Virtualx Game Engine. Forked from Godot 3.6
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2014-12-16 21:16:48 +01:00
bin SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
core xml_parser: check array length index before accessing the array. 2014-12-16 21:16:48 +01:00
demos fix demo 3d mousepick test 2014-12-16 15:17:29 +01:00
doc Batch of Bugfixes 2014-12-07 02:04:20 -03:00
drivers Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-16 22:33:35 -03:00
main -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
modules -fixed crash reported by n-pigeon 2014-12-16 23:46:55 -03:00
platform Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-16 22:33:35 -03:00
scene -added brace matching to go with the new code completion 2014-12-17 01:53:34 -03:00
servers Batch of Bugfixes 2014-12-07 02:04:20 -03:00
tools -added brace matching to go with the new code completion 2014-12-17 01:53:34 -03:00
.gitignore More gitignore 2014-06-13 11:02:51 +08:00
.travis.yml Fix travis-ci build config for new build system 2014-10-08 14:38:46 +08:00
LICENSE.md Added LICENSE.md 2014-09-21 01:26:59 -03:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
methods.py -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
README.md Update README.md 2014-12-15 22:41:50 -03:00
SConstruct Remove multiprocessing from imports in SConstruct 2014-12-03 17:36:29 +01:00
version.py version bump to stable 2014-12-15 15:49:18 -03:00

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced