_gi.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
lightmap_gi.h
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
lightmap_probe.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
lightmap_probe.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
lightmapper.cpp
|
Implement occlusion culling
|
2021-04-23 21:45:23 +02:00 |
lightmapper.h
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |
listener_3d.cpp
|
Organize methods in Viewport and explicitly name 3D methods with 3D
|
2021-08-10 09:10:34 -05:00 |
listener_3d.h
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
mesh_instance_3d.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
mesh_instance_3d.h
|
Options to clean/simplify convex hull generated from mesh
|
2021-07-07 12:14:12 -07:00 |
multimesh_instance_3d.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
multimesh_instance_3d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
navigation_agent_3d.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
navigation_agent_3d.h
|
Fix NavigationAgent3D not emitting "target_reached" Signal
|
2021-04-27 12:31:50 +02:00 |
navigation_obstacle_3d.cpp
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
navigation_obstacle_3d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
navigation_region_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
navigation_region_3d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
node_3d.cpp
|
Merge pull request #50682 from aaronfranke/basis-looking-at
|
2021-08-10 11:28:12 +02:00 |
node_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
occluder_instance_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
occluder_instance_3d.h
|
Add node configuration warnings to OccluderInstance3D
|
2021-07-07 13:59:52 +02:00 |
path_3d.cpp
|
Merge pull request #45568 from aaronfranke/node3d-real_t
|
2021-08-09 21:01:29 +02:00 |
path_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
physics_body_3d.cpp
|
Fix 3D moving platform logic
|
2021-08-09 20:21:04 -07:00 |
physics_body_3d.h
|
Fix 3D moving platform logic
|
2021-08-09 20:21:04 -07:00 |
physics_joint_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
physics_joint_3d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
position_3d.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
position_3d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
proximity_group_3d.cpp
|
Add check to internal methods to prevent crash
|
2021-07-27 12:26:13 +08:00 |
proximity_group_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
ray_cast_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
ray_cast_3d.h
|
Adding Raycast3D custom debug shape thickness and color
|
2021-03-04 11:17:26 +01:00 |
reflection_probe.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
reflection_probe.h
|
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
|
2021-06-27 16:46:03 +02:00 |
remote_transform_3d.cpp
|
Rename is_a_parent_of() to is_ancestor_of()
|
2021-06-21 08:39:28 -06:00 |
remote_transform_3d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
SCsub
|
Disable Skeleton3D when compiling without 3D
|
2021-06-04 08:33:50 -04:00 |
skeleton_3d.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
skeleton_3d.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
skeleton_ik_3d.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
skeleton_ik_3d.h
|
Rename files and the exposed name for Transform3D
|
2021-06-03 07:30:01 -04:00 |
soft_body_3d.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
soft_body_3d.h
|
Add support for controlling physics nodes' behavior when disabled
|
2021-06-30 09:20:44 -07:00 |
spring_arm_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
spring_arm_3d.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
sprite_3d.cpp
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
sprite_3d.h
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
vehicle_body_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
vehicle_body_3d.h
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
velocity_tracker_3d.cpp
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
velocity_tracker_3d.h
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |
visible_on_screen_notifier_3d.cpp
|
Node3D gizmo improvements
|
2021-07-23 21:01:10 +02:00 |
visible_on_screen_notifier_3d.h
|
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
|
2021-06-16 22:01:39 -03:00 |
visual_instance_3d.cpp
|
Add node configuration warning for GeometryInstance3D distance
|
2021-07-28 19:33:14 +02:00 |
visual_instance_3d.h
|
Add node configuration warning for GeometryInstance3D distance
|
2021-07-28 19:33:14 +02:00 |
voxel_gi.cpp
|
Use C++ iterators for Lists in many situations
|
2021-07-23 17:38:28 -04:00 |
voxel_gi.h
|
Clean up RenderingServer and its bindings
|
2021-07-01 09:07:36 -03:00 |
voxelizer.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
voxelizer.h
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
world_environment.cpp
|
Rename instance() ->instantiate() when it's a verb
|
2021-06-19 20:49:18 -06:00 |
world_environment.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
xr_nodes.cpp
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |
xr_nodes.h
|
Use real_t in 3D nodes
|
2021-08-03 11:16:51 -05:00 |