virtualx-engine/core/math
Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.

Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
2017-01-16 08:04:23 +01:00
..
a_star.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
a_star.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
audio_frame.cpp Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
audio_frame.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
bsp_tree.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
bsp_tree.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
camera_matrix.cpp Type renames: 2017-01-11 00:52:51 -03:00
camera_matrix.h Type renames: 2017-01-11 00:52:51 -03:00
face3.cpp Type renames: 2017-01-11 00:52:51 -03:00
face3.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
geometry.cpp Type renames: 2017-01-11 00:52:51 -03:00
geometry.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
math_2d.cpp Type renames: 2017-01-11 00:52:51 -03:00
math_2d.h Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method naming 2017-01-13 20:00:43 -03:00
math_defs.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
math_funcs.cpp made math functions inlnie 2017-01-12 08:55:42 -03:00
math_funcs.h made math functions inlnie 2017-01-12 08:55:42 -03:00
matrix3.cpp Type renames: 2017-01-11 00:52:51 -03:00
matrix3.h Type renames: 2017-01-11 00:52:51 -03:00
octree.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
plane.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
plane.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
quat.cpp Type renames: 2017-01-11 00:52:51 -03:00
quat.h Merge pull request #7426 from m4nu3lf/bugfix/physics 2017-01-10 22:27:32 -03:00
quick_hull.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
quick_hull.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
rect3.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
rect3.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Type renames: 2017-01-11 00:52:51 -03:00
transform.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
triangle_mesh.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
triangle_mesh.h Type renames: 2017-01-11 00:52:51 -03:00
triangulate.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulate.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulator.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp Type renames: 2017-01-11 00:52:51 -03:00
vector3.h Type renames: 2017-01-11 00:52:51 -03:00