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forward_clustered
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Merge pull request #50605 from Calinou/tweak-shader-code-style
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2021-07-20 10:05:13 +02:00 |
forward_mobile
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Merge pull request #50605 from Calinou/tweak-shader-code-style
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2021-07-20 10:05:13 +02:00 |
shaders
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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effects_rd.cpp
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Fix Subsurface Scattering
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2021-07-05 17:17:45 -03:00 |
effects_rd.h
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Fix Subsurface Scattering
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2021-07-05 17:17:45 -03:00 |
pipeline_cache_rd.cpp
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
pipeline_cache_rd.h
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
renderer_canvas_render_rd.cpp
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Use C++11 raw literals for shader code to improve readability
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2021-07-19 08:19:50 +02:00 |
renderer_canvas_render_rd.h
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Unify material parameter update
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2021-07-06 18:57:38 -03:00 |
renderer_compositor_rd.cpp
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Removes lines about window size from the console output
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2021-07-14 20:58:53 +03:00 |
renderer_compositor_rd.h
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renderer_scene_environment_rd.cpp
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renderer_scene_environment_rd.h
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renderer_scene_gi_rd.cpp
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Fix SDFGI
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2021-07-03 21:24:37 -03:00 |
renderer_scene_gi_rd.h
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renderer_scene_render_rd.cpp
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
renderer_scene_render_rd.h
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
renderer_scene_sky_rd.cpp
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Use C++11 raw literals for shader code to improve readability
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2021-07-19 08:19:50 +02:00 |
renderer_scene_sky_rd.h
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Unify material parameter update
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2021-07-06 18:57:38 -03:00 |
renderer_storage_rd.cpp
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Use C++11 raw literals for shader code to improve readability
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2021-07-19 08:19:50 +02:00 |
renderer_storage_rd.h
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Use specialization constants in clustered renderer
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2021-07-12 20:33:52 -03:00 |
SCsub
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shader_compiler_rd.cpp
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shader_compiler_rd.h
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shader_rd.cpp
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shader_rd.h
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