10f2ab59c1
(cherry picked from commit 78b22393a8
)
85 lines
2.8 KiB
C++
85 lines
2.8 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2020, assimp team
|
|
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "Common/BaseProcess.h"
|
|
|
|
#include <string>
|
|
|
|
struct aiNode;
|
|
|
|
namespace Assimp {
|
|
|
|
/**
|
|
* Force embedding of textures (using the path = "*1" convention).
|
|
* If a texture's file does not exist at the specified path
|
|
* (due, for instance, to an absolute path generated on another system),
|
|
* it will check if a file with the same name exists at the root folder
|
|
* of the imported model. And if so, it uses that.
|
|
*/
|
|
class ASSIMP_API EmbedTexturesProcess : public BaseProcess {
|
|
public:
|
|
/// The default class constructor.
|
|
EmbedTexturesProcess();
|
|
|
|
/// The class destructor.
|
|
virtual ~EmbedTexturesProcess();
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual bool IsActive(unsigned int pFlags) const;
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual void SetupProperties(const Importer* pImp);
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual void Execute(aiScene* pScene);
|
|
|
|
private:
|
|
// Resolve the path and add the file content to the scene as a texture.
|
|
bool addTexture(aiScene* pScene, std::string path) const;
|
|
|
|
private:
|
|
std::string mRootPath;
|
|
};
|
|
|
|
} // namespace Assimp
|