2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
22 lines
769 B
XML
22 lines
769 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualScriptIterator" inherits="VisualScriptNode" version="3.2">
|
|
<brief_description>
|
|
Steps through items in a given input.
|
|
</brief_description>
|
|
<description>
|
|
This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
|
|
[b]Input Ports:[/b]
|
|
- Sequence: [code]for (elem) in (input)[/code]
|
|
- Data (variant): [code]input[/code]
|
|
[b]Output Ports:[/b]
|
|
- Sequence: [code]each[/code]
|
|
- Sequence: [code]exit[/code]
|
|
- Data (variant): [code]elem[/code]
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|