virtualx-engine/servers/rendering/renderer_rd/forward_clustered
2024-08-16 14:11:08 -07:00
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render_forward_clustered.cpp Ensure fog_sky_affect is used even when using a background color 2024-08-16 14:11:08 -07:00
render_forward_clustered.h Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp Merge pull request #86516 from jsjtxietian/fix-camera-direction 2024-07-18 10:45:20 +02:00
scene_shader_forward_clustered.h Added premult alpha blending to 3D (spatial) shaders. 2024-05-01 00:53:29 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00