virtualx-engine/scene/2d
Hugo Locurcio b2a3e8cb34
Move Max Contacts Reported below Contact Monitor in RigidBody inspector
This also changes the code used to hide the custom center of mass
property for consistency with other places in the editor
(only this approach worked for Contact Monitor as well).

The Center of Mass property hint in RigidBody2D was also modified
for better usability.
2024-03-13 23:17:35 +01:00
..
physics Move Max Contacts Reported below Contact Monitor in RigidBody inspector 2024-03-13 23:17:35 +01:00
animated_sprite_2d.cpp Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
animated_sprite_2d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
audio_listener_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_listener_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_stream_player_2d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
audio_stream_player_2d.h Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
back_buffer_copy.cpp Notify child controls when BackBufferCopy's rect changed 2023-03-03 17:57:58 +08:00
back_buffer_copy.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_2d.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
camera_2d.h Fix Camera2D is not working inside EditorPlugin 2023-08-13 22:14:13 +00:00
canvas_group.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_group.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_modulate.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
canvas_modulate.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
cpu_particles_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
cpu_particles_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_occluder_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_occluder_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
line_2d.cpp Add closed property to Line2D 2023-09-11 11:28:25 +03:00
line_2d.h Add closed property to Line2D 2023-09-11 11:28:25 +03:00
line_builder.cpp Add closed property to Line2D 2023-09-11 11:28:25 +03:00
line_builder.h Add closed property to Line2D 2023-09-11 11:28:25 +03:00
marker_2d.cpp Fix draw_multiline_colors usage 2023-05-15 09:56:13 +03:00
marker_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_2d.cpp Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
mesh_instance_2d.h Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
multimesh_instance_2d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
multimesh_instance_2d.h Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
navigation_agent_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_agent_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_obstacle_2d.cpp Fix NavigationObstacle2D debug being affected by Node2D transform 2024-02-27 07:13:36 +01:00
navigation_obstacle_2d.h Fix NavigationObstacle2D debug being affected by Node2D transform 2024-02-27 07:13:36 +01:00
navigation_region_2d.cpp Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
navigation_region_2d.h Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
node_2d.cpp Don't access Node3D/Node2D/Control global transform in reparent unless needed 2024-02-29 14:07:48 +01:00
node_2d.h Optimize threading-sensitive node data for single-threaded processing 2023-05-17 02:04:41 +02:00
parallax_2d.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_2d.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_layer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
parallax_layer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
polygon_2d.cpp Fix Polygon2D to Skeleton2D transform calculation 2023-12-27 18:46:59 +01:00
polygon_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
remote_transform_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_2d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_2d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
skeleton_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
sprite_2d.cpp Stabilize snapping 2D transforms to pixel 2024-02-12 11:04:01 -05:00
sprite_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tile_map.compat.inc Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
tile_map.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map.h Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer.h Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer_group.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer_group.h Change TileMapEditor to TileMapLayerEditor 2024-02-12 10:11:45 +01:00
touch_screen_button.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
touch_screen_button.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
visible_on_screen_notifier_2d.cpp Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path 2024-02-16 17:34:02 +01:00
visible_on_screen_notifier_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00