4b4efd2674
* Support KHR_texture_transform. * Support exporting glTF2 * Support exporting instanced scenes * Extract into a gltf state and gltf document * Add a tools menu for exporting gltf2
10 lines
207 B
Python
10 lines
207 B
Python
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_gltf = env_modules.Clone()
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env_gltf.Prepend(CPPPATH=["."])
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# Godot's own source files
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env_gltf.add_source_files(env.modules_sources, "*.cpp")
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