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2d
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Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
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2023-09-26 13:45:07 +02:00 |
3d
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Merge pull request #81695 from bitsawer/fix_bone_attachment_signal
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2023-09-26 08:21:45 +02:00 |
animation
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Fix theme access and improve UX in AnimationTree editor
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2023-09-23 21:47:27 +02:00 |
audio
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Add a bus_renamed AudioServer signal
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2023-09-15 13:02:03 +03:00 |
debugger
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Fix arg count checks in SceneDebugger
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2023-07-19 18:13:15 +02:00 |
gui
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Rename close requests to delete requests in GraphEdit
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2023-09-26 16:41:39 +02:00 |
main
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Merge pull request #82358 from jsjtxietian/fix-can-not-set-process-priority-of-node-in-editor
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2023-09-26 13:45:36 +02:00 |
resources
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Merge pull request #82347 from SaracenOne/dir_access_checks
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2023-09-26 16:36:47 +02:00 |
theme
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Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
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2023-09-25 17:18:29 +02:00 |
property_utils.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |