118eed485e
All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
128 lines
2.8 KiB
C++
128 lines
2.8 KiB
C++
#ifndef VISUAL_SCRIPT_YIELD_NODES_H
|
|
#define VISUAL_SCRIPT_YIELD_NODES_H
|
|
|
|
#include "visual_script.h"
|
|
|
|
class VisualScriptYield : public VisualScriptNode {
|
|
|
|
GDCLASS(VisualScriptYield,VisualScriptNode)
|
|
public:
|
|
|
|
enum YieldMode {
|
|
YIELD_RETURN,
|
|
YIELD_FRAME,
|
|
YIELD_FIXED_FRAME,
|
|
YIELD_WAIT
|
|
|
|
};
|
|
private:
|
|
|
|
YieldMode yield_mode;
|
|
float wait_time;
|
|
|
|
|
|
protected:
|
|
|
|
virtual void _validate_property(PropertyInfo& property) const;
|
|
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
virtual int get_output_sequence_port_count() const;
|
|
virtual bool has_input_sequence_port() const;
|
|
|
|
|
|
virtual String get_output_sequence_port_text(int p_port) const;
|
|
|
|
|
|
virtual int get_input_value_port_count() const;
|
|
virtual int get_output_value_port_count() const;
|
|
|
|
|
|
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
|
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
|
|
|
virtual String get_caption() const;
|
|
virtual String get_text() const;
|
|
virtual String get_category() const { return "functions"; }
|
|
|
|
void set_yield_mode(YieldMode p_mode);
|
|
YieldMode get_yield_mode();
|
|
|
|
void set_wait_time(float p_time);
|
|
float get_wait_time();
|
|
|
|
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
|
|
|
VisualScriptYield();
|
|
};
|
|
VARIANT_ENUM_CAST( VisualScriptYield::YieldMode )
|
|
|
|
class VisualScriptYieldSignal : public VisualScriptNode {
|
|
|
|
GDCLASS(VisualScriptYieldSignal,VisualScriptNode)
|
|
public:
|
|
enum CallMode {
|
|
CALL_MODE_SELF,
|
|
CALL_MODE_NODE_PATH,
|
|
CALL_MODE_INSTANCE,
|
|
|
|
};
|
|
private:
|
|
|
|
CallMode call_mode;
|
|
StringName base_type;
|
|
NodePath base_path;
|
|
StringName signal;
|
|
|
|
Node *_get_base_node() const;
|
|
StringName _get_base_type() const;
|
|
|
|
|
|
protected:
|
|
virtual void _validate_property(PropertyInfo& property) const;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
virtual int get_output_sequence_port_count() const;
|
|
virtual bool has_input_sequence_port() const;
|
|
|
|
|
|
virtual String get_output_sequence_port_text(int p_port) const;
|
|
|
|
|
|
virtual int get_input_value_port_count() const;
|
|
virtual int get_output_value_port_count() const;
|
|
|
|
|
|
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
|
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
|
|
|
virtual String get_caption() const;
|
|
virtual String get_text() const;
|
|
virtual String get_category() const { return "functions"; }
|
|
|
|
void set_base_type(const StringName& p_type);
|
|
StringName get_base_type() const;
|
|
|
|
void set_signal(const StringName& p_type);
|
|
StringName get_signal() const;
|
|
|
|
void set_base_path(const NodePath& p_type);
|
|
NodePath get_base_path() const;
|
|
|
|
void set_call_mode(CallMode p_mode);
|
|
CallMode get_call_mode() const;
|
|
|
|
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
|
|
|
VisualScriptYieldSignal();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(VisualScriptYieldSignal::CallMode );
|
|
|
|
void register_visual_script_yield_nodes();
|
|
|
|
#endif // VISUAL_SCRIPT_YIELD_NODES_H
|