dcf902df85
Its last use was removed in Godot 3.0, so it no longer makes sense to define. Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a long time ago pre-opensourcing when Godot had some form of Direct3D 9 support? |
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android | ||
iphone | ||
javascript | ||
linuxbsd | ||
osx | ||
server | ||
uwp | ||
windows | ||
register_platform_apis.h | ||
SCsub |