e0f43e0678
Add new window setting: always on top
2411 lines
66 KiB
Text
2411 lines
66 KiB
Text
/*************************************************************************/
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/* os_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "os_osx.h"
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#include "dir_access_osx.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "main/main.h"
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#include "os/keyboard.h"
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#include "print_string.h"
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#include "sem_osx.h"
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#include "servers/visual/visual_server_raster.h"
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#include "version_generated.gen.h"
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#include <mach-o/dyld.h>
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#include <Carbon/Carbon.h>
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#import <Cocoa/Cocoa.h>
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#include <IOKit/IOCFPlugIn.h>
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include <IOKit/hid/IOHIDLib.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
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#include <os/log.h>
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#endif
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <libproc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
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#define NSEventMaskAny NSAnyEventMask
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#define NSEventTypeKeyDown NSKeyDown
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#define NSEventTypeKeyUp NSKeyUp
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#define NSEventModifierFlagShift NSShiftKeyMask
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#define NSEventModifierFlagCommand NSCommandKeyMask
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#define NSEventModifierFlagControl NSControlKeyMask
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#define NSEventModifierFlagOption NSAlternateKeyMask
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#define NSWindowStyleMaskTitled NSTitledWindowMask
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#define NSWindowStyleMaskResizable NSResizableWindowMask
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#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
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#define NSWindowStyleMaskClosable NSClosableWindowMask
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#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
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#endif
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static NSRect convertRectToBacking(NSRect contentRect) {
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return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
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}
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static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) {
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state->set_shift((p_osx_state & NSEventModifierFlagShift));
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state->set_control((p_osx_state & NSEventModifierFlagControl));
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state->set_alt((p_osx_state & NSEventModifierFlagOption));
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state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
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}
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static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) {
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Vector<OS_OSX::KeyEvent> &buffer = OS_OSX::singleton->key_event_buffer;
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if (OS_OSX::singleton->key_event_pos >= buffer.size()) {
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buffer.resize(1 + OS_OSX::singleton->key_event_pos);
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}
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buffer[OS_OSX::singleton->key_event_pos++] = p_event;
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}
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static int mouse_x = 0;
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static int mouse_y = 0;
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static int prev_mouse_x = 0;
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static int prev_mouse_y = 0;
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static int button_mask = 0;
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static bool mouse_down_control = false;
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static Vector2 get_mouse_pos(NSEvent *event) {
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSPoint p = [event locationInWindow];
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mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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return Vector2(mouse_x, mouse_y);
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}
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@interface GodotApplication : NSApplication
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@end
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@implementation GodotApplication
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- (void)sendEvent:(NSEvent *)event {
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// special case handling of command-period, which is traditionally a special
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// shortcut in macOS and doesn't arrive at our regular keyDown handler.
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if ([event type] == NSEventTypeKeyDown) {
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if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
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Ref<InputEventKey> k;
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k.instance();
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get_key_modifier_state([event modifierFlags], k);
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k->set_pressed(true);
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k->set_scancode(KEY_PERIOD);
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k->set_echo([event isARepeat]);
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OS_OSX::singleton->push_input(k);
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}
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}
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// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
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// This works around an AppKit bug, where key up events while holding
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// down the command key don't get sent to the key window.
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if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand))
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[[self keyWindow] sendEvent:event];
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else
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[super sendEvent:event];
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}
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@end
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@interface GodotApplicationDelegate : NSObject
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@end
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@implementation GodotApplicationDelegate
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- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
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// Note: called before main loop init!
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char *utfs = strdup([filename UTF8String]);
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OS_OSX::singleton->open_with_filename.parse_utf8(utfs);
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return YES;
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}
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
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return NSTerminateCancel;
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}
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- (void)applicationDidHide:(NSNotification *)notification {
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/*
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_Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next)
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_GodotInputWindowVisibility(window, GL_FALSE);
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*/
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}
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- (void)applicationDidUnhide:(NSNotification *)notification {
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/*
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_Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next) {
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if ([window_object isVisible])
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_GodotInputWindowVisibility(window, GL_TRUE);
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}
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*/
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *)notification {
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//_GodotInputMonitorChange();
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}
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- (void)showAbout:(id)sender {
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
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}
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@end
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@interface GodotWindowDelegate : NSObject {
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//_Godotwindow* window;
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}
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@end
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@implementation GodotWindowDelegate
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- (BOOL)windowShouldClose:(id)sender {
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//_GodotInputWindowCloseRequest(window);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
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return NO;
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}
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- (void)windowDidEnterFullScreen:(NSNotification *)notification {
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OS_OSX::singleton->zoomed = true;
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}
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- (void)windowDidExitFullScreen:(NSNotification *)notification {
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OS_OSX::singleton->zoomed = false;
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}
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- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
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if (!OS_OSX::singleton)
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return;
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NSWindow *window = (NSWindow *)[notification object];
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CGFloat newBackingScaleFactor = [window backingScaleFactor];
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CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
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if (newBackingScaleFactor != oldBackingScaleFactor) {
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//Set new display scale and window size
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float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
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OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale;
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OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale;
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//Update context
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if (OS_OSX::singleton->main_loop) {
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[OS_OSX::singleton->context update];
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//Force window resize ???
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NSRect frame = [OS_OSX::singleton->window_object frame];
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[OS_OSX::singleton->window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
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[OS_OSX::singleton->window_object setFrame:frame display:YES];
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}
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}
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}
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- (void)windowDidResize:(NSNotification *)notification {
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[OS_OSX::singleton->context update];
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
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float displayScale = OS_OSX::singleton->_display_scale();
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OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale;
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OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale;
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if (OS_OSX::singleton->main_loop) {
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Main::force_redraw();
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//Event retrieval blocks until resize is over. Call Main::iteration() directly.
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Main::iteration();
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}
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/*
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_GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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_GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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_GodotInputWindowDamage(window);
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if (window->cursorMode == Godot_CURSOR_DISABLED)
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centerCursor(window);
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*/
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}
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- (void)windowDidMove:(NSNotification *)notification {
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/*
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[window->nsgl.context update];
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int x, y;
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_GodotPlatformGetWindowPos(window, &x, &y);
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_GodotInputWindowPos(window, x, y);
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if (window->cursorMode == Godot_CURSOR_DISABLED)
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centerCursor(window);
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*/
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification {
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//_GodotInputWindowFocus(window, GL_TRUE);
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//_GodotPlatformSetCursorMode(window, window->cursorMode);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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}
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- (void)windowDidResignKey:(NSNotification *)notification {
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//_GodotInputWindowFocus(window, GL_FALSE);
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//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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}
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- (void)windowDidMiniaturize:(NSNotification *)notification {
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OS_OSX::singleton->wm_minimized(true);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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};
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- (void)windowDidDeminiaturize:(NSNotification *)notification {
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OS_OSX::singleton->wm_minimized(false);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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};
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@end
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@interface GodotContentView : NSView <NSTextInputClient> {
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NSTrackingArea *trackingArea;
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NSMutableAttributedString *markedText;
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bool imeMode;
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}
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- (void)cancelComposition;
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@end
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@implementation GodotContentView
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+ (void)initialize {
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if (self == [GodotContentView class]) {
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// nothing left to do here at the moment..
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}
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}
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- (id)init {
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self = [super init];
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trackingArea = nil;
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imeMode = false;
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[self updateTrackingAreas];
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[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
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markedText = [[NSMutableAttributedString alloc] init];
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return self;
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}
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- (void)dealloc {
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[trackingArea release];
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[markedText release];
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[super dealloc];
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}
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static const NSRange kEmptyRange = { NSNotFound, 0 };
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- (BOOL)hasMarkedText {
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return (markedText.length > 0);
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}
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- (NSRange)markedRange {
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return (markedText.length > 0) ? NSMakeRange(0, markedText.length - 1) : kEmptyRange;
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}
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- (NSRange)selectedRange {
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return kEmptyRange;
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}
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- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
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if ([aString isKindOfClass:[NSAttributedString class]]) {
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[markedText initWithAttributedString:aString];
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} else {
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[markedText initWithString:aString];
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}
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if (OS_OSX::singleton->im_callback) {
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imeMode = true;
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String ret;
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ret.parse_utf8([[markedText mutableString] UTF8String]);
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OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, ret, Point2(selectedRange.location, selectedRange.length));
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}
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}
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- (void)doCommandBySelector:(SEL)aSelector {
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if ([self respondsToSelector:aSelector])
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[self performSelector:aSelector];
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}
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- (void)unmarkText {
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imeMode = false;
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[[markedText mutableString] setString:@""];
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if (OS_OSX::singleton->im_callback)
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OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, "", Point2());
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}
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- (NSArray *)validAttributesForMarkedText {
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return [NSArray array];
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}
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- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
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return nil;
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}
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- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
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return 0;
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}
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- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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float displayScale = OS_OSX::singleton->_display_scale();
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NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / displayScale, contentRect.size.height - (OS_OSX::singleton->im_position.y / displayScale) - 1, 0, 0);
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NSPoint pointOnScreen = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin;
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return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
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}
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- (void)cancelComposition {
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[self unmarkText];
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NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
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[currentInputContext discardMarkedText];
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}
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- (void)insertText:(id)aString {
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[self insertText:aString replacementRange:NSMakeRange(0, 0)];
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}
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- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
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NSEvent *event = [NSApp currentEvent];
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NSString *characters;
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if ([aString isKindOfClass:[NSAttributedString class]]) {
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characters = [aString string];
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} else {
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characters = (NSString *)aString;
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}
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NSUInteger i, length = [characters length];
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NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
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NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
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if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
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NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
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[currentInputContext discardMarkedText];
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[self cancelComposition];
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return;
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}
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for (i = 0; i < length; i++) {
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const unichar codepoint = [characters characterAtIndex:i];
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if ((codepoint & 0xFF00) == 0xF700)
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continue;
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OS_OSX::KeyEvent ke;
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ke.osx_state = [event modifierFlags];
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ke.pressed = true;
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ke.echo = false;
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ke.scancode = 0;
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ke.unicode = codepoint;
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push_to_key_event_buffer(ke);
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}
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[self cancelComposition];
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}
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- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
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return NSDragOperationCopy;
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}
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- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
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return NSDragOperationCopy;
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}
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- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
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NSPasteboard *pboard = [sender draggingPasteboard];
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NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
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Vector<String> files;
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for (int i = 0; i < filenames.count; i++) {
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NSString *ns = [filenames objectAtIndex:i];
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char *utfs = strdup([ns UTF8String]);
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String ret;
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ret.parse_utf8(utfs);
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free(utfs);
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files.push_back(ret);
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}
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if (files.size()) {
|
|
OS_OSX::singleton->main_loop->drop_files(files, 0);
|
|
OS_OSX::singleton->move_window_to_foreground();
|
|
}
|
|
|
|
return NO;
|
|
}
|
|
|
|
- (BOOL)isOpaque {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)canBecomeKeyView {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)acceptsFirstResponder {
|
|
return YES;
|
|
}
|
|
|
|
- (void)cursorUpdate:(NSEvent *)event {
|
|
//setModeCursor(window, window->cursorMode);
|
|
}
|
|
|
|
static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
|
|
if (pressed) {
|
|
button_mask |= mask;
|
|
} else {
|
|
button_mask &= ~mask;
|
|
}
|
|
|
|
Ref<InputEventMouseButton> mb;
|
|
mb.instance();
|
|
|
|
get_key_modifier_state([event modifierFlags], mb);
|
|
mb->set_button_index(index);
|
|
mb->set_pressed(pressed);
|
|
mb->set_position(Vector2(mouse_x, mouse_y));
|
|
mb->set_global_position(Vector2(mouse_x, mouse_y));
|
|
mb->set_button_mask(button_mask);
|
|
if (index == BUTTON_LEFT && pressed) {
|
|
mb->set_doubleclick([event clickCount] == 2);
|
|
}
|
|
OS_OSX::singleton->push_input(mb);
|
|
}
|
|
|
|
- (void)mouseDown:(NSEvent *)event {
|
|
if (([event modifierFlags] & NSEventModifierFlagControl)) {
|
|
mouse_down_control = true;
|
|
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
|
|
} else {
|
|
mouse_down_control = false;
|
|
_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
|
|
}
|
|
}
|
|
|
|
- (void)mouseDragged:(NSEvent *)event {
|
|
[self mouseMoved:event];
|
|
}
|
|
|
|
- (void)mouseUp:(NSEvent *)event {
|
|
if (mouse_down_control) {
|
|
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
|
|
} else {
|
|
_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
|
|
}
|
|
}
|
|
|
|
- (void)mouseMoved:(NSEvent *)event {
|
|
|
|
Ref<InputEventMouseMotion> mm;
|
|
mm.instance();
|
|
|
|
mm->set_button_mask(button_mask);
|
|
prev_mouse_x = mouse_x;
|
|
prev_mouse_y = mouse_y;
|
|
const Vector2 pos = get_mouse_pos(event);
|
|
mm->set_position(pos);
|
|
mm->set_global_position(pos);
|
|
Vector2 relativeMotion = Vector2();
|
|
relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
|
|
relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
|
|
mm->set_relative(relativeMotion);
|
|
get_key_modifier_state([event modifierFlags], mm);
|
|
|
|
OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
|
|
OS_OSX::singleton->push_input(mm);
|
|
}
|
|
|
|
- (void)rightMouseDown:(NSEvent *)event {
|
|
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
|
|
}
|
|
|
|
- (void)rightMouseDragged:(NSEvent *)event {
|
|
[self mouseMoved:event];
|
|
}
|
|
|
|
- (void)rightMouseUp:(NSEvent *)event {
|
|
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
|
|
}
|
|
|
|
- (void)otherMouseDown:(NSEvent *)event {
|
|
|
|
if ((int)[event buttonNumber] != 2)
|
|
return;
|
|
|
|
_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
|
|
}
|
|
|
|
- (void)otherMouseDragged:(NSEvent *)event {
|
|
[self mouseMoved:event];
|
|
}
|
|
|
|
- (void)otherMouseUp:(NSEvent *)event {
|
|
|
|
if ((int)[event buttonNumber] != 2)
|
|
return;
|
|
|
|
_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
|
|
}
|
|
|
|
- (void)mouseExited:(NSEvent *)event {
|
|
if (!OS_OSX::singleton)
|
|
return;
|
|
|
|
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
|
|
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
|
|
if (OS_OSX::singleton->input)
|
|
OS_OSX::singleton->input->set_mouse_in_window(false);
|
|
}
|
|
|
|
- (void)mouseEntered:(NSEvent *)event {
|
|
if (!OS_OSX::singleton)
|
|
return;
|
|
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
|
|
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
|
|
if (OS_OSX::singleton->input) {
|
|
OS_OSX::singleton->input->set_mouse_in_window(true);
|
|
OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
|
|
OS_OSX::singleton->set_cursor_shape(OS::CURSOR_ARROW);
|
|
}
|
|
}
|
|
|
|
- (void)magnifyWithEvent:(NSEvent *)event {
|
|
Ref<InputEventMagnifyGesture> ev;
|
|
ev.instance();
|
|
get_key_modifier_state([event modifierFlags], ev);
|
|
ev->set_position(get_mouse_pos(event));
|
|
ev->set_factor([event magnification] + 1.0);
|
|
OS_OSX::singleton->push_input(ev);
|
|
}
|
|
|
|
- (void)viewDidChangeBackingProperties {
|
|
// nothing left to do here
|
|
}
|
|
|
|
- (void)updateTrackingAreas {
|
|
if (trackingArea != nil) {
|
|
[self removeTrackingArea:trackingArea];
|
|
[trackingArea release];
|
|
}
|
|
|
|
NSTrackingAreaOptions options =
|
|
NSTrackingMouseEnteredAndExited |
|
|
NSTrackingActiveInKeyWindow |
|
|
NSTrackingCursorUpdate |
|
|
NSTrackingInVisibleRect;
|
|
|
|
trackingArea = [[NSTrackingArea alloc]
|
|
initWithRect:[self bounds]
|
|
options:options
|
|
owner:self
|
|
userInfo:nil];
|
|
|
|
[self addTrackingArea:trackingArea];
|
|
[super updateTrackingAreas];
|
|
}
|
|
|
|
// Translates a OS X keycode to a Godot keycode
|
|
//
|
|
static int translateKey(unsigned int key) {
|
|
// Keyboard symbol translation table
|
|
static const unsigned int table[128] = {
|
|
/* 00 */ KEY_A,
|
|
/* 01 */ KEY_S,
|
|
/* 02 */ KEY_D,
|
|
/* 03 */ KEY_F,
|
|
/* 04 */ KEY_H,
|
|
/* 05 */ KEY_G,
|
|
/* 06 */ KEY_Z,
|
|
/* 07 */ KEY_X,
|
|
/* 08 */ KEY_C,
|
|
/* 09 */ KEY_V,
|
|
/* 0a */ KEY_UNKNOWN,
|
|
/* 0b */ KEY_B,
|
|
/* 0c */ KEY_Q,
|
|
/* 0d */ KEY_W,
|
|
/* 0e */ KEY_E,
|
|
/* 0f */ KEY_R,
|
|
/* 10 */ KEY_Y,
|
|
/* 11 */ KEY_T,
|
|
/* 12 */ KEY_1,
|
|
/* 13 */ KEY_2,
|
|
/* 14 */ KEY_3,
|
|
/* 15 */ KEY_4,
|
|
/* 16 */ KEY_6,
|
|
/* 17 */ KEY_5,
|
|
/* 18 */ KEY_EQUAL,
|
|
/* 19 */ KEY_9,
|
|
/* 1a */ KEY_7,
|
|
/* 1b */ KEY_MINUS,
|
|
/* 1c */ KEY_8,
|
|
/* 1d */ KEY_0,
|
|
/* 1e */ KEY_BRACERIGHT,
|
|
/* 1f */ KEY_O,
|
|
/* 20 */ KEY_U,
|
|
/* 21 */ KEY_BRACELEFT,
|
|
/* 22 */ KEY_I,
|
|
/* 23 */ KEY_P,
|
|
/* 24 */ KEY_ENTER,
|
|
/* 25 */ KEY_L,
|
|
/* 26 */ KEY_J,
|
|
/* 27 */ KEY_APOSTROPHE,
|
|
/* 28 */ KEY_K,
|
|
/* 29 */ KEY_SEMICOLON,
|
|
/* 2a */ KEY_BACKSLASH,
|
|
/* 2b */ KEY_COMMA,
|
|
/* 2c */ KEY_SLASH,
|
|
/* 2d */ KEY_N,
|
|
/* 2e */ KEY_M,
|
|
/* 2f */ KEY_PERIOD,
|
|
/* 30 */ KEY_TAB,
|
|
/* 31 */ KEY_SPACE,
|
|
/* 32 */ KEY_QUOTELEFT,
|
|
/* 33 */ KEY_BACKSPACE,
|
|
/* 34 */ KEY_UNKNOWN,
|
|
/* 35 */ KEY_ESCAPE,
|
|
/* 36 */ KEY_META,
|
|
/* 37 */ KEY_META,
|
|
/* 38 */ KEY_SHIFT,
|
|
/* 39 */ KEY_CAPSLOCK,
|
|
/* 3a */ KEY_ALT,
|
|
/* 3b */ KEY_CONTROL,
|
|
/* 3c */ KEY_SHIFT,
|
|
/* 3d */ KEY_ALT,
|
|
/* 3e */ KEY_CONTROL,
|
|
/* 3f */ KEY_UNKNOWN, /* Function */
|
|
/* 40 */ KEY_UNKNOWN,
|
|
/* 41 */ KEY_KP_PERIOD,
|
|
/* 42 */ KEY_UNKNOWN,
|
|
/* 43 */ KEY_KP_MULTIPLY,
|
|
/* 44 */ KEY_UNKNOWN,
|
|
/* 45 */ KEY_KP_ADD,
|
|
/* 46 */ KEY_UNKNOWN,
|
|
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
|
|
/* 48 */ KEY_UNKNOWN, /* VolumeUp */
|
|
/* 49 */ KEY_UNKNOWN, /* VolumeDown */
|
|
/* 4a */ KEY_UNKNOWN, /* Mute */
|
|
/* 4b */ KEY_KP_DIVIDE,
|
|
/* 4c */ KEY_KP_ENTER,
|
|
/* 4d */ KEY_UNKNOWN,
|
|
/* 4e */ KEY_KP_SUBTRACT,
|
|
/* 4f */ KEY_UNKNOWN,
|
|
/* 50 */ KEY_UNKNOWN,
|
|
/* 51 */ KEY_EQUAL, //wtf equal?
|
|
/* 52 */ KEY_KP_0,
|
|
/* 53 */ KEY_KP_1,
|
|
/* 54 */ KEY_KP_2,
|
|
/* 55 */ KEY_KP_3,
|
|
/* 56 */ KEY_KP_4,
|
|
/* 57 */ KEY_KP_5,
|
|
/* 58 */ KEY_KP_6,
|
|
/* 59 */ KEY_KP_7,
|
|
/* 5a */ KEY_UNKNOWN,
|
|
/* 5b */ KEY_KP_8,
|
|
/* 5c */ KEY_KP_9,
|
|
/* 5d */ KEY_UNKNOWN,
|
|
/* 5e */ KEY_UNKNOWN,
|
|
/* 5f */ KEY_UNKNOWN,
|
|
/* 60 */ KEY_F5,
|
|
/* 61 */ KEY_F6,
|
|
/* 62 */ KEY_F7,
|
|
/* 63 */ KEY_F3,
|
|
/* 64 */ KEY_F8,
|
|
/* 65 */ KEY_F9,
|
|
/* 66 */ KEY_UNKNOWN,
|
|
/* 67 */ KEY_F11,
|
|
/* 68 */ KEY_UNKNOWN,
|
|
/* 69 */ KEY_F13,
|
|
/* 6a */ KEY_F16,
|
|
/* 6b */ KEY_F14,
|
|
/* 6c */ KEY_UNKNOWN,
|
|
/* 6d */ KEY_F10,
|
|
/* 6e */ KEY_UNKNOWN,
|
|
/* 6f */ KEY_F12,
|
|
/* 70 */ KEY_UNKNOWN,
|
|
/* 71 */ KEY_F15,
|
|
/* 72 */ KEY_INSERT, /* Really Help... */
|
|
/* 73 */ KEY_HOME,
|
|
/* 74 */ KEY_PAGEUP,
|
|
/* 75 */ KEY_DELETE,
|
|
/* 76 */ KEY_F4,
|
|
/* 77 */ KEY_END,
|
|
/* 78 */ KEY_F2,
|
|
/* 79 */ KEY_PAGEDOWN,
|
|
/* 7a */ KEY_F1,
|
|
/* 7b */ KEY_LEFT,
|
|
/* 7c */ KEY_RIGHT,
|
|
/* 7d */ KEY_DOWN,
|
|
/* 7e */ KEY_UP,
|
|
/* 7f */ KEY_UNKNOWN,
|
|
};
|
|
|
|
if (key >= 128)
|
|
return KEY_UNKNOWN;
|
|
|
|
return table[key];
|
|
}
|
|
|
|
- (void)keyDown:(NSEvent *)event {
|
|
|
|
//disable raw input in IME mode
|
|
if (!imeMode) {
|
|
OS_OSX::KeyEvent ke;
|
|
|
|
ke.osx_state = [event modifierFlags];
|
|
ke.pressed = true;
|
|
ke.echo = [event isARepeat];
|
|
ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
|
ke.unicode = 0;
|
|
|
|
push_to_key_event_buffer(ke);
|
|
}
|
|
|
|
if ((OS_OSX::singleton->im_position.x != 0) && (OS_OSX::singleton->im_position.y != 0))
|
|
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
|
|
}
|
|
|
|
- (void)flagsChanged:(NSEvent *)event {
|
|
|
|
if (!imeMode) {
|
|
OS_OSX::KeyEvent ke;
|
|
|
|
ke.echo = false;
|
|
|
|
int key = [event keyCode];
|
|
int mod = [event modifierFlags];
|
|
|
|
if (key == 0x36 || key == 0x37) {
|
|
if (mod & NSEventModifierFlagCommand) {
|
|
mod &= ~NSEventModifierFlagCommand;
|
|
ke.pressed = true;
|
|
} else {
|
|
ke.pressed = false;
|
|
}
|
|
} else if (key == 0x38 || key == 0x3c) {
|
|
if (mod & NSEventModifierFlagShift) {
|
|
mod &= ~NSEventModifierFlagShift;
|
|
ke.pressed = true;
|
|
} else {
|
|
ke.pressed = false;
|
|
}
|
|
} else if (key == 0x3a || key == 0x3d) {
|
|
if (mod & NSEventModifierFlagOption) {
|
|
mod &= ~NSEventModifierFlagOption;
|
|
ke.pressed = true;
|
|
} else {
|
|
ke.pressed = false;
|
|
}
|
|
} else if (key == 0x3b || key == 0x3e) {
|
|
if (mod & NSEventModifierFlagControl) {
|
|
mod &= ~NSEventModifierFlagControl;
|
|
ke.pressed = true;
|
|
} else {
|
|
ke.pressed = false;
|
|
}
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
ke.osx_state = mod;
|
|
ke.scancode = latin_keyboard_keycode_convert(translateKey(key));
|
|
ke.unicode = 0;
|
|
|
|
push_to_key_event_buffer(ke);
|
|
}
|
|
}
|
|
|
|
- (void)keyUp:(NSEvent *)event {
|
|
|
|
if (!imeMode) {
|
|
|
|
OS_OSX::KeyEvent ke;
|
|
|
|
ke.osx_state = [event modifierFlags];
|
|
ke.pressed = false;
|
|
ke.echo = false;
|
|
ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
|
ke.unicode = 0;
|
|
|
|
push_to_key_event_buffer(ke);
|
|
}
|
|
}
|
|
|
|
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
|
|
|
|
Ref<InputEventMouseButton> sc;
|
|
sc.instance();
|
|
|
|
get_key_modifier_state(modifierFlags, sc);
|
|
sc->set_button_index(button);
|
|
sc->set_factor(factor);
|
|
sc->set_pressed(true);
|
|
Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
|
|
sc->set_position(mouse_pos);
|
|
sc->set_global_position(mouse_pos);
|
|
sc->set_button_mask(button_mask);
|
|
OS_OSX::singleton->push_input(sc);
|
|
sc->set_pressed(false);
|
|
OS_OSX::singleton->push_input(sc);
|
|
}
|
|
|
|
inline void sendPanEvent(double dx, double dy, int modifierFlags) {
|
|
|
|
Ref<InputEventPanGesture> pg;
|
|
pg.instance();
|
|
|
|
get_key_modifier_state(modifierFlags, pg);
|
|
Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
|
|
pg->set_position(mouse_pos);
|
|
pg->set_delta(Vector2(-dx, -dy));
|
|
OS_OSX::singleton->push_input(pg);
|
|
}
|
|
|
|
- (void)scrollWheel:(NSEvent *)event {
|
|
double deltaX, deltaY;
|
|
|
|
deltaX = [event scrollingDeltaX];
|
|
deltaY = [event scrollingDeltaY];
|
|
|
|
if ([event hasPreciseScrollingDeltas]) {
|
|
deltaX *= 0.03;
|
|
deltaY *= 0.03;
|
|
}
|
|
|
|
if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
|
|
sendPanEvent(deltaX, deltaY, [event modifierFlags]);
|
|
} else {
|
|
if (fabs(deltaX)) {
|
|
sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
|
|
}
|
|
if (fabs(deltaY)) {
|
|
sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
|
|
}
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
@interface GodotWindow : NSWindow {
|
|
}
|
|
@end
|
|
|
|
@implementation GodotWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow {
|
|
// Required for NSBorderlessWindowMask windows
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
void OS_OSX::set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {
|
|
im_callback = p_callback;
|
|
im_target = p_inp;
|
|
if (!im_callback) {
|
|
[window_view cancelComposition];
|
|
}
|
|
}
|
|
|
|
String OS_OSX::get_unique_id() const {
|
|
|
|
static String serial_number;
|
|
|
|
if (serial_number.empty()) {
|
|
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
|
|
CFStringRef serialNumberAsCFString = NULL;
|
|
if (platformExpert) {
|
|
serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
|
|
IOObjectRelease(platformExpert);
|
|
}
|
|
|
|
NSString *serialNumberAsNSString = nil;
|
|
if (serialNumberAsCFString) {
|
|
serialNumberAsNSString = [NSString stringWithString:(NSString *)serialNumberAsCFString];
|
|
CFRelease(serialNumberAsCFString);
|
|
}
|
|
|
|
serial_number = [serialNumberAsNSString UTF8String];
|
|
}
|
|
|
|
return serial_number;
|
|
}
|
|
|
|
void OS_OSX::set_ime_position(const Point2 &p_pos) {
|
|
im_position = p_pos;
|
|
}
|
|
|
|
int OS_OSX::get_video_driver_count() const {
|
|
return 1;
|
|
}
|
|
|
|
const char *OS_OSX::get_video_driver_name(int p_driver) const {
|
|
|
|
return "GLES3";
|
|
}
|
|
|
|
void OS_OSX::initialize_core() {
|
|
|
|
crash_handler.initialize();
|
|
|
|
OS_Unix::initialize_core();
|
|
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
|
|
|
|
SemaphoreOSX::make_default();
|
|
}
|
|
|
|
static bool keyboard_layout_dirty = true;
|
|
static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
|
|
keyboard_layout_dirty = true;
|
|
}
|
|
|
|
static bool displays_arrangement_dirty = true;
|
|
static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
|
|
displays_arrangement_dirty = true;
|
|
}
|
|
|
|
Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
|
|
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
|
|
keyboard_layout_dirty = true;
|
|
displays_arrangement_dirty = true;
|
|
|
|
// Register to be notified on keyboard layout changes
|
|
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
|
|
NULL, keyboard_layout_changed,
|
|
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
|
|
CFNotificationSuspensionBehaviorDeliverImmediately);
|
|
|
|
// Register to be notified on displays arrangement changes
|
|
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
|
|
|
|
window_delegate = [[GodotWindowDelegate alloc] init];
|
|
|
|
// Don't use accumulation buffer support; it's not accelerated
|
|
// Aux buffers probably aren't accelerated either
|
|
|
|
unsigned int styleMask;
|
|
|
|
if (p_desired.borderless_window) {
|
|
styleMask = NSWindowStyleMaskBorderless;
|
|
} else {
|
|
styleMask = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (p_desired.resizable ? NSWindowStyleMaskResizable : 0);
|
|
}
|
|
|
|
window_object = [[GodotWindow alloc]
|
|
initWithContentRect:NSMakeRect(0, 0, p_desired.width, p_desired.height)
|
|
styleMask:styleMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
|
|
ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE);
|
|
|
|
window_view = [[GodotContentView alloc] init];
|
|
|
|
float displayScale = 1.0;
|
|
if (is_hidpi_allowed()) {
|
|
// note that mainScreen is not screen #0 but the one with the keyboard focus.
|
|
NSScreen *screen = [NSScreen mainScreen];
|
|
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
|
|
displayScale = fmax(displayScale, [screen backingScaleFactor]);
|
|
}
|
|
}
|
|
|
|
window_size.width = p_desired.width * displayScale;
|
|
window_size.height = p_desired.height * displayScale;
|
|
|
|
if (displayScale > 1.0) {
|
|
[window_view setWantsBestResolutionOpenGLSurface:YES];
|
|
//if (current_videomode.resizable)
|
|
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
|
|
}
|
|
|
|
//[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
|
|
[window_object setContentView:window_view];
|
|
[window_object setDelegate:window_delegate];
|
|
[window_object setAcceptsMouseMovedEvents:YES];
|
|
[window_object center];
|
|
|
|
[window_object setRestorable:NO];
|
|
|
|
unsigned int attributeCount = 0;
|
|
|
|
// OS X needs non-zero color size, so set resonable values
|
|
int colorBits = 32;
|
|
|
|
// Fail if a robustness strategy was requested
|
|
|
|
#define ADD_ATTR(x) \
|
|
{ attributes[attributeCount++] = x; }
|
|
#define ADD_ATTR2(x, y) \
|
|
{ \
|
|
ADD_ATTR(x); \
|
|
ADD_ATTR(y); \
|
|
}
|
|
|
|
// Arbitrary array size here
|
|
NSOpenGLPixelFormatAttribute attributes[40];
|
|
|
|
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
|
ADD_ATTR(NSOpenGLPFAClosestPolicy);
|
|
|
|
//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
|
|
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
|
|
|
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
|
|
|
/*
|
|
if (fbconfig->alphaBits > 0)
|
|
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
|
*/
|
|
|
|
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
|
|
|
|
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
|
|
|
|
/*
|
|
if (fbconfig->stereo)
|
|
ADD_ATTR(NSOpenGLPFAStereo);
|
|
*/
|
|
|
|
/*
|
|
if (fbconfig->samples > 0) {
|
|
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
|
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
|
}
|
|
*/
|
|
|
|
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
|
// frambuffer, so there's no need (and no way) to request it
|
|
|
|
ADD_ATTR(0);
|
|
|
|
#undef ADD_ATTR
|
|
#undef ADD_ATTR2
|
|
|
|
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
|
ERR_FAIL_COND_V(pixelFormat == nil, ERR_UNAVAILABLE);
|
|
|
|
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
|
|
|
|
ERR_FAIL_COND_V(context == nil, ERR_UNAVAILABLE);
|
|
|
|
[context setView:window_view];
|
|
|
|
[context makeCurrentContext];
|
|
|
|
set_use_vsync(p_desired.use_vsync);
|
|
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
_update_window();
|
|
|
|
[window_object makeKeyAndOrderFront:nil];
|
|
|
|
if (p_desired.fullscreen)
|
|
zoomed = true;
|
|
|
|
/*** END OSX INITIALIZATION ***/
|
|
|
|
bool use_gl2 = p_video_driver != 1;
|
|
|
|
AudioDriverManager::add_driver(&audio_driver);
|
|
|
|
// only opengl support here...
|
|
RasterizerGLES3::register_config();
|
|
RasterizerGLES3::make_current();
|
|
|
|
visual_server = memnew(VisualServerRaster);
|
|
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
|
|
|
|
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
|
|
}
|
|
visual_server->init();
|
|
|
|
AudioDriverManager::initialize(p_audio_driver);
|
|
|
|
input = memnew(InputDefault);
|
|
joypad_osx = memnew(JoypadOSX);
|
|
|
|
power_manager = memnew(power_osx);
|
|
|
|
_ensure_user_data_dir();
|
|
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
|
|
return OK;
|
|
}
|
|
|
|
void OS_OSX::finalize() {
|
|
|
|
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
|
|
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
|
|
|
|
delete_main_loop();
|
|
|
|
memdelete(joypad_osx);
|
|
memdelete(input);
|
|
|
|
visual_server->finish();
|
|
memdelete(visual_server);
|
|
//memdelete(rasterizer);
|
|
}
|
|
|
|
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
|
|
|
|
main_loop = p_main_loop;
|
|
input->set_main_loop(p_main_loop);
|
|
}
|
|
|
|
void OS_OSX::delete_main_loop() {
|
|
|
|
if (!main_loop)
|
|
return;
|
|
memdelete(main_loop);
|
|
main_loop = NULL;
|
|
}
|
|
|
|
String OS_OSX::get_name() {
|
|
|
|
return "OSX";
|
|
}
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
|
|
class OSXTerminalLogger : public StdLogger {
|
|
public:
|
|
virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) {
|
|
if (!should_log(true)) {
|
|
return;
|
|
}
|
|
|
|
const char *err_details;
|
|
if (p_rationale && p_rationale[0])
|
|
err_details = p_rationale;
|
|
else
|
|
err_details = p_code;
|
|
|
|
switch (p_type) {
|
|
case ERR_WARNING:
|
|
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
|
|
os_log_info(OS_LOG_DEFAULT,
|
|
"WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.",
|
|
p_function, err_details, p_file, p_line);
|
|
}
|
|
logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function,
|
|
err_details);
|
|
logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
|
|
break;
|
|
case ERR_SCRIPT:
|
|
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
|
|
os_log_error(OS_LOG_DEFAULT,
|
|
"SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
|
|
p_function, err_details, p_file, p_line);
|
|
}
|
|
logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function,
|
|
err_details);
|
|
logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
|
|
break;
|
|
case ERR_SHADER:
|
|
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
|
|
os_log_error(OS_LOG_DEFAULT,
|
|
"SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
|
|
p_function, err_details, p_file, p_line);
|
|
}
|
|
logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function,
|
|
err_details);
|
|
logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
|
|
break;
|
|
case ERR_ERROR:
|
|
default:
|
|
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
|
|
os_log_error(OS_LOG_DEFAULT,
|
|
"ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
|
|
p_function, err_details, p_file, p_line);
|
|
}
|
|
logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
|
|
logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
#else
|
|
|
|
typedef UnixTerminalLogger OSXTerminalLogger;
|
|
#endif
|
|
|
|
void OS_OSX::alert(const String &p_alert, const String &p_title) {
|
|
// Set OS X-compliant variables
|
|
NSAlert *window = [[NSAlert alloc] init];
|
|
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
|
|
NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
|
|
|
|
[window addButtonWithTitle:@"OK"];
|
|
[window setMessageText:ns_title];
|
|
[window setInformativeText:ns_alert];
|
|
[window setAlertStyle:NSWarningAlertStyle];
|
|
|
|
// Display it, then release
|
|
[window runModal];
|
|
[window release];
|
|
}
|
|
|
|
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
|
|
|
|
String path = p_path;
|
|
|
|
if (!FileAccess::exists(path)) {
|
|
//this code exists so gdnative can load .dylib files from within the executable path
|
|
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
|
|
}
|
|
|
|
if (!FileAccess::exists(path)) {
|
|
//this code exists so gdnative can load .dylib files from a standard macOS location
|
|
path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file());
|
|
}
|
|
|
|
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
|
|
if (!p_library_handle) {
|
|
ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
|
|
ERR_FAIL_V(ERR_CANT_OPEN);
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
void OS_OSX::set_cursor_shape(CursorShape p_shape) {
|
|
|
|
if (cursor_shape == p_shape)
|
|
return;
|
|
|
|
if (cursors[p_shape] != NULL) {
|
|
[cursors[p_shape] set];
|
|
} else {
|
|
switch (p_shape) {
|
|
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
|
|
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
|
|
case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
|
|
case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
|
|
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
|
|
case CURSOR_FORBIDDEN: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSIZE: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSIZE: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_BDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_FDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
|
|
default: {};
|
|
}
|
|
}
|
|
|
|
cursor_shape = p_shape;
|
|
}
|
|
|
|
void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
|
|
if (p_cursor.is_valid()) {
|
|
Ref<Texture> texture = p_cursor;
|
|
Ref<Image> image = texture->get_data();
|
|
|
|
int image_size = 32 * 32;
|
|
|
|
ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
|
|
|
|
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
|
|
initWithBitmapDataPlanes:NULL
|
|
pixelsWide:image->get_width()
|
|
pixelsHigh:image->get_height()
|
|
bitsPerSample:8
|
|
samplesPerPixel:4
|
|
hasAlpha:YES
|
|
isPlanar:NO
|
|
colorSpaceName:NSDeviceRGBColorSpace
|
|
bytesPerRow:image->get_width() * 4
|
|
bitsPerPixel:32] autorelease];
|
|
|
|
ERR_FAIL_COND(imgrep == nil);
|
|
uint8_t *pixels = [imgrep bitmapData];
|
|
|
|
int len = image->get_width() * image->get_height();
|
|
PoolVector<uint8_t> data = image->get_data();
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
/* Premultiply the alpha channel */
|
|
for (int i = 0; i < len; i++) {
|
|
uint8_t alpha = r[i * 4 + 3];
|
|
pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
|
|
pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
|
|
pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
|
|
pixels[i * 4 + 3] = alpha;
|
|
}
|
|
|
|
NSImage *nsimage = [[[NSImage alloc] initWithSize:NSMakeSize(image->get_width(), image->get_height())] autorelease];
|
|
[nsimage addRepresentation:imgrep];
|
|
|
|
NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
|
|
|
|
cursors[p_shape] = cursor;
|
|
|
|
if (p_shape == CURSOR_ARROW) {
|
|
[cursor set];
|
|
}
|
|
}
|
|
}
|
|
|
|
void OS_OSX::set_mouse_show(bool p_show) {
|
|
}
|
|
|
|
void OS_OSX::set_mouse_grab(bool p_grab) {
|
|
}
|
|
|
|
bool OS_OSX::is_mouse_grab_enabled() const {
|
|
|
|
return mouse_grab;
|
|
}
|
|
|
|
void OS_OSX::warp_mouse_position(const Point2 &p_to) {
|
|
|
|
//copied from windows impl with osx native calls
|
|
if (mouse_mode == MOUSE_MODE_CAPTURED) {
|
|
mouse_x = p_to.x;
|
|
mouse_y = p_to.y;
|
|
} else { //set OS position
|
|
|
|
//local point in window coords
|
|
const NSRect contentRect = [window_view frame];
|
|
float displayScale = _display_scale();
|
|
NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
|
|
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
|
|
|
|
//point in scren coords
|
|
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
|
|
|
|
//do the warping
|
|
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
|
|
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
CGWarpMouseCursorPosition(lMouseWarpPos);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
}
|
|
|
|
Point2 OS_OSX::get_mouse_position() const {
|
|
|
|
return Vector2(mouse_x, mouse_y);
|
|
}
|
|
|
|
int OS_OSX::get_mouse_button_state() const {
|
|
return button_mask;
|
|
}
|
|
|
|
void OS_OSX::set_window_title(const String &p_title) {
|
|
title = p_title;
|
|
|
|
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
|
|
}
|
|
|
|
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
|
|
|
|
Ref<Image> img = p_icon;
|
|
img = img->duplicate();
|
|
img->convert(Image::FORMAT_RGBA8);
|
|
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
|
|
initWithBitmapDataPlanes:NULL
|
|
pixelsWide:img->get_width()
|
|
pixelsHigh:img->get_height()
|
|
bitsPerSample:8
|
|
samplesPerPixel:4
|
|
hasAlpha:YES
|
|
isPlanar:NO
|
|
colorSpaceName:NSDeviceRGBColorSpace
|
|
bytesPerRow:img->get_width() * 4
|
|
bitsPerPixel:32] autorelease];
|
|
ERR_FAIL_COND(imgrep == nil);
|
|
uint8_t *pixels = [imgrep bitmapData];
|
|
|
|
int len = img->get_width() * img->get_height();
|
|
PoolVector<uint8_t> data = img->get_data();
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
/* Premultiply the alpha channel */
|
|
for (int i = 0; i < len; i++) {
|
|
uint8_t alpha = r[i * 4 + 3];
|
|
pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
|
|
pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
|
|
pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
|
|
pixels[i * 4 + 3] = alpha;
|
|
}
|
|
|
|
NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease];
|
|
ERR_FAIL_COND(nsimg == nil);
|
|
[nsimg addRepresentation:imgrep];
|
|
|
|
[NSApp setApplicationIconImage:nsimg];
|
|
}
|
|
|
|
MainLoop *OS_OSX::get_main_loop() const {
|
|
|
|
return main_loop;
|
|
}
|
|
|
|
String OS_OSX::get_config_path() const {
|
|
|
|
if (has_environment("XDG_CONFIG_HOME")) {
|
|
return get_environment("XDG_CONFIG_HOME");
|
|
} else if (has_environment("HOME")) {
|
|
return get_environment("HOME").plus_file("Library/Application Support");
|
|
} else {
|
|
return ".";
|
|
}
|
|
}
|
|
|
|
String OS_OSX::get_data_path() const {
|
|
|
|
if (has_environment("XDG_DATA_HOME")) {
|
|
return get_environment("XDG_DATA_HOME");
|
|
} else {
|
|
return get_config_path();
|
|
}
|
|
}
|
|
|
|
String OS_OSX::get_cache_path() const {
|
|
|
|
if (has_environment("XDG_CACHE_HOME")) {
|
|
return get_environment("XDG_CACHE_HOME");
|
|
} else if (has_environment("HOME")) {
|
|
return get_environment("HOME").plus_file("Library/Caches");
|
|
} else {
|
|
return get_config_path();
|
|
}
|
|
}
|
|
|
|
// Get properly capitalized engine name for system paths
|
|
String OS_OSX::get_godot_dir_name() const {
|
|
|
|
return String(VERSION_SHORT_NAME).capitalize();
|
|
}
|
|
|
|
String OS_OSX::get_system_dir(SystemDir p_dir) const {
|
|
|
|
NSSearchPathDirectory id = 0;
|
|
|
|
switch (p_dir) {
|
|
case SYSTEM_DIR_DESKTOP: {
|
|
id = NSDesktopDirectory;
|
|
} break;
|
|
case SYSTEM_DIR_DOCUMENTS: {
|
|
id = NSDocumentDirectory;
|
|
} break;
|
|
case SYSTEM_DIR_DOWNLOADS: {
|
|
id = NSDownloadsDirectory;
|
|
} break;
|
|
case SYSTEM_DIR_MOVIES: {
|
|
id = NSMoviesDirectory;
|
|
} break;
|
|
case SYSTEM_DIR_MUSIC: {
|
|
id = NSMusicDirectory;
|
|
} break;
|
|
case SYSTEM_DIR_PICTURES: {
|
|
id = NSPicturesDirectory;
|
|
} break;
|
|
}
|
|
|
|
String ret;
|
|
if (id) {
|
|
|
|
NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
|
|
if (paths && [paths count] >= 1) {
|
|
|
|
char *utfs = strdup([[paths firstObject] UTF8String]);
|
|
ret.parse_utf8(utfs);
|
|
free(utfs);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool OS_OSX::can_draw() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
void OS_OSX::set_clipboard(const String &p_text) {
|
|
|
|
NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
|
|
|
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
|
|
[pasteboard declareTypes:types owner:nil];
|
|
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
|
|
forType:NSStringPboardType];
|
|
}
|
|
|
|
String OS_OSX::get_clipboard() const {
|
|
|
|
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
|
|
|
|
if (![[pasteboard types] containsObject:NSStringPboardType]) {
|
|
return "";
|
|
}
|
|
|
|
NSString *object = [pasteboard stringForType:NSStringPboardType];
|
|
if (!object) {
|
|
return "";
|
|
}
|
|
|
|
char *utfs = strdup([object UTF8String]);
|
|
String ret;
|
|
ret.parse_utf8(utfs);
|
|
free(utfs);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void OS_OSX::release_rendering_thread() {
|
|
|
|
[NSOpenGLContext clearCurrentContext];
|
|
}
|
|
|
|
void OS_OSX::make_rendering_thread() {
|
|
|
|
[context makeCurrentContext];
|
|
}
|
|
|
|
Error OS_OSX::shell_open(String p_uri) {
|
|
|
|
[[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[[NSString stringWithUTF8String:p_uri.utf8().get_data()] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]];
|
|
return OK;
|
|
}
|
|
|
|
String OS_OSX::get_locale() const {
|
|
NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
|
|
return [locale_code UTF8String];
|
|
}
|
|
|
|
void OS_OSX::swap_buffers() {
|
|
|
|
[context flushBuffer];
|
|
}
|
|
|
|
void OS_OSX::wm_minimized(bool p_minimized) {
|
|
|
|
minimized = p_minimized;
|
|
};
|
|
|
|
void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
|
|
}
|
|
|
|
OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
|
|
|
|
VideoMode vm;
|
|
vm.width = window_size.width;
|
|
vm.height = window_size.height;
|
|
|
|
return vm;
|
|
}
|
|
|
|
void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
|
|
}
|
|
|
|
int OS_OSX::get_screen_count() const {
|
|
NSArray *screenArray = [NSScreen screens];
|
|
return [screenArray count];
|
|
};
|
|
|
|
// Returns the native top-left screen coordinate of the smallest rectangle
|
|
// that encompasses all screens. Needed in get_screen_position(),
|
|
// get_window_position, and set_window_position()
|
|
// to convert between OS X native screen coordinates and the ones expected by Godot
|
|
Point2 OS_OSX::get_screens_origin() const {
|
|
static Point2 origin;
|
|
|
|
if (displays_arrangement_dirty) {
|
|
origin = Point2();
|
|
|
|
for (int i = 0; i < get_screen_count(); i++) {
|
|
Point2 position = get_native_screen_position(i);
|
|
if (position.x < origin.x) {
|
|
origin.x = position.x;
|
|
}
|
|
if (position.y > origin.y) {
|
|
origin.y = position.y;
|
|
}
|
|
}
|
|
|
|
displays_arrangement_dirty = false;
|
|
}
|
|
|
|
return origin;
|
|
}
|
|
|
|
static int get_screen_index(NSScreen *screen) {
|
|
const NSUInteger index = [[NSScreen screens] indexOfObject:screen];
|
|
return index == NSNotFound ? 0 : index;
|
|
}
|
|
|
|
int OS_OSX::get_current_screen() const {
|
|
if (window_object) {
|
|
return get_screen_index([window_object screen]);
|
|
} else {
|
|
return get_screen_index([NSScreen mainScreen]);
|
|
}
|
|
};
|
|
|
|
void OS_OSX::set_current_screen(int p_screen) {
|
|
Vector2 wpos = get_window_position() - get_screen_position(get_current_screen());
|
|
set_window_position(wpos + get_screen_position(p_screen));
|
|
};
|
|
|
|
Point2 OS_OSX::get_native_screen_position(int p_screen) const {
|
|
if (p_screen == -1) {
|
|
p_screen = get_current_screen();
|
|
}
|
|
|
|
NSArray *screenArray = [NSScreen screens];
|
|
if (p_screen < [screenArray count]) {
|
|
float display_scale = _display_scale([screenArray objectAtIndex:p_screen]);
|
|
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
|
|
// Return the top-left corner of the screen, for OS X the y starts at the bottom
|
|
return Point2(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale;
|
|
}
|
|
|
|
return Point2();
|
|
}
|
|
|
|
Point2 OS_OSX::get_screen_position(int p_screen) const {
|
|
Point2 position = get_native_screen_position(p_screen) - get_screens_origin();
|
|
// OS X native y-coordinate relative to get_screens_origin() is negative,
|
|
// Godot expects a positive value
|
|
position.y *= -1;
|
|
return position;
|
|
}
|
|
|
|
int OS_OSX::get_screen_dpi(int p_screen) const {
|
|
if (p_screen == -1) {
|
|
p_screen = get_current_screen();
|
|
}
|
|
|
|
NSArray *screenArray = [NSScreen screens];
|
|
if (p_screen < [screenArray count]) {
|
|
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
|
|
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
|
|
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
|
|
CGSize displayPhysicalSize = CGDisplayScreenSize(
|
|
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
|
|
|
|
return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
|
|
}
|
|
|
|
return 72;
|
|
}
|
|
|
|
Size2 OS_OSX::get_screen_size(int p_screen) const {
|
|
if (p_screen == -1) {
|
|
p_screen = get_current_screen();
|
|
}
|
|
|
|
NSArray *screenArray = [NSScreen screens];
|
|
if (p_screen < [screenArray count]) {
|
|
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
|
|
// Note: Use frame to get the whole screen size
|
|
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
|
|
return Size2(nsrect.size.width, nsrect.size.height) * displayScale;
|
|
}
|
|
|
|
return Size2();
|
|
}
|
|
|
|
void OS_OSX::_update_window() {
|
|
bool borderless_full = false;
|
|
|
|
if (get_borderless_window()) {
|
|
NSRect frameRect = [window_object frame];
|
|
NSRect screenRect = [[window_object screen] frame];
|
|
|
|
// Check if our window covers up the screen
|
|
if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
|
|
frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
|
|
borderless_full = true;
|
|
}
|
|
}
|
|
|
|
if (borderless_full) {
|
|
// If the window covers up the screen set the level to above the main menu and hide on deactivate
|
|
[window_object setLevel:NSMainMenuWindowLevel + 1];
|
|
[window_object setHidesOnDeactivate:YES];
|
|
} else {
|
|
// Reset these when our window is not a borderless window that covers up the screen
|
|
[window_object setLevel:NSNormalWindowLevel];
|
|
[window_object setHidesOnDeactivate:NO];
|
|
}
|
|
}
|
|
|
|
float OS_OSX::_display_scale() const {
|
|
if (window_object) {
|
|
return _display_scale([window_object screen]);
|
|
} else {
|
|
return _display_scale([NSScreen mainScreen]);
|
|
}
|
|
}
|
|
|
|
float OS_OSX::_display_scale(id screen) const {
|
|
if (is_hidpi_allowed()) {
|
|
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
|
|
return fmax(1.0, [screen backingScaleFactor]);
|
|
}
|
|
}
|
|
return 1.0;
|
|
}
|
|
|
|
Point2 OS_OSX::get_native_window_position() const {
|
|
|
|
NSRect nsrect = [window_object frame];
|
|
Point2 pos;
|
|
float display_scale = _display_scale();
|
|
|
|
// Return the position of the top-left corner, for OS X the y starts at the bottom
|
|
pos.x = nsrect.origin.x * display_scale;
|
|
pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale;
|
|
|
|
return pos;
|
|
};
|
|
|
|
Point2 OS_OSX::get_window_position() const {
|
|
Point2 position = get_native_window_position() - get_screens_origin();
|
|
// OS X native y-coordinate relative to get_screens_origin() is negative,
|
|
// Godot expects a positive value
|
|
position.y *= -1;
|
|
return position;
|
|
}
|
|
|
|
void OS_OSX::set_native_window_position(const Point2 &p_position) {
|
|
|
|
NSPoint pos;
|
|
float displayScale = _display_scale();
|
|
|
|
pos.x = p_position.x / displayScale;
|
|
pos.y = p_position.y / displayScale;
|
|
|
|
[window_object setFrameTopLeftPoint:pos];
|
|
|
|
_update_window();
|
|
};
|
|
|
|
void OS_OSX::set_window_position(const Point2 &p_position) {
|
|
Point2 position = p_position;
|
|
// OS X native y-coordinate relative to get_screens_origin() is negative,
|
|
// Godot passes a positive value
|
|
position.y *= -1;
|
|
set_native_window_position(get_screens_origin() + position);
|
|
};
|
|
|
|
Size2 OS_OSX::get_window_size() const {
|
|
|
|
return window_size;
|
|
};
|
|
|
|
Size2 OS_OSX::get_real_window_size() const {
|
|
|
|
NSRect frame = [window_object frame];
|
|
return Size2(frame.size.width, frame.size.height);
|
|
}
|
|
|
|
void OS_OSX::set_window_size(const Size2 p_size) {
|
|
|
|
Size2 size = p_size;
|
|
|
|
if (get_borderless_window() == false) {
|
|
// NSRect used by setFrame includes the title bar, so add it to our size.y
|
|
CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
|
|
if (menuBarHeight != 0.f) {
|
|
size.y += menuBarHeight;
|
|
} else {
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
|
|
if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_12) {
|
|
#else
|
|
{
|
|
#endif
|
|
size.y += [[NSStatusBar systemStatusBar] thickness];
|
|
}
|
|
}
|
|
}
|
|
|
|
NSRect frame = [window_object frame];
|
|
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
|
|
|
|
_update_window();
|
|
};
|
|
|
|
void OS_OSX::set_window_fullscreen(bool p_enabled) {
|
|
|
|
if (zoomed != p_enabled) {
|
|
[window_object toggleFullScreen:nil];
|
|
}
|
|
zoomed = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_fullscreen() const {
|
|
|
|
return zoomed;
|
|
};
|
|
|
|
void OS_OSX::set_window_resizable(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
|
|
else
|
|
[window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable];
|
|
};
|
|
|
|
bool OS_OSX::is_window_resizable() const {
|
|
|
|
return [window_object styleMask] & NSWindowStyleMaskResizable;
|
|
};
|
|
|
|
void OS_OSX::set_window_minimized(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object performMiniaturize:nil];
|
|
else
|
|
[window_object deminiaturize:nil];
|
|
};
|
|
|
|
bool OS_OSX::is_window_minimized() const {
|
|
|
|
if ([window_object respondsToSelector:@selector(isMiniaturized)])
|
|
return [window_object isMiniaturized];
|
|
|
|
return minimized;
|
|
};
|
|
|
|
void OS_OSX::set_window_maximized(bool p_enabled) {
|
|
|
|
if (p_enabled) {
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
[window_object setFrame:[[[NSScreen screens] objectAtIndex:get_current_screen()] visibleFrame] display:YES];
|
|
} else {
|
|
set_window_size(restore_rect.size);
|
|
set_window_position(restore_rect.position);
|
|
};
|
|
maximized = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_maximized() const {
|
|
|
|
// don't know
|
|
return maximized;
|
|
};
|
|
|
|
void OS_OSX::move_window_to_foreground() {
|
|
|
|
[window_object orderFrontRegardless];
|
|
}
|
|
|
|
void OS_OSX::set_window_always_on_top(bool p_enabled) {
|
|
if (is_window_always_on_top() == p_enabled)
|
|
return;
|
|
|
|
if (p_enabled)
|
|
[window_object setLevel:NSFloatingWindowLevel];
|
|
else
|
|
[window_object setLevel:NSNormalWindowLevel];
|
|
}
|
|
|
|
bool OS_OSX::is_window_always_on_top() const {
|
|
return [window_object level] == NSFloatingWindowLevel;
|
|
}
|
|
|
|
void OS_OSX::request_attention() {
|
|
|
|
[NSApp requestUserAttention:NSCriticalRequest];
|
|
}
|
|
|
|
void OS_OSX::set_borderless_window(bool p_borderless) {
|
|
|
|
// OrderOut prevents a lose focus bug with the window
|
|
[window_object orderOut:nil];
|
|
|
|
if (p_borderless) {
|
|
[window_object setStyleMask:NSWindowStyleMaskBorderless];
|
|
} else {
|
|
[window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable];
|
|
|
|
// Force update of the window styles
|
|
NSRect frameRect = [window_object frame];
|
|
[window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
|
|
[window_object setFrame:frameRect display:NO];
|
|
|
|
// Restore the window title
|
|
[window_object setTitle:[NSString stringWithUTF8String:title.utf8().get_data()]];
|
|
}
|
|
|
|
_update_window();
|
|
|
|
[window_object makeKeyAndOrderFront:nil];
|
|
}
|
|
|
|
bool OS_OSX::get_borderless_window() {
|
|
|
|
return [window_object styleMask] == NSWindowStyleMaskBorderless;
|
|
}
|
|
|
|
String OS_OSX::get_executable_path() const {
|
|
|
|
int ret;
|
|
pid_t pid;
|
|
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
|
|
|
|
pid = getpid();
|
|
ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
|
|
if (ret <= 0) {
|
|
return OS::get_executable_path();
|
|
} else {
|
|
String path;
|
|
path.parse_utf8(pathbuf);
|
|
|
|
return path;
|
|
}
|
|
}
|
|
|
|
// Returns string representation of keys, if they are printable.
|
|
//
|
|
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
|
|
|
|
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
|
|
if (!currentKeyboard)
|
|
return nil;
|
|
|
|
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
|
|
if (!layoutData)
|
|
return nil;
|
|
|
|
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
|
|
|
|
OSStatus err;
|
|
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
|
|
|
|
for (int i = 0; i < length; ++i) {
|
|
|
|
UInt32 keysDown = 0;
|
|
UniChar chars[4];
|
|
UniCharCount realLength;
|
|
|
|
err = UCKeyTranslate(keyboardLayout,
|
|
keyCode[i],
|
|
kUCKeyActionDisplay,
|
|
0,
|
|
LMGetKbdType(),
|
|
kUCKeyTranslateNoDeadKeysBit,
|
|
&keysDown,
|
|
sizeof(chars) / sizeof(chars[0]),
|
|
&realLength,
|
|
chars);
|
|
|
|
if (err != noErr) {
|
|
CFRelease(output);
|
|
return nil;
|
|
}
|
|
|
|
CFStringAppendCharacters(output, chars, 1);
|
|
}
|
|
|
|
//CFStringUppercase(output, NULL);
|
|
|
|
return (NSString *)output;
|
|
}
|
|
|
|
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
|
|
|
|
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
if (keyboard_layout_dirty) {
|
|
|
|
layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
|
|
NSString *test = createStringForKeys(keys, 6);
|
|
|
|
if ([test isEqualToString:@"qwertz"]) {
|
|
layout = LATIN_KEYBOARD_QWERTZ;
|
|
} else if ([test isEqualToString:@"azerty"]) {
|
|
layout = LATIN_KEYBOARD_AZERTY;
|
|
} else if ([test isEqualToString:@"qzerty"]) {
|
|
layout = LATIN_KEYBOARD_QZERTY;
|
|
} else if ([test isEqualToString:@"',.pyf"]) {
|
|
layout = LATIN_KEYBOARD_DVORAK;
|
|
} else if ([test isEqualToString:@"xvlcwk"]) {
|
|
layout = LATIN_KEYBOARD_NEO;
|
|
} else if ([test isEqualToString:@"qwfpgj"]) {
|
|
layout = LATIN_KEYBOARD_COLEMAK;
|
|
}
|
|
|
|
[test release];
|
|
|
|
keyboard_layout_dirty = false;
|
|
return layout;
|
|
}
|
|
|
|
return layout;
|
|
}
|
|
|
|
void OS_OSX::process_events() {
|
|
|
|
while (true) {
|
|
NSEvent *event = [NSApp
|
|
nextEventMatchingMask:NSEventMaskAny
|
|
untilDate:[NSDate distantPast]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
|
|
if (event == nil)
|
|
break;
|
|
|
|
[NSApp sendEvent:event];
|
|
}
|
|
process_key_events();
|
|
|
|
[autoreleasePool drain];
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
}
|
|
|
|
void OS_OSX::process_key_events() {
|
|
|
|
Ref<InputEventKey> k;
|
|
for (int i = 0; i < key_event_pos; i++) {
|
|
|
|
KeyEvent &ke = key_event_buffer[i];
|
|
|
|
if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
|
|
k.instance();
|
|
|
|
get_key_modifier_state(ke.osx_state, k);
|
|
k->set_pressed(ke.pressed);
|
|
k->set_echo(ke.echo);
|
|
k->set_scancode(0);
|
|
k->set_unicode(ke.unicode);
|
|
|
|
push_input(k);
|
|
}
|
|
if (ke.scancode != 0) {
|
|
k.instance();
|
|
|
|
get_key_modifier_state(ke.osx_state, k);
|
|
k->set_pressed(ke.pressed);
|
|
k->set_echo(ke.echo);
|
|
k->set_scancode(ke.scancode);
|
|
|
|
if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
|
|
k->set_unicode(key_event_buffer[i + 1].unicode);
|
|
}
|
|
|
|
push_input(k);
|
|
}
|
|
}
|
|
|
|
key_event_pos = 0;
|
|
}
|
|
|
|
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
|
|
|
|
Ref<InputEvent> ev = p_event;
|
|
input->parse_input_event(ev);
|
|
}
|
|
|
|
void OS_OSX::force_process_input() {
|
|
|
|
process_events(); // get rid of pending events
|
|
joypad_osx->process_joypads();
|
|
}
|
|
|
|
void OS_OSX::run() {
|
|
|
|
force_quit = false;
|
|
|
|
if (!main_loop)
|
|
return;
|
|
|
|
main_loop->init();
|
|
|
|
if (zoomed) {
|
|
zoomed = false;
|
|
set_window_fullscreen(true);
|
|
}
|
|
|
|
//uint64_t last_ticks=get_ticks_usec();
|
|
|
|
//int frames=0;
|
|
//uint64_t frame=0;
|
|
|
|
while (!force_quit) {
|
|
|
|
process_events(); // get rid of pending events
|
|
joypad_osx->process_joypads();
|
|
if (Main::iteration() == true)
|
|
break;
|
|
};
|
|
|
|
main_loop->finish();
|
|
}
|
|
|
|
void OS_OSX::set_mouse_mode(MouseMode p_mode) {
|
|
|
|
if (p_mode == mouse_mode)
|
|
return;
|
|
|
|
if (p_mode == MOUSE_MODE_CAPTURED) {
|
|
// Apple Docs state that the display parameter is not used.
|
|
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
|
|
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
} else if (p_mode == MOUSE_MODE_HIDDEN) {
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
} else {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
|
|
mouse_mode = p_mode;
|
|
}
|
|
|
|
OS::MouseMode OS_OSX::get_mouse_mode() const {
|
|
|
|
return mouse_mode;
|
|
}
|
|
|
|
String OS_OSX::get_joy_guid(int p_device) const {
|
|
return input->get_joy_guid_remapped(p_device);
|
|
}
|
|
|
|
OS::PowerState OS_OSX::get_power_state() {
|
|
return power_manager->get_power_state();
|
|
}
|
|
|
|
int OS_OSX::get_power_seconds_left() {
|
|
return power_manager->get_power_seconds_left();
|
|
}
|
|
|
|
int OS_OSX::get_power_percent_left() {
|
|
return power_manager->get_power_percent_left();
|
|
}
|
|
|
|
Error OS_OSX::move_to_trash(const String &p_path) {
|
|
NSFileManager *fm = [NSFileManager defaultManager];
|
|
NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
|
|
NSError *err;
|
|
|
|
if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
|
|
ERR_PRINTS("trashItemAtURL error: " + String(err.localizedDescription.UTF8String));
|
|
return FAILED;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
void OS_OSX::_set_use_vsync(bool p_enable) {
|
|
CGLContextObj ctx = CGLGetCurrentContext();
|
|
if (ctx) {
|
|
GLint swapInterval = p_enable ? 1 : 0;
|
|
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
|
|
}
|
|
}
|
|
/*
|
|
bool OS_OSX::is_vsync_enabled() const {
|
|
GLint swapInterval = 0;
|
|
CGLContextObj ctx = CGLGetCurrentContext();
|
|
if (ctx) {
|
|
CGLGetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
|
|
}
|
|
return swapInterval ? true : false;
|
|
}
|
|
*/
|
|
OS_OSX *OS_OSX::singleton = NULL;
|
|
|
|
OS_OSX::OS_OSX() {
|
|
|
|
key_event_pos = 0;
|
|
mouse_mode = OS::MOUSE_MODE_VISIBLE;
|
|
main_loop = NULL;
|
|
singleton = this;
|
|
im_position = Point2();
|
|
im_callback = NULL;
|
|
im_target = NULL;
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
|
|
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
|
ERR_FAIL_COND(!eventSource);
|
|
|
|
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
|
|
|
|
/*
|
|
if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
|
|
_GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS");
|
|
return GL_FALSE;
|
|
}
|
|
*/
|
|
|
|
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
|
ERR_FAIL_COND(!framework);
|
|
|
|
// Implicitly create shared NSApplication instance
|
|
[GodotApplication sharedApplication];
|
|
|
|
// In case we are unbundled, make us a proper UI application
|
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
|
|
|
// Menu bar setup must go between sharedApplication above and
|
|
// finishLaunching below, in order to properly emulate the behavior
|
|
// of NSApplicationMain
|
|
NSMenuItem *menu_item;
|
|
NSString *title;
|
|
|
|
NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"];
|
|
if (nsappname == nil)
|
|
nsappname = [[NSProcessInfo processInfo] processName];
|
|
|
|
// Setup Apple menu
|
|
NSMenu *apple_menu = [[NSMenu alloc] initWithTitle:@""];
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
|
|
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
|
|
[apple_menu setSubmenu:services forItem:menu_item];
|
|
[NSApp setServicesMenu:services];
|
|
[services release];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
|
|
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
[menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
|
|
|
|
[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
|
|
// Setup menu bar
|
|
NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""];
|
|
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
|
|
[main_menu setSubmenu:apple_menu forItem:menu_item];
|
|
[NSApp setMainMenu:main_menu];
|
|
|
|
[main_menu release];
|
|
[apple_menu release];
|
|
|
|
[NSApp finishLaunching];
|
|
|
|
delegate = [[GodotApplicationDelegate alloc] init];
|
|
ERR_FAIL_COND(!delegate);
|
|
[NSApp setDelegate:delegate];
|
|
|
|
cursor_shape = CURSOR_ARROW;
|
|
|
|
maximized = false;
|
|
minimized = false;
|
|
window_size = Vector2(1024, 600);
|
|
zoomed = false;
|
|
|
|
Vector<Logger *> loggers;
|
|
loggers.push_back(memnew(OSXTerminalLogger));
|
|
_set_logger(memnew(CompositeLogger(loggers)));
|
|
|
|
//process application:openFile: event
|
|
while (true) {
|
|
NSEvent *event = [NSApp
|
|
nextEventMatchingMask:NSEventMaskAny
|
|
untilDate:[NSDate distantPast]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
|
|
if (event == nil)
|
|
break;
|
|
|
|
[NSApp sendEvent:event];
|
|
}
|
|
}
|
|
|
|
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
|
|
return p_feature == "pc" || p_feature == "s3tc";
|
|
}
|
|
|
|
void OS_OSX::disable_crash_handler() {
|
|
crash_handler.disable();
|
|
}
|
|
|
|
bool OS_OSX::is_disable_crash_handler() const {
|
|
return crash_handler.is_disabled();
|
|
}
|