97851f0340
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
30 lines
894 B
Python
30 lines
894 B
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import glob
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import os
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import sys
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# Create dummy generated files.
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for path in [
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"modules/mono/SdkPackageVersions.props",
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]:
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os.makedirs(os.path.dirname(path), exist_ok=True)
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with open(path, "w") as f:
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f.write("<Project />")
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# Avoid importing GeneratedIncludes.props.
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os.environ["GodotSkipGenerated"] = "true"
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# Match all the input files to their respective C# project.
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input_files = [os.path.normpath(x) for x in sys.argv]
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projects = {
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path: [f for f in sys.argv if os.path.commonpath([f, path]) == path]
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for path in [os.path.dirname(f) for f in glob.glob("**/*.csproj", recursive=True)]
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}
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# Run dotnet format on all projects with more than 0 modified files.
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for path, files in projects.items():
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if len(files) > 0:
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command = f"dotnet format {path} --include {' '.join(files)}"
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os.system(command)
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