virtualx-engine/scene
2014-10-10 11:00:17 -03:00
..
2d Modified sprite's draw notification call to use floats instead of integers so that the texture coordinates used to draw a frame from the sprite sheet don't have to snap to pixels 2014-10-09 19:34:27 -07:00
3d Misc Bits 2014-10-09 00:06:51 -03:00
animation Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
audio Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
gui Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
io Build System Changes 2014-10-07 01:31:49 -03:00
main Remove camera check for 2D audio listener. 2014-10-10 11:00:17 -03:00
resources -One liner fix for crash, line was removed accidentally. 2014-10-07 10:25:30 -03:00
register_scene_types.cpp Misc Bits 2014-10-09 00:06:51 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00