virtualx-engine/doc
Rémi Verschelde 33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
..
classes Remove obsolete GLES2 backend code 2020-08-13 10:04:53 +02:00
tools Merge pull request #40613 from HaSa1002/multi-lang-docs 2020-07-31 14:51:33 +02:00
translations i18n: Sync classref translations with Weblate (again) 2020-08-11 16:42:27 +02:00
Doxyfile Remove trailing whitespace 2018-11-20 11:15:02 +01:00
Makefile SCons: Drop support for Python 2 2020-03-25 15:25:37 +01:00