virtualx-engine/demos/2d/shower_of_bullets/shower.gd
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00

32 lines
554 B
GDScript

extends Node2D
# member variables here, example:
# var a=2
# var b="textvar"
var touching=0
func _input(ev):
if (ev.type==InputEvent.MOUSE_MOTION):
get_node("player").set_pos(ev.pos-Vector2(0,16))
func _on_player_body_enter_shape( body_id, body, body_shape, area_shape ):
touching+=1
if (touching==1):
get_node("player/sprite").set_frame(1)
func _on_player_body_exit_shape( body_id, body, body_shape, area_shape ):
touching-=1
if (touching==0):
get_node("player/sprite").set_frame(0)
func _ready():
set_process_input(true)
pass