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doc_classes
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D3D12: Get rid of DXIL.dll!
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2024-07-11 17:56:45 +02:00 |
export
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[Windows/Linux] Check custom export templates architecture.
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2024-08-16 15:52:12 +03:00 |
console_wrapper_windows.cpp
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
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2024-08-28 11:15:57 +03:00 |
crash_handler_windows.h
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
crash_handler_windows_seh.cpp
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
crash_handler_windows_signal.cpp
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
detect.py
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
display_server_windows.cpp
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
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2024-08-28 11:15:57 +03:00 |
display_server_windows.h
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Merge pull request #95665 from Hilderin/fix-drag-drop-between-window
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2024-08-22 00:10:35 +02:00 |
gl_manager_windows_angle.cpp
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Windows: Update ANGLE surface size when window is resized
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2024-07-16 17:01:42 +08:00 |
gl_manager_windows_angle.h
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Windows: Update ANGLE surface size when window is resized
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2024-07-16 17:01:42 +08:00 |
gl_manager_windows_native.cpp
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[Windows] Use default aggregate initialization for NVAPI settings
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2024-07-25 14:41:46 +02:00 |
gl_manager_windows_native.h
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[Windows] Disable G-SYNC in windowed mode
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2024-06-29 13:40:15 +02:00 |
godot.ico
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godot.natvis
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Style: Trim trailing whitespace and ensure newline at EOF
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2024-05-08 10:12:46 +02:00 |
godot_console.ico
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godot_res.rc
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godot_res_wrap.rc
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
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2024-08-28 11:15:57 +03:00 |
godot_windows.cpp
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
joypad_windows.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
joypad_windows.h
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
key_mapping_windows.cpp
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key_mapping_windows.h
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lang_table.h
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msvs.py
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native_menu_windows.cpp
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[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
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2024-07-08 11:20:28 +03:00 |
native_menu_windows.h
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[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
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2024-07-08 11:20:28 +03:00 |
os_windows.cpp
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
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2024-08-28 11:15:57 +03:00 |
os_windows.h
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Respect integrated GPU preference in Windows Settings
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2024-07-16 23:46:37 +08:00 |
platform_config.h
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platform_gl.h
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platform_windows_builders.py
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
README.md
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rendering_context_driver_vulkan_windows.cpp
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Add debug utilities for Vulkan
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2024-08-21 23:48:08 +02:00 |
rendering_context_driver_vulkan_windows.h
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SCsub
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D3D12: Get rid of DXIL.dll!
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2024-07-11 17:56:45 +02:00 |
tts_windows.cpp
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tts_windows.h
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wgl_detect_version.cpp
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wgl_detect_version.h
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windows_terminal_logger.cpp
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[Windows] Use CRLF in the terminal prints.
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2024-05-20 14:23:17 +03:00 |
windows_terminal_logger.h
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windows_utils.cpp
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Fix type-limits warning in windows_utils
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2024-06-22 23:04:00 +02:00 |
windows_utils.h
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