b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
31 lines
1.4 KiB
XML
31 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CSGBox" inherits="CSGPrimitive" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
|
|
<brief_description>
|
|
A CSG Box shape.
|
|
</brief_description>
|
|
<description>
|
|
This node allows you to create a box for use with the CSG system.
|
|
[b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Prototyping levels with CSG">$DOCS_URL/tutorials/3d/csg_tools.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="depth" type="float" setter="set_depth" getter="get_depth" default="2.0">
|
|
Depth of the box measured from the center of the box.
|
|
</member>
|
|
<member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
|
|
Height of the box measured from the center of the box.
|
|
</member>
|
|
<member name="material" type="Material" setter="set_material" getter="get_material">
|
|
The material used to render the box.
|
|
</member>
|
|
<member name="width" type="float" setter="set_width" getter="get_width" default="2.0">
|
|
Width of the box measured from the center of the box.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|