virtualx-engine/scene
PouleyKetchoupp 3ad694018f Fix Container sorting not working when overriding _sort_children in gdscript
Remove _sort_children from script bindings:
_sort_children is an internal method which shouldn't be exposed to scripts.

Added support for non-bound methods in MessageQueue:
So we can use deferred calls without exposing internal methods to scripts.

Added debug checks in CallableCustomMethodPointer:
Adding method pointer callables to the message queue was causing crashes
in case an object was destroyed and the same memory was allocated for
another one. The new object had a valid object id but the call was erroneous.
Release will be fixed later, along with Variant which has the same problem and
is also fixed for debug only.
2020-05-16 18:13:25 +02:00
..
2d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
3d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gui Fix Container sorting not working when overriding _sort_children in gdscript 2020-05-16 18:13:25 +02:00
main Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
resources Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
scene_string_names.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00