152 lines
6.2 KiB
C++
152 lines
6.2 KiB
C++
/*************************************************************************/
|
|
/* godot_collision_configuration.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "godot_collision_configuration.h"
|
|
|
|
#include "godot_ray_world_algorithm.h"
|
|
|
|
#include <BulletCollision/BroadphaseCollision/btBroadphaseProxy.h>
|
|
#include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h>
|
|
|
|
/**
|
|
@author AndreaCatania
|
|
*/
|
|
|
|
GodotCollisionConfiguration::GodotCollisionConfiguration(const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) :
|
|
btDefaultCollisionConfiguration(constructionInfo) {
|
|
|
|
void *mem = nullptr;
|
|
|
|
mem = btAlignedAlloc(sizeof(GodotRayWorldAlgorithm::CreateFunc), 16);
|
|
m_rayWorldCF = new (mem) GodotRayWorldAlgorithm::CreateFunc(world);
|
|
|
|
mem = btAlignedAlloc(sizeof(GodotRayWorldAlgorithm::SwappedCreateFunc), 16);
|
|
m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world);
|
|
}
|
|
|
|
GodotCollisionConfiguration::~GodotCollisionConfiguration() {
|
|
m_rayWorldCF->~btCollisionAlgorithmCreateFunc();
|
|
btAlignedFree(m_rayWorldCF);
|
|
|
|
m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc();
|
|
btAlignedFree(m_swappedRayWorldCF);
|
|
}
|
|
|
|
btCollisionAlgorithmCreateFunc *GodotCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0, int proxyType1) {
|
|
|
|
if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0 && CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
// This collision is not supported
|
|
return m_emptyCreateFunc;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0) {
|
|
|
|
return m_rayWorldCF;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
return m_swappedRayWorldCF;
|
|
} else {
|
|
|
|
return btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc(proxyType0, proxyType1);
|
|
}
|
|
}
|
|
|
|
btCollisionAlgorithmCreateFunc *GodotCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1) {
|
|
|
|
if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0 && CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
// This collision is not supported
|
|
return m_emptyCreateFunc;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0) {
|
|
|
|
return m_rayWorldCF;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
return m_swappedRayWorldCF;
|
|
} else {
|
|
|
|
return btDefaultCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(proxyType0, proxyType1);
|
|
}
|
|
}
|
|
|
|
GodotSoftCollisionConfiguration::GodotSoftCollisionConfiguration(const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) :
|
|
btSoftBodyRigidBodyCollisionConfiguration(constructionInfo) {
|
|
|
|
void *mem = nullptr;
|
|
|
|
mem = btAlignedAlloc(sizeof(GodotRayWorldAlgorithm::CreateFunc), 16);
|
|
m_rayWorldCF = new (mem) GodotRayWorldAlgorithm::CreateFunc(world);
|
|
|
|
mem = btAlignedAlloc(sizeof(GodotRayWorldAlgorithm::SwappedCreateFunc), 16);
|
|
m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world);
|
|
}
|
|
|
|
GodotSoftCollisionConfiguration::~GodotSoftCollisionConfiguration() {
|
|
m_rayWorldCF->~btCollisionAlgorithmCreateFunc();
|
|
btAlignedFree(m_rayWorldCF);
|
|
|
|
m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc();
|
|
btAlignedFree(m_swappedRayWorldCF);
|
|
}
|
|
|
|
btCollisionAlgorithmCreateFunc *GodotSoftCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0, int proxyType1) {
|
|
|
|
if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0 && CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
// This collision is not supported
|
|
return m_emptyCreateFunc;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0) {
|
|
|
|
return m_rayWorldCF;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
return m_swappedRayWorldCF;
|
|
} else {
|
|
|
|
return btSoftBodyRigidBodyCollisionConfiguration::getCollisionAlgorithmCreateFunc(proxyType0, proxyType1);
|
|
}
|
|
}
|
|
|
|
btCollisionAlgorithmCreateFunc *GodotSoftCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1) {
|
|
|
|
if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0 && CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
// This collision is not supported
|
|
return m_emptyCreateFunc;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType0) {
|
|
|
|
return m_rayWorldCF;
|
|
} else if (CUSTOM_CONVEX_SHAPE_TYPE == proxyType1) {
|
|
|
|
return m_swappedRayWorldCF;
|
|
} else {
|
|
|
|
return btSoftBodyRigidBodyCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(proxyType0, proxyType1);
|
|
}
|
|
}
|