virtualx-engine/drivers/gles3/shaders
2022-07-02 15:52:42 +02:00
..
blend_shape.glsl Fix Blend Shapes when Octahedral Compression is Used 2021-12-22 10:00:12 -05:00
canvas.glsl
canvas_shadow.glsl
copy.glsl
cube_to_dp.glsl
cubemap_filter.glsl
effect_blur.glsl Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders 2022-05-18 13:19:42 -07:00
exposure.glsl Fix incompatible addition in auto exposure shader 2021-12-16 16:06:31 +08:00
lens_distorted.glsl
particles.glsl Use signed integers for async shader conditionals 2022-06-19 20:16:27 +02:00
resolve.glsl
scene.glsl Use signed integers for async shader conditionals 2022-06-19 20:16:27 +02:00
screen_space_reflection.glsl Fix visible background line in intersections in screen-space reflections 2022-01-16 18:00:13 +01:00
SCsub SCons: Properly track codegen script dependency for generated GLES headers 2022-07-02 15:52:42 +02:00
ssao.glsl
ssao_blur.glsl
ssao_minify.glsl
subsurf_scattering.glsl
tonemap.glsl Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports 2022-05-26 11:15:35 -07:00