virtualx-engine/scene
lawnjelly 3e19cf834a CPUParticles2D - Add ability to follow physics interpolated target
Allows a non-interpolated particle system to closely follow an interpolated target without tracking ahead of the target, by performing fixed timestep interpolation on the particle system global transform, and using this for emission.
2023-09-18 16:05:03 +01:00
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2d CPUParticles2D - Add ability to follow physics interpolated target 2023-09-18 16:05:03 +01:00
3d 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
animation [3.x] Make AnimationNodeBlendTree use OrderedHashMap insteads Map 2023-07-18 17:56:24 +09:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Merge pull request #81352 from MJacred/3.x 2023-09-18 11:36:12 +02:00
main CPUParticles2D - Add ability to follow physics interpolated target 2023-09-18 16:05:03 +01:00
resources MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00