..
api
doc_classes
Merge pull request #88385 from m4gr3d/enable_legacy_packaging_main
2024-02-17 00:26:42 +01:00
export
Fix crash on documentation generation on macOS.
2024-02-19 13:42:27 +02:00
java
Merge pull request #88385 from m4gr3d/enable_legacy_packaging_main
2024-02-17 00:26:42 +01:00
plugin
Godot Android plugin re-architecture
2023-09-03 17:04:10 -07:00
android_input_handler.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
android_input_handler.h
Android stylus pressure and tilt support
2023-08-15 19:55:17 +12:00
android_keys_utils.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
android_keys_utils.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py
Merge pull request #88245 from shana/simplify-mono-support-detection
2024-02-19 00:08:07 +01:00
dir_access_jandroid.cpp
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
dir_access_jandroid.h
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
display_server_android.cpp
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
display_server_android.h
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
file_access_android.cpp
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_android.h
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.cpp
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.h
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
java_class_wrapper.cpp
Fix expected argument count for Callable
call errors
2023-09-29 20:00:10 +03:00
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
java_godot_lib_jni.h
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
java_godot_wrapper.h
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
jni_utils.cpp
jni_utils.h
net_socket_android.cpp
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
net_socket_android.h
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
os_android.cpp
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
os_android.h
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
platform_config.h
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
README.md
rendering_context_driver_vulkan_android.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
[Drivers,Platform] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-12 20:13:32 +02:00
tts_android.h