Virtualx Game Engine. Forked from Godot 3.6
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2016-07-20 22:37:48 -03:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
doc classref: WIP improved docs for Node 2016-07-19 23:45:59 +02:00
drivers Fix multichar character constant warning 2016-07-18 21:34:50 +02:00
main Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
modules Fixed reloading of tool scripts within editor, they should work much better now, closes #3194 2016-07-20 22:37:48 -03:00
platform Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
scene put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
servers Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay 2016-07-18 16:37:50 +02:00
tools Fix main scene not being saved when set via Play button 2016-07-19 21:35:14 +02:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
version.py Bump version to 2.1-beta \o/ 2016-07-12 08:24:09 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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