virtualx-engine/modules/navigation
PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
..
config.py
godot_navigation_server.cpp
godot_navigation_server.h
nav_map.cpp
nav_map.h
nav_region.cpp
nav_region.h
nav_rid.h
nav_utils.h
navigation_mesh_editor_plugin.cpp
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
navigation_mesh_generator.h
register_types.cpp
register_types.h
rvo_agent.cpp
rvo_agent.h
SCsub