.. |
config.cpp
|
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
|
2023-08-25 10:19:25 -04:00 |
config.h
|
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
|
2023-08-25 10:19:25 -04:00 |
light_storage.cpp
|
Add RENDERING_INFO parameters to GL Compatibility renderer
|
2023-06-16 09:10:00 +02:00 |
light_storage.h
|
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
|
2023-05-19 19:22:10 +02:00 |
material_storage.cpp
|
Fix global shader uniform texture loading
|
2023-08-15 14:18:26 +03:00 |
material_storage.h
|
Ensure that "detect 3D" is only called when using 3D shaders
|
2023-06-13 13:20:11 -07:00 |
mesh_storage.cpp
|
Fix memory access error for MultiMesh with GLES3
|
2023-08-19 16:01:21 +02:00 |
mesh_storage.h
|
Allow for external python scripts to call the build python headers via external scripts
|
2023-03-19 21:18:52 -07:00 |
particles_storage.cpp
|
Initialize particles instance buffer in case it is used before being updated
|
2023-06-29 13:24:40 -07:00 |
particles_storage.h
|
Allow for external python scripts to call the build python headers via external scripts
|
2023-03-19 21:18:52 -07:00 |
render_scene_buffers_gles3.cpp
|
Fix transparent viewport backgrounds with custom clear color
|
2023-07-30 06:19:47 -05:00 |
render_scene_buffers_gles3.h
|
Fix transparent viewport backgrounds with custom clear color
|
2023-07-30 06:19:47 -05:00 |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
texture_storage.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
texture_storage.h
|
Add option to enable HDR rendering in 2D
|
2023-08-07 11:24:03 +02:00 |
utilities.cpp
|
Add RENDERING_INFO parameters to GL Compatibility renderer
|
2023-06-16 09:10:00 +02:00 |
utilities.h
|
Add RENDERING_INFO parameters to GL Compatibility renderer
|
2023-06-16 09:10:00 +02:00 |