..
shaders
Slight occlusion improvements.
2020-06-28 09:11:21 -03:00
light_cluster_builder.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
light_cluster_builder.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
rasterizer_canvas_rd.cpp
Fixes recently introduced shader leaks
2020-06-27 15:08:20 +02:00
rasterizer_canvas_rd.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
rasterizer_effects_rd.cpp
Fixes recently introduced shader leaks
2020-06-27 15:08:20 +02:00
rasterizer_effects_rd.h
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
rasterizer_rd.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
rasterizer_rd.h
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
rasterizer_scene_high_end_rd.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
rasterizer_scene_high_end_rd.h
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
rasterizer_scene_rd.cpp
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
rasterizer_scene_rd.h
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
rasterizer_storage_rd.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
rasterizer_storage_rd.h
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
render_pipeline_vertex_format_cache_rd.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
render_pipeline_vertex_format_cache_rd.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_compiler_rd.cpp
Implemented global const array to shaders
2020-06-19 16:04:54 +03:00
shader_compiler_rd.h
Fix shader's length() function parsing in expressions
2020-06-03 19:39:48 +03:00
shader_rd.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
shader_rd.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00