.. |
2d
|
Expose a method to get gravity for any physics body
|
2024-01-30 23:57:38 -06:00 |
3d
|
Merge pull request #84640 from aaronfranke/gravity-get
|
2024-02-05 14:48:31 +01:00 |
animation
|
Remove unnecessary this-> expressions
|
2024-01-29 09:59:18 +01:00 |
audio
|
Add AudioStreamPlayerInternal to unify stream players
|
2024-01-17 13:12:02 +01:00 |
debugger
|
Use mingw-std-threads in MinGW builds
|
2023-11-18 11:56:05 +01:00 |
gui
|
Merge pull request #87880 from kitbdev/fix-textedit-freeze
|
2024-02-05 14:50:33 +01:00 |
main
|
Automatically set viewport background to transparent when window flag is set.
|
2024-02-02 10:40:26 +02:00 |
resources
|
Add HeightMapShape3D functions to get min / max height
|
2024-02-04 01:23:30 +01:00 |
theme
|
Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
|
2024-01-29 21:32:10 +01:00 |
property_utils.cpp
|
Fix node property duplication
|
2023-11-04 10:45:38 +02:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Rework GraphEdit connections (drawing, API, optimizations)
|
2024-01-18 16:53:15 +01:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
scene_string_names.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
SCsub
|
|
|