virtualx-engine/modules/gridmap
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
..
doc_classes doc: Drop unused 'category' property from header 2020-01-26 16:02:39 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
grid_map.cpp Fix GridMap getter of baked meshes. 2020-01-15 14:30:17 +00:00
grid_map.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
grid_map_editor_plugin.cpp Merge pull request #34706 from KoBeWi/grindput 2020-01-01 11:35:39 +01:00
grid_map_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00