virtualx-engine/core/io/http_client.h
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

249 lines
7.8 KiB
C++

/**************************************************************************/
/* http_client.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef HTTP_CLIENT_H
#define HTTP_CLIENT_H
#include "core/io/ip.h"
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
#include "core/reference.h"
class HTTPClient : public Reference {
GDCLASS(HTTPClient, Reference);
public:
enum ResponseCode {
// 1xx informational
RESPONSE_CONTINUE = 100,
RESPONSE_SWITCHING_PROTOCOLS = 101,
RESPONSE_PROCESSING = 102,
// 2xx successful
RESPONSE_OK = 200,
RESPONSE_CREATED = 201,
RESPONSE_ACCEPTED = 202,
RESPONSE_NON_AUTHORITATIVE_INFORMATION = 203,
RESPONSE_NO_CONTENT = 204,
RESPONSE_RESET_CONTENT = 205,
RESPONSE_PARTIAL_CONTENT = 206,
RESPONSE_MULTI_STATUS = 207,
RESPONSE_ALREADY_REPORTED = 208,
RESPONSE_IM_USED = 226,
// 3xx redirection
RESPONSE_MULTIPLE_CHOICES = 300,
RESPONSE_MOVED_PERMANENTLY = 301,
RESPONSE_FOUND = 302,
RESPONSE_SEE_OTHER = 303,
RESPONSE_NOT_MODIFIED = 304,
RESPONSE_USE_PROXY = 305,
RESPONSE_SWITCH_PROXY = 306,
RESPONSE_TEMPORARY_REDIRECT = 307,
RESPONSE_PERMANENT_REDIRECT = 308,
// 4xx client error
RESPONSE_BAD_REQUEST = 400,
RESPONSE_UNAUTHORIZED = 401,
RESPONSE_PAYMENT_REQUIRED = 402,
RESPONSE_FORBIDDEN = 403,
RESPONSE_NOT_FOUND = 404,
RESPONSE_METHOD_NOT_ALLOWED = 405,
RESPONSE_NOT_ACCEPTABLE = 406,
RESPONSE_PROXY_AUTHENTICATION_REQUIRED = 407,
RESPONSE_REQUEST_TIMEOUT = 408,
RESPONSE_CONFLICT = 409,
RESPONSE_GONE = 410,
RESPONSE_LENGTH_REQUIRED = 411,
RESPONSE_PRECONDITION_FAILED = 412,
RESPONSE_REQUEST_ENTITY_TOO_LARGE = 413,
RESPONSE_REQUEST_URI_TOO_LONG = 414,
RESPONSE_UNSUPPORTED_MEDIA_TYPE = 415,
RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE = 416,
RESPONSE_EXPECTATION_FAILED = 417,
RESPONSE_IM_A_TEAPOT = 418,
RESPONSE_MISDIRECTED_REQUEST = 421,
RESPONSE_UNPROCESSABLE_ENTITY = 422,
RESPONSE_LOCKED = 423,
RESPONSE_FAILED_DEPENDENCY = 424,
RESPONSE_UPGRADE_REQUIRED = 426,
RESPONSE_PRECONDITION_REQUIRED = 428,
RESPONSE_TOO_MANY_REQUESTS = 429,
RESPONSE_REQUEST_HEADER_FIELDS_TOO_LARGE = 431,
RESPONSE_UNAVAILABLE_FOR_LEGAL_REASONS = 451,
// 5xx server error
RESPONSE_INTERNAL_SERVER_ERROR = 500,
RESPONSE_NOT_IMPLEMENTED = 501,
RESPONSE_BAD_GATEWAY = 502,
RESPONSE_SERVICE_UNAVAILABLE = 503,
RESPONSE_GATEWAY_TIMEOUT = 504,
RESPONSE_HTTP_VERSION_NOT_SUPPORTED = 505,
RESPONSE_VARIANT_ALSO_NEGOTIATES = 506,
RESPONSE_INSUFFICIENT_STORAGE = 507,
RESPONSE_LOOP_DETECTED = 508,
RESPONSE_NOT_EXTENDED = 510,
RESPONSE_NETWORK_AUTH_REQUIRED = 511,
};
enum Method {
METHOD_GET,
METHOD_HEAD,
METHOD_POST,
METHOD_PUT,
METHOD_DELETE,
METHOD_OPTIONS,
METHOD_TRACE,
METHOD_CONNECT,
METHOD_PATCH,
METHOD_MAX
};
enum Status {
STATUS_DISCONNECTED,
STATUS_RESOLVING, // Resolving hostname (if passed a hostname)
STATUS_CANT_RESOLVE,
STATUS_CONNECTING, // Connecting to IP
STATUS_CANT_CONNECT,
STATUS_CONNECTED, // Connected, requests can be made
STATUS_REQUESTING, // Request in progress
STATUS_BODY, // Request resulted in body, which must be read
STATUS_CONNECTION_ERROR,
STATUS_SSL_HANDSHAKE_ERROR,
};
private:
static const char *_methods[METHOD_MAX];
static const int HOST_MIN_LEN = 4;
enum Port {
PORT_HTTP = 80,
PORT_HTTPS = 443,
};
#ifndef JAVASCRIPT_ENABLED
Status status;
IP::ResolverID resolving;
Array ip_candidates;
int conn_port; // Server to make requests to.
String conn_host;
int server_port; // Server to connect to (might be a proxy server).
String server_host;
int http_proxy_port; // Proxy server for http requests.
String http_proxy_host;
int https_proxy_port; // Proxy server for https requests.
String https_proxy_host;
bool ssl;
bool ssl_verify_host;
bool blocking;
bool handshaking;
bool head_request;
Vector<uint8_t> response_str;
bool chunked;
Vector<uint8_t> chunk;
int chunk_left;
bool chunk_trailer_part;
int64_t body_size;
int64_t body_left;
bool read_until_eof;
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
Ref<HTTPClient> proxy_client;
int response_num;
Vector<String> response_headers;
int read_chunk_size;
Error _get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received);
#else
#include "platform/javascript/http_client.h.inc"
#endif
PoolStringArray _get_response_headers();
Dictionary _get_response_headers_as_dictionary();
static void _bind_methods();
public:
Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true);
void set_connection(const Ref<StreamPeer> &p_connection);
Ref<StreamPeer> get_connection() const;
Error request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body);
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
void close();
Status get_status() const;
bool has_response() const;
bool is_response_chunked() const;
int get_response_code() const;
Error get_response_headers(List<String> *r_response);
int64_t get_response_body_length() const;
PoolByteArray read_response_body_chunk(); // Can't get body as partial text because of most encodings UTF8, gzip, etc.
void set_blocking_mode(bool p_enable); // Useful mostly if running in a thread
bool is_blocking_mode_enabled() const;
void set_read_chunk_size(int p_size);
int get_read_chunk_size() const;
Error poll();
String query_string_from_dict(const Dictionary &p_dict);
// Use empty string or -1 to unset.
void set_http_proxy(const String &p_host, int p_port);
void set_https_proxy(const String &p_host, int p_port);
HTTPClient();
~HTTPClient();
};
VARIANT_ENUM_CAST(HTTPClient::ResponseCode)
VARIANT_ENUM_CAST(HTTPClient::Method);
VARIANT_ENUM_CAST(HTTPClient::Status);
#endif // HTTP_CLIENT_H