virtualx-engine/core/extension
reduz 360dea5348 Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core

This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00
..
extension_api_dump.cpp Add static method support to ClassDB 2022-03-22 16:27:34 +01:00
extension_api_dump.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdnative_interface.cpp Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
gdnative_interface.h Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
make_wrappers.py Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
native_extension.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
native_extension.h Reorder native extension types initialization, initializing editor last 2022-02-28 16:03:26 +01:00
native_extension_manager.cpp Resolving suggestions on comment formatting. 2022-02-20 14:56:58 +01:00
native_extension_manager.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add GDExtension support to Script 2022-03-27 16:13:00 +02:00