blur.glsl
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
canvas_shadow.glsl
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support for 2D shadow casters
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2015-03-02 00:54:43 -03:00 |
copy.glsl
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
material.glsl
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-01 00:35:16 +01:00 |