105 lines
4.7 KiB
C++
105 lines
4.7 KiB
C++
/*************************************************************************/
|
|
/* xr_interface_extension.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef XR_INTERFACE_EXTENSION_H
|
|
#define XR_INTERFACE_EXTENSION_H
|
|
|
|
#include "servers/xr/xr_interface.h"
|
|
|
|
class XRInterfaceExtension : public XRInterface {
|
|
GDCLASS(XRInterfaceExtension, XRInterface);
|
|
|
|
public:
|
|
private:
|
|
bool can_add_blits = false;
|
|
Vector<BlitToScreen> blits;
|
|
|
|
protected:
|
|
_THREAD_SAFE_CLASS_
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
/** general interface information **/
|
|
virtual StringName get_name() const override;
|
|
virtual uint32_t get_capabilities() const override;
|
|
|
|
GDVIRTUAL0RC(StringName, _get_name);
|
|
GDVIRTUAL0RC(uint32_t, _get_capabilities);
|
|
|
|
virtual bool is_initialized() const override;
|
|
virtual bool initialize() override;
|
|
virtual void uninitialize() override;
|
|
|
|
GDVIRTUAL0RC(bool, _is_initialized);
|
|
GDVIRTUAL0R(bool, _initialize);
|
|
GDVIRTUAL0(_uninitialize);
|
|
|
|
virtual TrackingStatus get_tracking_status() const override;
|
|
GDVIRTUAL0RC(uint32_t, _get_tracking_status);
|
|
|
|
/** specific to VR **/
|
|
// nothing yet
|
|
|
|
/** specific to AR **/
|
|
virtual bool get_anchor_detection_is_enabled() const override;
|
|
virtual void set_anchor_detection_is_enabled(bool p_enable) override;
|
|
virtual int get_camera_feed_id() override;
|
|
|
|
GDVIRTUAL0RC(bool, _get_anchor_detection_is_enabled);
|
|
GDVIRTUAL1(_set_anchor_detection_is_enabled, bool);
|
|
GDVIRTUAL0RC(int, _get_camera_feed_id);
|
|
|
|
/** rendering and internal **/
|
|
|
|
virtual Size2 get_render_target_size() override;
|
|
virtual uint32_t get_view_count() override;
|
|
virtual Transform3D get_camera_transform() override;
|
|
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
|
|
virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
|
|
|
|
GDVIRTUAL0R(Size2, _get_render_target_size);
|
|
GDVIRTUAL0R(uint32_t, _get_view_count);
|
|
GDVIRTUAL0R(Transform3D, _get_camera_transform);
|
|
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
|
|
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t);
|
|
|
|
void add_blit(RID p_render_target, Rect2i p_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0);
|
|
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
|
|
GDVIRTUAL2(_commit_views, RID, const Rect2 &);
|
|
|
|
virtual void process() override;
|
|
virtual void notification(int p_what) override;
|
|
|
|
GDVIRTUAL0(_process);
|
|
GDVIRTUAL1(_notification, int);
|
|
};
|
|
|
|
#endif // !XR_INTERFACE_EXTENSION_H
|