virtualx-engine/scene
PouleyKetchoupp 3c3d7380e2 Fix sub-resource storing the wrong index in cache
The subindex within Resource wasn't synchronized with the path stored
in cache when saving a packed scene. It could cause sub-resources to be
swapped when loading the same packed scene in the same session.

Now the subindex in Resource reflects the sub-resource path in cache,
making saving and loading sub-resources consistent.

Co-authored-by: latorril <latorril@gmail.com>
2021-06-15 09:55:16 -07:00
..
2d Merge pull request #49395 from nekomatata/floor-max-angle-degrees 2021-06-09 09:00:43 +02:00
3d Use degrees instead of rad for floor_max_angle property in CharacterBody 2021-06-08 16:00:31 -07:00
animation Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Merge pull request #49155 from winterpixelgames/button-pressed-during-button-up-signal 2021-06-09 13:46:39 +02:00
main Merge pull request #49221 from Faless/mp/4.x_rpc_refactor 2021-06-07 17:00:08 +02:00
resources Fix sub-resource storing the wrong index in cache 2021-06-15 09:55:16 -07:00
register_scene_types.cpp Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00