This website requires JavaScript.
Explore
Help
Sign In
asgardius
/
virtualx-engine
Watch
1
Star
0
Fork
You've already forked virtualx-engine
0
Code
Issues
Pull requests
Projects
Releases
1
Packages
Wiki
Activity
Actions
3a4a4aeade
virtualx-engine
/
servers
/
rendering
/
renderer_rd
/
shaders
History
clayjohn
7d6287f616
Properly scale depth in bokeh_dof effect so that setting distance to blur effect is accurate again
2022-08-12 16:39:05 -06:00
..
effects
Properly scale depth in bokeh_dof effect so that setting distance to blur effect is accurate again
2022-08-12 16:39:05 -06:00
environment
blit.glsl
canvas.glsl
canvas_occlusion.glsl
canvas_sdf.glsl
canvas_uniforms_inc.glsl
cluster_data_inc.glsl
cluster_debug.glsl
cluster_render.glsl
cluster_store.glsl
decal_data_inc.glsl
fsr_upscale.glsl
giprobe_write.glsl
light_data_inc.glsl
luminance_reduce.glsl
luminance_reduce_raster.glsl
luminance_reduce_raster_inc.glsl
particles.glsl
particles_copy.glsl
roughness_limiter.glsl
scene_forward_aa_inc.glsl
scene_forward_clustered.glsl
scene_forward_clustered_inc.glsl
scene_forward_gi_inc.glsl
scene_forward_lights_inc.glsl
scene_forward_mobile.glsl
scene_forward_mobile_inc.glsl
SCsub
skeleton.glsl
sort.glsl
subsurface_scattering.glsl
taa_resolve.glsl