virtualx-engine/drivers/gles3
Rémi Verschelde c6400a8fe4
Merge pull request #95662 from clayjohn/GLES3-sky-fog
Add fixed fog to the sky in the Compatibility renderer
2024-08-19 12:09:10 +02:00
..
effects [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
environment Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change 2023-10-25 10:27:03 +02:00
shaders Merge pull request #95662 from clayjohn/GLES3-sky-fog 2024-08-19 12:09:10 +02:00
storage Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
rasterizer_canvas_gles3.cpp Remove linearization of canvas modulate in GLES3 backend 2024-07-24 10:27:25 -07:00
rasterizer_canvas_gles3.h Remove unused flag and code 2024-06-20 13:50:20 +10:00
rasterizer_gles3.cpp OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
rasterizer_gles3.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
rasterizer_scene_gles3.cpp Add fixed fog to the sky in the Compatibility renderer 2024-08-17 23:33:26 -07:00
rasterizer_scene_gles3.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
shader_gles3.h Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00