virtualx-engine/scene/main/http_request.h
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

159 lines
5.3 KiB
C++

/**************************************************************************/
/* http_request.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef HTTP_REQUEST_H
#define HTTP_REQUEST_H
#include "core/io/http_client.h"
#include "core/os/file_access.h"
#include "core/os/thread.h"
#include "core/safe_refcount.h"
#include "node.h"
#include "scene/main/timer.h"
class HTTPRequest : public Node {
GDCLASS(HTTPRequest, Node);
public:
enum Result {
RESULT_SUCCESS,
RESULT_CHUNKED_BODY_SIZE_MISMATCH,
RESULT_CANT_CONNECT,
RESULT_CANT_RESOLVE,
RESULT_CONNECTION_ERROR,
RESULT_SSL_HANDSHAKE_ERROR,
RESULT_NO_RESPONSE,
RESULT_BODY_SIZE_LIMIT_EXCEEDED,
RESULT_REQUEST_FAILED,
RESULT_DOWNLOAD_FILE_CANT_OPEN,
RESULT_DOWNLOAD_FILE_WRITE_ERROR,
RESULT_REDIRECT_LIMIT_REACHED,
RESULT_TIMEOUT
};
private:
bool requesting;
String request_string;
String url;
int port;
Vector<String> headers;
bool validate_ssl;
bool use_ssl;
HTTPClient::Method method;
PoolVector<uint8_t> request_data;
bool request_sent;
Ref<HTTPClient> client;
PoolByteArray body;
SafeFlag use_threads;
bool got_response;
int response_code;
PoolVector<String> response_headers;
String download_to_file;
FileAccess *file;
int body_len;
SafeNumeric<int> downloaded;
int body_size_limit;
int redirections;
bool _update_connection();
int max_redirects;
double timeout;
void _redirect_request(const String &p_new_url);
bool _handle_response(bool *ret_value);
Error _parse_url(const String &p_url);
Error _request();
SafeFlag thread_done;
SafeFlag thread_request_quit;
Thread thread;
void _request_done(int p_status, int p_code, const PoolStringArray &p_headers, const PoolByteArray &p_data);
static void _thread_func(void *p_userdata);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request
Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const PoolVector<uint8_t> &p_request_data_raw = PoolVector<uint8_t>()); //connects to a full url and perform request
void cancel_request();
HTTPClient::Status get_http_client_status() const;
void set_use_threads(bool p_use);
bool is_using_threads() const;
void set_download_file(const String &p_file);
String get_download_file() const;
void set_download_chunk_size(int p_chunk_size);
int get_download_chunk_size() const;
void set_body_size_limit(int p_bytes);
int get_body_size_limit() const;
void set_max_redirects(int p_max);
int get_max_redirects() const;
Timer *timer;
void set_timeout(double p_timeout);
double get_timeout();
void _timeout();
int get_downloaded_bytes() const;
int get_body_size() const;
// Use empty string or -1 to unset.
void set_http_proxy(const String &p_host, int p_port);
void set_https_proxy(const String &p_host, int p_port);
HTTPRequest();
~HTTPRequest();
};
VARIANT_ENUM_CAST(HTTPRequest::Result);
#endif // HTTP_REQUEST_H