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2d
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Emit target_reached signal after state is updated
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2022-10-27 14:05:43 +02:00 |
3d
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Merge pull request #67939 from sambriels/emit-signal-after-target-reached
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2022-10-27 12:52:13 -07:00 |
animation
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Connect signal animation_removed to its proper method
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2022-10-10 18:39:49 -05:00 |
audio
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Fix AudioStreamPlayer not resuming after returning to SceneTree
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2022-09-05 16:52:46 +02:00 |
debugger
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
gui
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Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
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2022-10-27 17:21:49 -07:00 |
main
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[MP] Add MultiplayerPeer disconnect_peer, close.
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2022-10-28 21:18:01 +02:00 |
resources
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Merge pull request #66383 from aaronfranke/basis-from-euler
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2022-10-27 09:44:21 -07:00 |
theme
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Un-defer the initial theme changed notification
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2022-09-02 23:44:23 +03:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Add QuadMesh back as a subclass of PlaneMesh.
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2022-09-19 08:53:10 -07:00 |
register_scene_types.h
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |