..
dummy
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
environment
renderer_rd
Revert the change of the limit for interpolation of R0 with respect to metallic and SSR
2023-07-18 19:18:19 +02:00
storage
Fix shader uniform storage conversions and crash
2023-05-29 15:17:13 +03:00
renderer_canvas_cull.cpp
Fix Y-sort modulate for top-most Y-sorted CanvasItem
2023-06-12 13:33:26 +02:00
renderer_canvas_cull.h
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
Expose RD::texture_native_handle
2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_cull.h
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
renderer_viewport.h
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
rendering_device.cpp
Split raster barrier into vertex and fragment barrier
2023-07-15 12:30:32 +10:00
rendering_device.h
Split raster barrier into vertex and fragment barrier
2023-07-15 12:30:32 +10:00
rendering_device_binds.cpp
rendering_device_binds.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
rendering_server_default.h
For GDExternal use, provides access to internal graphics handles for textures
2023-05-09 13:47:22 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
2023-07-12 17:16:12 +02:00
shader_compiler.h
replace sampler arrays with constant sampler elements
2023-06-22 01:11:57 +03:00
shader_language.cpp
Add autocomplete for filter/repeat hints on uniform arrays
2023-07-13 11:27:28 +12:00
shader_language.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp
i18n: Sync translations with Weblate (now tracking 4.1 strings)
2023-06-12 14:57:08 +02:00
shader_preprocessor.h
Fix Shader Preprocessor line numbering when disabled
2023-04-26 16:48:23 +03:00
shader_types.cpp
Merge pull request #76565 from clayjohn/debug-PSSM-splits
2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h