virtualx-engine/platform/macos
2022-08-29 19:38:13 -05:00
..
export Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
crash_handler_macos.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
crash_handler_macos.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
detect.py Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
dir_access_macos.h Add override keywords to DirAccess derived classes 2022-08-02 16:39:44 +01:00
dir_access_macos.mm Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
display_server_macos.h [macOS] Extend editor contents to the window titlebar for better space usage. 2022-08-26 15:12:43 +03:00
display_server_macos.mm [macOS] Extend editor contents to the window titlebar for better space usage. 2022-08-26 15:12:43 +03:00
gl_manager_macos_legacy.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gl_manager_macos_legacy.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_application.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_application.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_application_delegate.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_application_delegate.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_content_view.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_content_view.mm Remove Signal connect binds 2022-07-29 16:26:13 +02:00
godot_main_macos.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_menu_item.h Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
godot_window.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_window.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godot_window_delegate.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_window_delegate.mm Remove Signal connect binds 2022-07-29 16:26:13 +02:00
joypad_macos.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
joypad_macos.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
key_mapping_macos.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
key_mapping_macos.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
logo.png Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_terminal_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
macos_terminal_logger.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
os_macos.h Remove unused force_quit variable from many OS abstractions 2022-08-27 13:41:53 +02:00
os_macos.mm Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
platform_config.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
platform_macos_builders.py Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
SCsub Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
tts_macos.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
tts_macos.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
vulkan_context_macos.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
vulkan_context_macos.mm Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation